Player Matchup

Janus
Janus
AnimateSilver
Janus
Level 84
God Stats
1W - 7L
1,435 SR
Queue Stats
164W - 170L
1,578 Elo+
Party 1
Baba Yaga
Baba Yaga
JMHtown
Baba Yaga
Level 107
God Stats
0W - 1L
1,490 SR
Queue Stats
207W - 193L
1,590 Elo+
Party 1
Sobek
Sobek
PaperBoater64
Sobek
Level 28
God Stats
32W - 26L
1,650 SR
Queue Stats
41W - 35L
1,624 Elo+
Party 1
Odin
Odin
SilverShroud8
Odin
Level 88
God Stats
6W - 4L
1,657 SR
Queue Stats
158W - 177L
1,589 Elo+
Party 1
Rama
Rama
schuetz2kill
Rama
Level 89
God Stats
4W - 3L
1,715 SR
Queue Stats
21W - 21L
1,498 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,576 Elo+

VS

Team Averages
Level 80
1,566 SR
1,576 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RegalSmeagol
Cu Chulainn
Level 82
God Stats
31W - 15L
1,689 SR
Queue Stats
102W - 105L
1,531 Elo+
Solo
Artemis
Artemis
Sharmander69
Artemis
Level 98
God Stats
17W - 11L
1,723 SR
Queue Stats
197W - 181L
1,532 Elo+
Solo
Nemesis
Nemesis
sixthcents
Nemesis
Level 32
God Stats
5W - 2L
1,698 SR
Queue Stats
430W - 401L
1,676 Elo+
Solo
Scylla
Scylla
tunagee
Scylla
Level 33
God Stats
2W - 2L
1,223 SR
Queue Stats
23W - 17L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,135
479
7,584
9,182
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
JMHtown
Baba Yaga
13
5 / 6 / 3
8,760
515
7,639
13,609
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 4
7,856
462
3,758
15,206
11,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 7
8,200
482
5,072
12,079
8,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 5 / 4
8,349
491
10,761
12,013
4,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 10
8,529
502
3,664
11,910
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
RegalSmeagol
Cu Chulainn
14
3 / 5 / 7
9,696
570
8,932
16,705
15,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Sharmander69
Artemis
14
3 / 1 / 3
8,732
514
8,420
10,326
3,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
sixthcents
Nemesis
16
9 / 4 / 7
10,331
608
10,313
13,320
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
tunagee
Scylla
16
8 / 3 / 7
10,174
598
8,742
9,368
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
14
Kills
24
27
Deaths
15
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
10
3
L
2
6
5
0.75
L
Baba Yaga
JMHtown
Baba Yaga
5
6
3
1.08
L
1
5
4
0.6
W
Cu Chulainn
RegalSmeagol
Cu Chulainn
3
5
7
1.3
W
Artemis
Sharmander69
Artemis
3
1
3
4.5
L
3
5
7
1.3
L
3
5
4
1
W
Nemesis
sixthcents
Nemesis
9
4
7
3.13
W
Scylla
tunagee
Scylla
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
40,071
62,089
Taken
61,629
31,958
Mitigated
39,500
12,166
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,664
1,094
2,789
3,097
11,910
10,024
408
4,216
7,694
19,118
0
L
7,584
1,201
0
797
9,182
2,887
0
3,681
5,399
55,004
0
L
Baba Yaga
JMHtown
Baba Yaga
7,639
732
0
3,742
13,609
4,815
0
3,602
9,889
41,501
0
L
3,758
569
0
2,272
15,206
11,432
0
4,896
9,805
16,314
0
W
Cu Chulainn
RegalSmeagol
Cu Chulainn
8,932
954
0
2,253
16,705
15,259
520
3,904
12,801
7,129
49,570
W
Artemis
Sharmander69
Artemis
8,420
4,199
0
2,827
10,326
3,624
238
2,335
7,991
0
64,518
L
5,072
1,580
0
2,598
12,079
8,699
250
2,996
9,073
0
30,344
L
10,761
9,463
0
2,757
12,013
4,125
0
4,111
7,812
0
52,404
W
Nemesis
sixthcents
Nemesis
10,313
5,772
0
5,130
13,320
6,385
0
3,626
9,694
0
72,797
W
Scylla
tunagee
Scylla
8,742
1,261
162
2,267
9,368
4,208
790
5,957
3,411
57,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
47,462
333
Minions Killed
463
0
Camps Cleared
0
1,622,247
Distance Traveled
1,591,557
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,529
502
29
2
0
304,357
5
L
Janus
8,135
479
104
6
0
324,747
5
L
Baba Yaga
8,760
515
73
4
0
323,789
1
L
Sobek
7,856
462
17
1
0
334,009
4
W
Cu Chulainn
9,696
570
115
7
0
294,579
1
W
Artemis
8,732
514
95
6
0
324,470
2
L
Odin
8,200
482
57
3
0
338,451
4
L
Rama
8,349
491
82
5
0
301,251
3
W
Nemesis
10,331
608
111
7
0
342,753
5
W
Scylla
10,174
598
113
7
0
325,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role