Player Matchup

Chronos
Chronos
BlazingAsh2
Chronos
Level 29
God Stats
1W - 2L
1,261 SR
Queue Stats
74W - 73L
1,613 Elo+
Solo
Thanatos
Thanatos
ImaGunYouDown
Thanatos
Level 28
God Stats
4W - 2L
1,672 SR
Queue Stats
100W - 96L
1,675 Elo+
Solo
Anubis
Anubis
Tedumm
Anubis
Level 18
God Stats
6W - 4L
1,538 SR
Queue Stats
51W - 40L
1,667 Elo+
Solo
Loki
Loki
chicue00
Loki
Level 27
God Stats
4W - 3L
1,334 SR
Queue Stats
142W - 128L
1,647 Elo+
Solo
Horus
Horus
iTerminatorVetz
Horus
Level 28
God Stats
3W - 3L
1,547 SR
Queue Stats
244W - 200L
1,589 Elo+
Solo
Team Averages
Level 26
1,471 SR
1,638 Elo+

VS

Team Averages
Level 18
1,567 SR
1,650 Elo+
Ra
Ra
DaUnfollowed
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 172L
1,620 Elo+
Solo
Bakasura
Bakasura
SetChuKingOsiris
Bakasura
Level 29
God Stats
3W - 2L
1,726 SR
Queue Stats
132W - 139L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
dritzartemis
Sun Wukong
Level 15
God Stats
2W - 1L
1,780 SR
Queue Stats
30W - 23L
1,711 Elo+
Solo
Cthulhu
Cthulhu
jamesbond24
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,772 Elo+
Solo
Hachiman
Hachiman
soonerprooph
Hachiman
Level 17
God Stats
11W - 9L
1,330 SR
Queue Stats
373W - 353L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlazingAsh2
Chronos
19
6 / 4 / 2
12,947
563
17,420
21,659
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ImaGunYouDown
Thanatos
20
13 / 2 / 9
15,125
658
23,557
19,337
9,789
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Tedumm
Anubis
20
9 / 1 / 7
15,195
661
19,321
17,042
11,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
4 / 1 / 3
14,042
611
9,958
12,466
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 16
12,467
542
8,632
24,390
26,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 2
11,176
486
7,748
15,560
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 7 / 5
12,073
525
9,449
22,991
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
dritzartemis
Sun Wukong
18
3 / 5 / 2
11,438
497
12,673
20,741
21,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
jamesbond24
Cthulhu
14
1 / 7 / 4
9,438
410
12,464
30,278
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
soonerprooph
Hachiman
17
4 / 4 / 2
10,967
477
9,276
14,029
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
33
Kills
14
14
Deaths
33
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
BlazingAsh2
Chronos
6
4
2
1.75
L
1
10
2
0.2
W
Thanatos
ImaGunYouDown
Thanatos
13
2
9
8.75
L
5
7
5
1.07
W
Anubis
Tedumm
Anubis
9
1
7
12.5
W
Loki
4
1
3
5.5
L
Sun Wukong
dritzartemis
Sun Wukong
3
5
2
0.8
W
1
6
16
1.5
L
Cthulhu
jamesbond24
Cthulhu
1
7
4
0.43
L
Hachiman
soonerprooph
Hachiman
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,888
Damage
51,610
94,894
Taken
103,599
62,894
Mitigated
49,151
53,625
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BlazingAsh2
Chronos
17,420
6,179
0
9,258
21,659
8,711
5,704
5,293
16,271
93,836
0
L
7,748
1,053
104
2,006
15,560
3,637
0
7,829
7,731
74,415
0
W
Thanatos
ImaGunYouDown
Thanatos
23,557
7,052
0
19,624
19,337
9,789
1,959
3,515
14,150
0
123,692
L
9,449
7,368
0
6,207
22,991
7,817
21
5,919
17,072
0
71,712
W
Anubis
Tedumm
Anubis
19,321
2,031
0
13,121
17,042
11,332
1,208
5,505
11,023
148,224
0
W
Loki
9,958
594
0
4,688
12,466
6,098
2,783
1,635
10,758
0
105,160
L
Sun Wukong
dritzartemis
Sun Wukong
12,673
1,445
0
4,470
20,741
21,554
228
4,937
15,356
0
82,122
W
8,632
2,996
2,484
4,450
24,390
26,964
254
3,954
20,233
0
20,308
L
Cthulhu
jamesbond24
Cthulhu
12,464
1,006
130
8,676
30,278
11,679
0
14,491
15,016
40,760
0
L
Hachiman
soonerprooph
Hachiman
9,276
4,400
0
2,815
14,029
4,464
322
3,700
10,310
0
84,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,776
Gold Earned
55,092
744
Minions Killed
651
0
Camps Cleared
0
2,184,098
Distance Traveled
2,006,043
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,947
563
133
6
0
393,646
2
L
Ra
11,176
486
168
7
0
373,751
3
W
Thanatos
15,125
658
154
7
0
512,531
2
L
Bakasura
12,073
525
140
6
0
444,409
1
W
Anubis
15,195
661
228
10
0
386,696
4
W
Loki
14,042
611
207
9
0
481,379
8
L
Sun Wukong
11,438
497
143
6
0
396,310
2
W
Horus
12,467
542
22
1
0
409,846
5
L
Cthulhu
9,438
410
62
3
0
411,171
5
L
Hachiman
10,967
477
138
6
0
380,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role