Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Clemsauce
Ymir
Silver II
Level 144
God Stats
7W - 5L
1,468 SR
Queue Stats
101W - 113L
1,028 MMR
Solo
Chiron
Chiron
Gold V
NeoLightAngel10
Chiron
Gold V
Level 128
God Stats
11W - 13L
1,616 SR
Queue Stats
817W - 827L
1,290 MMR
Solo
Janus
Janus
Silver II
Usseles123
Janus
Silver II
Level 99
God Stats
36W - 34L
1,419 SR
Queue Stats
530W - 536L
945 MMR
Solo
Izanami
Izanami
Silver I
cantstoptheban
Izanami
Silver I
Level 83
God Stats
1W - 2L
1,348 SR
Queue Stats
62W - 74L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,470 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,572 SR
1,116 MMR
Poseidon
Poseidon
Gold V
BlockHappy2
Poseidon
Gold V
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 164L
1,274 MMR
Solo
Cabrakan
Cabrakan
Gold III
EternalDemiGod
Cabrakan
Gold III
Level 102
God Stats
16W - 7L
1,585 SR
Queue Stats
334W - 327L
1,198 MMR
Solo
Nike
Nike
Silver III
NotoriousAisac
Nike
Silver III
Level 141
God Stats
3W - 2L
1,823 SR
Queue Stats
223W - 219L
825 MMR
Solo
He Bo
He Bo
Silver II
WhoAm3y3
He Bo
Silver II
Level 74
God Stats
2W - 11L
1,487 SR
Queue Stats
82W - 87L
1,281 MMR
Solo
Apollo
Apollo
Silver II
guguname
Apollo
Silver II
Level 109
God Stats
4W - 6L
1,468 SR
Queue Stats
83W - 102L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 1 / 0
4,616
577
1,867
4,915
1,838
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
7
2 / 2 / 0
4,184
523
1,583
4,032
2,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 1 / 2
4,491
561
3,827
3,764
740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
5
0 / 0 / 0
3,725
466
205
2,497
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
4,896
612
3,026
4,962
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayThe MorriganSetTsukuyomiTiamat

VS

Bans
GilgameshAthenaGuan YuKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlockHappy2
Poseidon
9
2 / 0 / 0
4,884
611
2,187
2,014
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
9
1 / 1 / 0
5,252
657
3,366
3,718
3,798
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 2
4,402
550
1,737
6,332
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
WhoAm3y3
He Bo
7
1 / 1 / 0
4,562
570
1,401
3,580
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
guguname
Apollo
8
1 / 1 / 0
4,580
573
1,654
4,216
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Poseidon
BlockHappy2
Poseidon
2
0
0
2
L
Ymir
2
2
0
1
W
Cabrakan
1
1
0
1
L
0
1
2
1
W
0
1
2
1
L
Janus
0
0
0
0
W
He Bo
WhoAm3y3
He Bo
1
1
0
1
L
1
1
1
1.5
W
Apollo
guguname
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,508
Damage
10,345
20,170
Taken
19,860
7,145
Mitigated
7,166
5,861
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,867
80
0
985
4,915
1,838
0
3,584
1,331
0
23,081
W
Poseidon
BlockHappy2
Poseidon
2,187
285
0
0
2,014
382
0
144
1,870
26,104
0
L
Ymir
1,583
159
0
760
4,032
2,621
0
728
3,063
9,010
0
W
Cabrakan
3,366
741
0
1,320
3,718
3,798
0
0
3,718
28,698
0
L
3,827
1,518
344
892
3,764
740
0
380
3,384
0
22,813
W
1,737
97
0
1,640
6,332
1,438
0
1,121
5,211
0
8,231
L
Janus
205
31
0
994
2,497
465
0
337
2,160
8,830
0
W
He Bo
WhoAm3y3
He Bo
1,401
35
0
1,980
3,580
698
0
339
3,241
20,823
0
L
3,026
1,948
0
1,886
4,962
1,481
97
1,748
3,052
0
31,897
W
Apollo
guguname
Apollo
1,654
1,250
0
1,522
4,216
850
0
184
4,032
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,912
Gold Earned
23,680
210
Minions Killed
251
0
Camps Cleared
0
643,500
Distance Traveled
743,312
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,616
577
50
6
0
161,813
4
W
Poseidon
4,884
611
60
8
0
155,174
2
L
Ymir
4,184
523
8
1
0
142,135
2
W
Cabrakan
5,252
657
72
9
0
134,559
2
L
Chiron
4,491
561
53
7
0
126,753
4
W
Nike
4,402
550
15
2
0
156,692
2
L
Janus
3,725
466
27
3
0
73,049
0
W
He Bo
4,562
570
55
7
0
141,563
1
L
Izanami
4,896
612
72
9
0
139,750
3
W
Apollo
4,580
573
49
6
0
155,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role