Player Matchup

Cthulhu
Cthulhu
Elvenox
Cthulhu
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 13L
1,402 Elo+
Party 2
Freya
Freya
Igustavo013
Freya
Level 26
God Stats
4W - 10L
1,497 SR
Queue Stats
302W - 331L
1,572 Elo+
Solo
Scylla
Scylla
JAson-ALskX225
Scylla
Level 6
God Stats
38W - 47L
1,261 SR
Queue Stats
135W - 161L
1,194 Elo+
Solo
Anhur
Anhur
Wadono
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,351 Elo+
Party 2
Susano
Susano
Willzeta
Susano
Level 13
God Stats
2W - 4L
1,367 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2
Team Averages
Level 14
1,468 SR
1,389 Elo+

VS

Team Averages
Level 7
1,416 SR
1,329 Elo+
Neith
Neith
DigDigJoyDigJoy
Neith
Level 7
God Stats
1W - 0L
1,625 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Apollo
Apollo
EL RANGEL MITO
Apollo
Level 7
God Stats
3W - 1L
1,393 SR
Queue Stats
15W - 28L
1,272 Elo+
Solo
Kukulkan
Kukulkan
Joabel23
Kukulkan
Level 5
God Stats
21W - 16L
1,328 SR
Queue Stats
96W - 111L
1,273 Elo+
Party 1
Guan Yu
Guan Yu
Octss
Guan Yu
Level 5
God Stats
13W - 15L
1,232 SR
Queue Stats
92W - 111L
1,273 Elo+
Party 1
Thor
Thor
cobrabluee
Thor
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 179L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elvenox
Cthulhu
20
5 / 6 / 22
13,923
1,160
16,104
25,878
38,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 7 / 12
14,216
1,185
25,600
23,252
9,626
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 14 / 10
10,593
883
4,035
20,728
7,388
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Wadono
Anhur
20
8 / 11 / 15
12,768
1,064
12,579
21,855
8,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Willzeta
Susano
19
8 / 8 / 12
12,767
1,064
17,089
22,269
8,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 7 / 11
19,156
1,596
63,984
24,134
8,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
1 / 7 / 13
10,772
898
4,762
17,326
9,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Joabel23
Kukulkan
20
8 / 4 / 16
14,158
1,180
21,136
8,721
3,442
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Octss
Guan Yu
20
4 / 6 / 24
12,661
1,055
8,247
16,895
17,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 10 / 18
12,020
1,002
10,105
17,351
5,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
128
33
Kills
46
46
Deaths
34
71
Assists
82
Player
Kills
Deaths
Assists
KDA
W
31
7
11
5.21
W
1
7
13
1.07
L
Cthulhu
Elvenox
Cthulhu
5
6
22
2.67
L
11
7
12
2.43
L
1
14
10
0.43
W
Kukulkan
Joabel23
Kukulkan
8
4
16
4
W
Guan Yu
Octss
Guan Yu
4
6
24
2.67
L
Anhur
Wadono
Anhur
8
11
15
1.41
L
Susano
Willzeta
Susano
8
8
12
1.75
W
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,407
Damage
108,234
113,982
Taken
84,427
72,113
Mitigated
43,836
7,021
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
63,984
40,621
0
9,486
24,134
8,309
0
16,197
7,937
0
105,396
W
4,762
2,216
0
983
17,326
9,225
0
5,706
11,620
0
12,946
L
Cthulhu
Elvenox
Cthulhu
16,104
1,776
4
0
25,878
38,030
0
5,135
20,743
38,895
0
L
25,600
8,036
0
4,883
23,252
9,626
0
3,670
19,582
40,982
0
L
4,035
2,452
0
20
20,728
7,388
0
886
19,842
13,892
0
W
Kukulkan
Joabel23
Kukulkan
21,136
1,740
0
230
8,721
3,442
0
6,943
1,778
40,861
0
W
Guan Yu
Octss
Guan Yu
8,247
1,266
1,734
3,525
16,895
17,403
0
8,188
8,707
0
19,327
L
Anhur
Wadono
Anhur
12,579
7,087
0
2,114
21,855
8,353
0
6,107
15,748
0
35,681
L
Susano
Willzeta
Susano
17,089
3,094
0
0
22,269
8,716
0
5,338
16,931
0
30,172
W
10,105
1,672
0
0
17,351
5,457
0
8,705
8,646
0
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,267
Gold Earned
68,767
157
Minions Killed
210
5
Camps Cleared
8
1,002,080
Distance Traveled
992,950
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,156
1,596
88
7
2
181,272
0
W
Apollo
10,772
898
17
1
1
204,578
2
L
Cthulhu
13,923
1,160
46
4
1
229,597
2
L
Freya
14,216
1,185
23
2
1
231,306
1
L
Scylla
10,593
883
15
1
0
137,256
0
W
Kukulkan
14,158
1,180
56
5
2
206,499
1
W
Guan Yu
12,661
1,055
20
2
3
218,867
0
L
Anhur
12,768
1,064
44
4
1
201,921
0
L
Susano
12,767
1,064
29
2
2
202,000
4
W
Thor
12,020
1,002
29
2
0
181,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role