Player Matchup

Discordia
Discordia
AliciaLidel
Discordia
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
24W - 31L
1,334 Elo+
Solo
Mercury
Mercury
BaBy_BiTs91
Mercury
Level 29
God Stats
5W - 2L
1,548 SR
Queue Stats
123W - 130L
1,371 Elo+
Solo
Bacchus
Bacchus
NotaRacistname
Bacchus
Level 29
God Stats
12W - 7L
1,569 SR
Queue Stats
69W - 61L
1,481 Elo+
Solo
Danzaburou
Danzaburou
PubGroob
Danzaburou
Level 25
God Stats
9W - 7L
1,459 SR
Queue Stats
38W - 39L
1,379 Elo+
Solo
Mulan
Mulan
Sparkplug20
Mulan
Level 27
God Stats
9W - 4L
1,772 SR
Queue Stats
71W - 64L
1,360 Elo+
Solo
Team Averages
Level 27
1,523 SR
1,385 Elo+

VS

Team Averages
Level 19
1,381 SR
1,388 Elo+
Medusa
Medusa
Ainz382
Medusa
Level 28
God Stats
0W - 6L
1,185 SR
Queue Stats
13W - 13L
1,369 Elo+
Party 1
Nike
Nike
JAVAJOE1990
Nike
Level 27
God Stats
14W - 15L
1,400 SR
Queue Stats
110W - 144L
1,393 Elo+
Solo
Hun Batz
Hun Batz
Roberto6072
Hun Batz
Level 28
God Stats
1W - 2L
1,441 SR
Queue Stats
3W - 5L
1,357 Elo+
Solo
Bacchus
Bacchus
RockLee7777
Bacchus
Level 8
God Stats
6W - 7L
1,378 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 1
Sol
Sol
sprainednut58
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AliciaLidel
Discordia
13
7 / 2 / 4
8,275
637
8,942
6,168
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
BaBy_BiTs91
Mercury
12
3 / 1 / 5
7,730
595
2,574
7,088
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 6
7,069
544
2,702
6,736
5,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PubGroob
Danzaburou
13
6 / 1 / 2
8,526
656
7,107
7,048
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 0
7,487
576
4,995
5,851
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ainz382
Medusa
10
1 / 5 / 0
5,851
450
3,003
7,918
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
5,581
429
2,338
6,972
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Roberto6072
Hun Batz
10
1 / 3 / 0
5,677
437
2,463
7,977
2,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RockLee7777
Bacchus
8
1 / 5 / 0
5,069
390
2,118
6,277
4,234
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,463
420
1,737
7,957
1,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
3
4
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ainz382
Medusa
1
5
0
0.2
W
Discordia
AliciaLidel
Discordia
7
2
4
4.5
W
Mercury
BaBy_BiTs91
Mercury
3
1
5
5.5
L
0
1
0
0
W
2
0
6
5
W
Danzaburou
PubGroob
Danzaburou
6
1
2
7
L
Hun Batz
Roberto6072
Hun Batz
1
3
0
0.33
L
Bacchus
RockLee7777
Bacchus
1
5
0
0.2
W
1
0
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
11,659
32,891
Taken
37,101
16,233
Mitigated
15,715
9,325
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ainz382
Medusa
3,003
1,081
0
721
7,918
2,027
0
1,846
5,976
0
18,291
W
Discordia
AliciaLidel
Discordia
8,942
475
0
2,010
6,168
1,843
972
1,592
4,576
41,928
0
W
Mercury
BaBy_BiTs91
Mercury
2,574
891
0
931
7,088
2,114
0
348
6,740
0
46,093
L
2,338
470
0
2,350
6,972
5,213
0
94
6,162
0
25,169
W
2,702
285
0
690
6,736
5,886
60
714
6,022
8,544
0
W
Danzaburou
PubGroob
Danzaburou
7,107
2,444
0
3,120
7,048
2,564
3,033
899
6,149
0
55,491
L
Hun Batz
Roberto6072
Hun Batz
2,463
421
0
341
7,977
2,244
0
1,934
5,848
0
28,256
L
Bacchus
RockLee7777
Bacchus
2,118
98
0
0
6,277
4,234
176
1,918
4,230
11,953
0
W
4,995
736
0
2,574
5,851
3,826
178
302
5,031
2,198
32,316
L
1,737
437
0
2,163
7,957
1,997
0
4,959
2,388
23,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
27,641
335
Minions Killed
191
0
Camps Cleared
0
1,207,835
Distance Traveled
1,165,994
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,851
450
35
3
0
242,712
1
W
Discordia
8,275
637
80
6
0
248,566
1
W
Mercury
7,730
595
77
6
0
289,916
0
L
Nike
5,581
429
40
3
0
236,077
1
W
Bacchus
7,069
544
11
1
0
242,137
4
W
Danzaburou
8,526
656
95
7
0
209,488
0
L
Hun Batz
5,677
437
49
4
0
219,032
1
L
Bacchus
5,069
390
23
2
0
244,932
0
W
Mulan
7,487
576
72
6
0
217,728
3
L
Sol
5,463
420
44
3
0
223,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role