Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ProlapseYT
Fenrir
Level 61
God Stats
55W - 66L
1,391 SR
Queue Stats
130W - 227L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
TNA_Khalaf
Gilgamesh
Level 21
God Stats
7W - 8L
1,585 SR
Queue Stats
13W - 10L
1,491 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,440 Elo+

VS

Team Averages
Level 64
1,536 SR
1,380 Elo+
Hera
Hera
Dr_DOT_Gaming
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 59L
1,349 Elo+
Solo
Bellona
Bellona
iSKULLY v2
Bellona
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
29W - 30L
1,675 Elo+
Solo
Sol
Sol
l3zez
Sol
Level 22
God Stats
1W - 0L
1,608 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 1 / 6
8,430
843
10,159
7,168
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ProlapseYT
Fenrir
11
3 / 1 / 6
7,626
763
3,819
8,692
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TNA_Khalaf
Gilgamesh
11
4 / 1 / 5
7,554
755
7,404
12,367
5,086
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,427
743
6,502
8,398
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
iSKULLY v2
Bellona
11
2 / 1 / 1
7,053
705
3,958
8,613
6,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
l3zez
Sol
8
0 / 6 / 1
6,012
601
5,010
7,999
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
1
6
8
W
1
5
2
0.4
L
Fenrir
ProlapseYT
Fenrir
3
1
6
6
L
Gilgamesh
TNA_Khalaf
Gilgamesh
4
1
5
6.5
W
Bellona
iSKULLY v2
Bellona
2
1
1
2.5
W
Sol
l3zez
Sol
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
15,470
28,227
Taken
25,010
16,321
Mitigated
11,164
9,567
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,159
230
3,058
2,862
7,168
3,588
564
3,504
3,664
41,160
0
W
6,502
1,313
0
1,460
8,398
2,401
270
3,195
4,777
25,379
0
L
Fenrir
ProlapseYT
Fenrir
3,819
207
0
1,724
8,692
7,647
0
4,190
4,502
0
11,847
L
Gilgamesh
TNA_Khalaf
Gilgamesh
7,404
1,291
0
1,923
12,367
5,086
204
5,284
7,083
0
22,840
W
Bellona
iSKULLY v2
Bellona
3,958
534
0
416
8,613
6,598
72
3,215
4,806
4,018
9,013
W
Sol
l3zez
Sol
5,010
1,035
0
1,286
7,999
2,165
0
2,979
4,762
13,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
20,492
106
Minions Killed
84
0
Camps Cleared
0
604,699
Distance Traveled
484,701
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,430
843
55
6
0
188,940
1
W
Hera
7,427
743
49
5
0
163,799
3
L
Fenrir
7,626
763
16
2
0
205,425
1
L
Gilgamesh
7,554
755
35
4
0
210,334
0
W
Bellona
7,053
705
27
3
0
207,486
1
W
Sol
6,012
601
8
1
0
113,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role