Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EvilFern
Merlin
Level 25
God Stats
22W - 15L
1,626 SR
Queue Stats
62W - 60L
1,585 Elo+
Party 1
Izanami
Izanami
FoxyGrandpa37
Izanami
Level 19
God Stats
1W - 2L
1,822 SR
Queue Stats
24W - 25L
1,506 Elo+
Party 1
Anhur
Anhur
MoistWood
Anhur
Level 27
God Stats
9W - 10L
1,439 SR
Queue Stats
193W - 124L
1,593 Elo+
Party 1
Loki
Loki
chicue00
Loki
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 128L
1,659 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,569 Elo+

VS

Team Averages
Level 18
1,630 SR
1,628 Elo+
Anhur
Anhur
Gotheals
Anhur
Level 29
God Stats
21W - 19L
1,669 SR
Queue Stats
97W - 91L
1,615 Elo+
Solo
Persephone
Persephone
PapaRobin
Persephone
Level 16
God Stats
4W - 3L
1,634 SR
Queue Stats
30W - 30L
1,520 Elo+
Solo
Bakasura
Bakasura
ShikamaruNara420
Bakasura
Level 26
God Stats
4W - 2L
1,447 SR
Queue Stats
65W - 64L
1,564 Elo+
Solo
Sobek
Sobek
ghamkiesk
Sobek
Level 18
God Stats
3W - 0L
1,901 SR
Queue Stats
4W - 0L
1,781 Elo+
Solo
Bellona
Bellona
jamesbond24
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
5,086
509
3,185
3,824
1,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
EvilFern
Merlin
9
0 / 2 / 1
4,805
481
3,162
4,785
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
7
0 / 3 / 0
4,794
479
1,198
6,043
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
MoistWood
Anhur
9
1 / 2 / 0
4,896
490
5,156
6,051
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
0 / 1 / 0
5,368
537
2,754
5,012
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gotheals
Anhur
9
2 / 0 / 1
5,485
549
3,242
5,769
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
PapaRobin
Persephone
12
5 / 0 / 1
7,138
714
6,375
4,375
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
5,678
568
1,235
5,526
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ghamkiesk
Sobek
9
1 / 0 / 4
5,629
563
1,273
5,746
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
jamesbond24
Bellona
10
1 / 0 / 0
5,890
589
4,416
6,206
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Merlin
EvilFern
Merlin
0
2
1
0.25
L
Izanami
0
3
0
0
W
Anhur
Gotheals
Anhur
2
0
1
2.5
L
Anhur
MoistWood
Anhur
1
2
0
0.5
W
Persephone
PapaRobin
Persephone
5
0
1
5.5
W
0
1
1
0.5
L
Loki
0
1
0
0
W
Sobek
ghamkiesk
Sobek
1
0
4
3
W
Bellona
jamesbond24
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,455
Damage
16,541
25,715
Taken
27,622
6,533
Mitigated
11,468
4,912
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,185
423
888
0
3,824
1,207
0
1,299
2,483
12,111
0
L
Merlin
EvilFern
Merlin
3,162
52
0
502
4,785
1,298
0
3,235
1,440
26,039
0
L
Izanami
1,198
881
0
513
6,043
1,434
0
2,213
3,698
0
23,757
W
Anhur
Gotheals
Anhur
3,242
2,541
0
1,895
5,769
1,210
751
1,345
4,424
0
33,911
L
Anhur
MoistWood
Anhur
5,156
2,970
0
1,759
6,051
1,179
0
830
5,221
0
30,640
W
Persephone
PapaRobin
Persephone
6,375
726
0
1,372
4,375
1,350
748
1,647
2,728
37,367
0
W
1,235
873
0
2,646
5,526
2,047
155
227
5,110
0
34,931
L
Loki
2,754
316
0
1,250
5,012
1,415
0
0
5,012
0
30,651
W
Sobek
ghamkiesk
Sobek
1,273
117
0
1,091
5,746
2,585
130
2,200
2,807
6,510
0
W
Bellona
jamesbond24
Bellona
4,416
1,622
52
4,075
6,206
4,276
609
0
6,206
0
34,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
29,820
233
Minions Killed
322
0
Camps Cleared
0
883,294
Distance Traveled
967,585
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,086
509
26
3
0
154,471
0
L
Merlin
4,805
481
40
4
0
159,563
2
L
Izanami
4,794
479
51
5
0
192,932
1
W
Anhur
5,485
549
78
8
0
162,749
5
L
Anhur
4,896
490
52
5
0
169,843
1
W
Persephone
7,138
714
83
8
0
180,043
1
W
Bakasura
5,678
568
84
8
0
209,533
0
L
Loki
5,368
537
64
6
0
206,485
5
W
Sobek
5,629
563
3
0
0
211,166
3
W
Bellona
5,890
589
74
7
0
204,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role