Player Matchup

Osiris
Osiris
 
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BigBackWoodBoyy
Gilgamesh
Level 16
God Stats
24W - 23L
1,508 SR
Queue Stats
41W - 51L
1,344 Elo+
Party 1
Merlin
Merlin
MidBlower
Merlin
Level 45
God Stats
5W - 4L
1,355 SR
Queue Stats
56W - 85L
1,330 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,391 Elo+

VS

Team Averages
Level 21
1,577 SR
1,317 Elo+
Cthulhu
Cthulhu
Grim The Stoner
Cthulhu
Level 32
God Stats
37W - 49L
1,429 SR
Queue Stats
265W - 369L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
NoAimIronRAD
Sun Wukong
Level 17
God Stats
1W - 4L
1,383 SR
Queue Stats
16W - 30L
1,300 Elo+
Solo
Vamana
Vamana
scoobyboobys
Vamana
Level 13
God Stats
4W - 6L
1,920 SR
Queue Stats
59W - 76L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 3 / 19
10,280
734
12,978
14,176
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
BigBackWoodBoyy
Gilgamesh
15
11 / 4 / 12
11,887
849
11,215
13,828
8,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MidBlower
Merlin
15
11 / 1 / 11
11,425
816
10,489
7,162
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 12 / 2
10,668
762
15,562
17,865
7,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NoAimIronRAD
Sun Wukong
8
0 / 4 / 3
7,520
537
1,463
5,476
2,310
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
13
1 / 9 / 5
9,218
658
8,558
18,823
9,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
7
8
Deaths
25
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
19
4.17
W
Gilgamesh
BigBackWoodBoyy
Gilgamesh
11
4
12
4.25
L
6
12
2
0.58
W
Merlin
MidBlower
Merlin
11
1
11
16.5
L
Sun Wukong
NoAimIronRAD
Sun Wukong
0
4
3
0.38
L
Vamana
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
25,583
35,166
Taken
42,164
19,268
Mitigated
20,095
6,281
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,978
5,919
709
2,621
14,176
8,477
744
6,381
7,795
0
36,960
W
Gilgamesh
BigBackWoodBoyy
Gilgamesh
11,215
3,371
921
1,160
13,828
8,463
1,013
5,822
8,006
0
30,643
L
15,562
1,913
198
272
17,865
7,848
0
3,299
14,566
37,593
0
W
Merlin
MidBlower
Merlin
10,489
915
338
532
7,162
2,328
734
3,359
3,803
34,076
0
L
Sun Wukong
NoAimIronRAD
Sun Wukong
1,463
207
0
45
5,476
2,310
0
3,046
2,430
0
4,185
L
Vamana
8,558
3,318
0
3,316
18,823
9,937
0
4,144
14,679
0
26,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
27,406
135
Minions Killed
87
0
Camps Cleared
0
719,199
Distance Traveled
506,388
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,280
734
40
3
0
272,113
0
W
Gilgamesh
11,887
849
39
3
0
219,200
1
L
Cthulhu
10,668
762
57
4
0
196,987
1
W
Merlin
11,425
816
56
4
0
227,886
0
L
Sun Wukong
7,520
537
7
1
0
79,709
0
L
Vamana
9,218
658
23
2
0
229,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role