Player Matchup

Ares
Ares
GeorgePeterVO
Ares
Level 27
God Stats
1W - 1L
1,306 SR
Queue Stats
60W - 39L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
Hexeliine
Ne Zha
Level 69
God Stats
2W - 1L
1,533 SR
Queue Stats
31W - 29L
1,583 Elo+
Party 2
Merlin
Merlin
RayLinMan
Merlin
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,478 Elo+
Party 2
Nemesis
Nemesis
SnakeSenpai
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
iFLAME95
Artemis
Level 127
God Stats
15W - 8L
1,682 SR
Queue Stats
527W - 404L
1,625 Elo+
Party 2
Team Averages
Level 78
1,504 SR
1,575 Elo+

VS

Team Averages
Level 68
1,560 SR
1,526 Elo+
Heimdallr
Heimdallr
KoalaExe
Heimdallr
Level 40
God Stats
12W - 20L
1,495 SR
Queue Stats
214W - 234L
1,490 Elo+
Solo
Amaterasu
Amaterasu
SomeDrunkDude
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
Treason1
Ares
Level 149
God Stats
12W - 9L
1,737 SR
Queue Stats
242W - 204L
1,579 Elo+
Party 3
Kukulkan
Kukulkan
Usstrudel
Kukulkan
Level 21
God Stats
32W - 30L
1,582 SR
Queue Stats
50W - 50L
1,536 Elo+
Party 1
Nemesis
Nemesis
ripnpce
Nemesis
Level 100
God Stats
9W - 12L
1,488 SR
Queue Stats
63W - 67L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,221
433
4,457
13,800
11,141
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Hexeliine
Ne Zha
13
0 / 0 / 8
8,944
471
2,195
6,228
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
RayLinMan
Merlin
15
0 / 3 / 3
9,315
490
3,665
11,298
5,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SnakeSenpai
Nemesis
19
16 / 0 / 5
12,227
644
21,966
14,463
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
iFLAME95
Artemis
17
6 / 1 / 6
10,042
529
10,720
9,886
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KoalaExe
Heimdallr
13
2 / 6 / 0
8,667
456
5,047
9,929
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SomeDrunkDude
Amaterasu
17
3 / 3 / 2
10,318
543
9,151
14,077
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
12
0 / 5 / 2
8,266
435
7,381
15,516
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Usstrudel
Kukulkan
16
2 / 4 / 0
9,713
511
1,757
7,598
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ripnpce
Nemesis
13
2 / 4 / 2
8,543
450
10,779
12,584
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
9
9
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
W
Ne Zha
Hexeliine
Ne Zha
0
0
8
4
L
Heimdallr
KoalaExe
Heimdallr
2
6
0
0.33
W
Merlin
RayLinMan
Merlin
0
3
3
0.5
W
Nemesis
SnakeSenpai
Nemesis
16
0
5
18.5
L
Amaterasu
SomeDrunkDude
Amaterasu
3
3
2
1.33
L
Ares
0
5
2
0.2
L
Kukulkan
Usstrudel
Kukulkan
2
4
0
0.5
W
Artemis
iFLAME95
Artemis
6
1
6
9
L
Nemesis
ripnpce
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
34,115
55,675
Taken
59,704
31,087
Mitigated
35,799
16,225
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,457
468
0
2,873
13,800
11,141
0
1,037
12,001
30,384
0
W
Ne Zha
Hexeliine
Ne Zha
2,195
467
0
1,714
6,228
3,941
502
1,530
4,585
0
21,564
L
Heimdallr
KoalaExe
Heimdallr
5,047
2,380
0
1,038
9,929
2,582
575
0
9,929
0
42,436
W
Merlin
RayLinMan
Merlin
3,665
243
136
1,899
11,298
5,272
0
1,378
9,868
59,727
0
W
Nemesis
SnakeSenpai
Nemesis
21,966
14,269
0
4,344
14,463
7,093
0
1,247
12,687
0
105,864
L
Amaterasu
SomeDrunkDude
Amaterasu
9,151
2,985
0
4,158
14,077
11,971
369
4,428
9,649
0
64,298
L
Ares
7,381
268
0
1,917
15,516
15,005
0
676
14,840
28,778
0
L
Kukulkan
Usstrudel
Kukulkan
1,757
53
0
0
7,598
2,444
501
752
6,846
64,917
0
W
Artemis
iFLAME95
Artemis
10,720
7,245
0
5,259
9,886
3,640
2,583
3,304
6,394
0
85,896
L
Nemesis
ripnpce
Nemesis
10,779
5,287
0
1,520
12,584
3,797
0
2,266
10,318
0
62,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,749
Gold Earned
45,507
479
Minions Killed
484
0
Camps Cleared
0
1,893,448
Distance Traveled
1,736,516
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,221
433
57
3
0
331,603
1
W
Ne Zha
8,944
471
29
2
0
414,922
6
L
Heimdallr
8,667
456
88
5
0
306,031
1
W
Merlin
9,315
490
133
7
0
311,179
2
W
Nemesis
12,227
644
143
8
0
483,076
6
L
Amaterasu
10,318
543
121
6
0
330,643
0
L
Ares
8,266
435
36
2
0
326,709
3
L
Kukulkan
9,713
511
153
8
0
360,078
6
W
Artemis
10,042
529
117
6
0
352,668
7
L
Nemesis
8,543
450
86
5
0
413,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role