Player Matchup

Hachiman
Hachiman
Big_Sas_513
Hachiman
Level 128
God Stats
0W - 4L
1,528 SR
Queue Stats
333W - 309L
1,539 Elo+
Party 1
Ares
Ares
MTsSmoke
Ares
Level 52
God Stats
16W - 32L
1,419 SR
Queue Stats
192W - 228L
1,481 Elo+
Party 1
Mercury
Mercury
Stickys-N-Cream
Mercury
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 14L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
StrappedSloth69
Gilgamesh
Level 96
God Stats
3W - 5L
1,264 SR
Queue Stats
129W - 119L
1,424 Elo+
Solo
Tiamat
Tiamat
entropy_one
Tiamat
Level 119
God Stats
5W - 7L
1,588 SR
Queue Stats
91W - 88L
1,505 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,504 Elo+

VS

Team Averages
Level 117
1,451 SR
1,502 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cross61933
Fenrir
Level 127
God Stats
8W - 7L
1,218 SR
Queue Stats
116W - 129L
1,497 Elo+
Party 2
Hercules
Hercules
DontShootMe494
Hercules
Level 87
God Stats
1W - 0L
1,383 SR
Queue Stats
49W - 46L
1,534 Elo+
Solo
Olorun
Olorun
NaPsTer P
Olorun
Level 159
God Stats
43W - 27L
1,606 SR
Queue Stats
574W - 540L
1,476 Elo+
Solo
Eset
Eset
SteaIthWater
Eset
Level 126
God Stats
16W - 14L
1,549 SR
Queue Stats
783W - 763L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big_Sas_513
Hachiman
7
0 / 1 / 2
4,186
598
3,264
2,833
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
7
2 / 0 / 0
4,500
643
3,431
4,251
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
0 / 2 / 0
4,014
573
1,054
4,804
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
StrappedSloth69
Gilgamesh
5
0 / 2 / 0
3,568
510
598
3,289
980
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
8
0 / 2 / 0
4,351
622
787
3,005
1,302
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 0 / 2
5,492
785
2,882
4,402
4,308
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Cross61933
Fenrir
8
3 / 0 / 2
5,118
731
1,719
4,298
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
6
0 / 1 / 0
4,114
588
1,127
6,445
2,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
NaPsTer P
Olorun
8
0 / 1 / 0
4,303
615
2,659
3,408
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 1
5,371
767
1,754
1,924
1,112
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
2
3
L
Hachiman
Big_Sas_513
Hachiman
0
1
2
1
W
Fenrir
Cross61933
Fenrir
3
0
2
4
W
Hercules
0
1
0
0
L
Ares
2
0
0
2
W
Olorun
NaPsTer P
Olorun
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Gilgamesh
StrappedSloth69
Gilgamesh
0
2
0
0
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
10,141
18,182
Taken
20,477
6,997
Mitigated
9,536
3,738
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,882
324
0
2,450
4,402
4,308
0
340
4,062
27,951
0
L
Hachiman
Big_Sas_513
Hachiman
3,264
1,426
0
544
2,833
929
259
1,260
1,573
0
22,631
W
Fenrir
Cross61933
Fenrir
1,719
236
0
2,705
4,298
1,273
0
0
4,298
0
18,890
W
Hercules
1,127
395
0
1,799
6,445
2,011
0
2,740
3,705
0
4,413
L
Ares
3,431
259
0
1,514
4,251
2,430
0
1,450
2,801
11,160
0
W
Olorun
NaPsTer P
Olorun
2,659
1,321
671
1,588
3,408
832
0
691
2,717
22,907
0
W
1,754
168
216
1,041
1,924
1,112
0
447
1,477
29,288
0
L
1,054
518
0
733
4,804
1,356
0
1,999
2,805
0
17,689
L
Gilgamesh
StrappedSloth69
Gilgamesh
598
41
0
111
3,289
980
0
1,251
2,038
0
7,992
L
Tiamat
787
170
0
836
3,005
1,302
0
1,386
1,619
18,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,619
Gold Earned
24,398
161
Minions Killed
242
0
Camps Cleared
0
623,846
Distance Traveled
739,466
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,492
785
73
10
0
135,291
2
L
Hachiman
4,186
598
52
7
0
118,221
0
W
Fenrir
5,118
731
47
7
0
169,075
2
W
Hercules
4,114
588
5
1
0
155,085
1
L
Ares
4,500
643
10
1
0
155,277
0
W
Olorun
4,303
615
45
6
0
149,720
0
W
Eset
5,371
767
72
10
0
130,295
3
L
Mercury
4,014
573
40
6
0
137,665
2
L
Gilgamesh
3,568
510
12
2
0
82,896
0
L
Tiamat
4,351
622
47
7
0
129,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role