Player Matchup

Neith
Neith
ALEX_ALDERETE
Neith
Level 4
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 3L
950 Elo+
Solo
Tsukuyomi
Tsukuyomi
Call_Me_Loose
Tsukuyomi
Level 13
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
ChrisxOblivion
Gilgamesh
Level 26
God Stats
19W - 33L
1,548 SR
Queue Stats
427W - 560L
1,423 Elo+
Solo
Cerberus
Cerberus
OMC_Happy-
Cerberus
Level 15
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 2
Loki
Loki
mrrrr_DeStrOyer
Loki
Level 83
God Stats
34W - 23L
1,497 SR
Queue Stats
166W - 161L
1,217 Elo+
Party 2
Team Averages
Level 28
1,406 SR
1,222 Elo+

VS

Team Averages
Level 36
1,533 SR
1,393 Elo+
Medusa
Medusa
FishHeads333
Medusa
Level 26
God Stats
2W - 3L
1,521 SR
Queue Stats
35W - 34L
1,388 Elo+
Party 1
Sol
Sol
HelmetNinja
Sol
Level 11
God Stats
14W - 8L
1,563 SR
Queue Stats
28W - 36L
1,663 Elo+
Party 1
Chang'e
Chang'e
minixgir
Chang'e
Level 105
God Stats
3W - 3L
1,581 SR
Queue Stats
16W - 17L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
toxic12341
Cthulhu
Level 17
God Stats
13W - 2L
1,809 SR
Queue Stats
51W - 51L
1,435 Elo+
Party 1
Susano
Susano
超人不会飞
Susano
Level 21
God Stats
20W - 23L
1,189 SR
Queue Stats
189W - 253L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,548
364
4,428
8,499
2,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Call_Me_Loose
Tsukuyomi
9
1 / 10 / 4
6,488
360
4,880
12,029
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ChrisxOblivion
Gilgamesh
13
1 / 5 / 3
8,038
447
4,055
13,158
5,827
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
OMC_Happy-
Cerberus
11
3 / 3 / 8
7,673
426
4,992
16,497
13,816
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
13 / 3 / 3
10,351
575
16,651
10,935
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 6
8,087
449
6,325
11,169
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 4 / 7
11,349
631
14,064
12,639
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
minixgir
Chang'e
16
6 / 3 / 5
9,799
544
11,692
11,129
7,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
toxic12341
Cthulhu
14
10 / 4 / 5
10,563
587
9,006
13,417
10,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
7,539
419
651
11,489
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
19
Kills
26
27
Deaths
21
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Tsukuyomi
Call_Me_Loose
Tsukuyomi
1
10
4
0.3
L
Gilgamesh
ChrisxOblivion
Gilgamesh
1
5
3
0.5
W
Medusa
1
5
6
0.8
W
9
4
7
3.13
L
Cerberus
OMC_Happy-
Cerberus
3
3
8
2.33
W
Chang'e
minixgir
Chang'e
6
3
5
2.83
L
13
3
3
4.83
W
Cthulhu
toxic12341
Cthulhu
10
4
5
3.13
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
41,738
61,118
Taken
59,843
28,712
Mitigated
29,845
12,104
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,428
1,255
412
2,247
8,499
2,155
105
5,946
2,553
0
20,525
L
Tsukuyomi
Call_Me_Loose
Tsukuyomi
4,880
1,588
0
1,308
12,029
3,506
0
7,355
4,674
0
25,477
L
Gilgamesh
ChrisxOblivion
Gilgamesh
4,055
770
0
4,018
13,158
5,827
0
6,929
6,229
104
42,160
W
Medusa
6,325
3,434
646
2,458
11,169
4,055
1,836
1,457
9,712
0
29,283
W
14,064
4,541
0
3,286
12,639
4,242
1,531
706
11,933
66,152
0
L
Cerberus
OMC_Happy-
Cerberus
4,992
470
160
2,777
16,497
13,816
200
9,092
7,405
19,322
0
W
Chang'e
minixgir
Chang'e
11,692
1,633
1,466
6,033
11,129
7,339
2,099
1,045
10,084
52,964
0
L
16,651
6,574
0
1,182
10,935
3,408
0
5,440
5,495
0
56,555
W
Cthulhu
toxic12341
Cthulhu
9,006
1,157
269
2,280
13,417
10,334
860
1,929
11,488
27,708
0
W
651
245
0
2,978
11,489
3,875
598
220
11,269
0
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
47,337
273
Minions Killed
356
0
Camps Cleared
0
1,547,649
Distance Traveled
1,524,562
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,548
364
25
1
0
260,364
1
L
Tsukuyomi
6,488
360
35
2
0
301,400
0
L
Gilgamesh
8,038
447
78
4
0
305,942
1
W
Medusa
8,087
449
65
4
0
298,725
0
W
Sol
11,349
631
114
6
0
334,745
3
L
Cerberus
7,673
426
44
2
0
327,041
0
W
Chang'e
9,799
544
85
5
0
306,558
3
L
Loki
10,351
575
91
5
0
352,902
0
W
Cthulhu
10,563
587
33
2
0
352,353
3
W
Susano
7,539
419
59
3
0
232,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role