Player Matchup

Sylvanus
Sylvanus
Archagetes
Sylvanus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 137L
1,472 Elo+
Solo
Neith
Neith
NOILLIM-CO
Neith
Level 15
God Stats
15W - 15L
1,499 SR
Queue Stats
16W - 18L
1,421 Elo+
Solo
Sol
Sol
RabidBigfoot891
Sol
Level 21
God Stats
7W - 6L
1,537 SR
Queue Stats
53W - 47L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
Zombie24681
Guan Yu
Level 34
God Stats
20W - 7L
1,683 SR
Queue Stats
162W - 180L
1,502 Elo+
Party 1
Loki
Loki
jakethekiller92
Loki
Level 23
God Stats
4W - 2L
1,753 SR
Queue Stats
89W - 127L
1,368 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,448 Elo+

VS

Team Averages
Level 11
1,557 SR
1,389 Elo+
Nike
Nike
Bambunambu
Nike
Level 14
God Stats
6W - 5L
1,859 SR
Queue Stats
83W - 66L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Domasiky
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MaximumDanger
Ah Puch
Level 16
God Stats
8W - 9L
1,738 SR
Queue Stats
641W - 763L
1,388 Elo+
Solo
Anubis
Anubis
Poolwater_
Anubis
Level 6
God Stats
1W - 4L
1,188 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Ra
Ra
ShapedLotus
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Archagetes
Sylvanus
20
5 / 4 / 26
16,795
1,120
13,514
25,529
45,568
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
20
4 / 2 / 19
14,004
934
15,513
15,865
10,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 0 / 22
15,907
1,060
35,990
18,716
9,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Zombie24681
Guan Yu
20
14 / 4 / 16
16,223
1,082
25,065
26,926
35,356
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 8 / 14
14,352
957
17,967
24,879
12,900
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 8
15,286
1,019
34,479
38,288
26,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Domasiky
Cthulhu
20
3 / 10 / 4
13,463
898
22,184
34,040
41,486
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
20
1 / 11 / 8
13,969
931
22,928
24,787
7,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Poolwater_
Anubis
18
0 / 2 / 0
11,070
738
695
1,717
891
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 5
14,505
967
21,852
15,496
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
38
Kills
18
18
Deaths
38
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Archagetes
Sylvanus
5
4
26
4.5
L
7
11
8
1
L
Cthulhu
Domasiky
Cthulhu
3
10
4
0.5
L
Ah Puch
1
11
8
0.45
W
Neith
4
2
19
6.75
L
Anubis
Poolwater_
Anubis
0
2
0
0
W
9
0
22
20
L
7
4
5
2.38
W
Guan Yu
Zombie24681
Guan Yu
14
4
16
5.5
W
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,049
Damage
102,138
111,915
Taken
114,328
114,433
Mitigated
82,427
38,193
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Archagetes
Sylvanus
13,514
5,309
7,410
9,695
25,529
45,568
0
20,237
5,292
25,777
0
L
34,479
8,394
0
1,235
38,288
26,569
0
17,167
21,121
15,732
40,221
L
Cthulhu
Domasiky
Cthulhu
22,184
1,560
0
0
34,040
41,486
0
15,694
18,346
43,044
0
L
Ah Puch
22,928
4,202
305
1,486
24,787
7,380
0
8,715
16,072
55,246
0
W
Neith
15,513
7,933
0
1,868
15,865
10,989
0
8,755
7,110
0
35,407
L
Anubis
Poolwater_
Anubis
695
70
0
108
1,717
891
0
472
1,245
1,333
0
W
35,990
11,908
0
8,433
18,716
9,620
0
12,112
6,604
76,496
0
L
21,852
909
2,306
2,853
15,496
6,101
0
7,456
8,040
46,842
0
W
Guan Yu
Zombie24681
Guan Yu
25,065
7,202
4,565
4,886
26,926
35,356
0
17,489
9,437
0
41,679
W
17,967
11,592
0
1,336
24,879
12,900
0
17,478
7,401
0
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,281
Gold Earned
68,293
249
Minions Killed
254
5
Camps Cleared
4
1,361,225
Distance Traveled
1,134,481
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,795
1,120
27
2
1
213,912
0
L
Nike
15,286
1,019
44
3
2
292,397
3
L
Cthulhu
13,463
898
52
3
0
309,494
1
L
Ah Puch
13,969
931
95
6
2
221,728
0
W
Neith
14,004
934
62
4
0
239,464
1
L
Anubis
11,070
738
0
0
0
25,007
0
W
Sol
15,907
1,060
121
8
1
285,746
0
L
Ra
14,505
967
63
4
0
285,855
1
W
Guan Yu
16,223
1,082
25
2
2
314,671
0
W
Loki
14,352
957
14
1
1
307,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role