Player Matchup

Arachne
Arachne
GM Dubs
Arachne
Level 18
God Stats
63W - 48L
1,551 SR
Queue Stats
66W - 58L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
MechanicFuria
Kukulkan
Level 5
God Stats
5W - 2L
1,778 SR
Queue Stats
5W - 2L
1,698 Elo+
Party 2
Danzaburou
Danzaburou
Riet09
Danzaburou
Level 26
God Stats
4W - 9L
1,431 SR
Queue Stats
50W - 52L
1,489 Elo+
Solo
Bellona
Bellona
SF Fransizzle
Bellona
Level 35
God Stats
30W - 38L
1,499 SR
Queue Stats
177W - 185L
1,479 Elo+
Party 3
Chaac
Chaac
matrexor
Chaac
Level 29
God Stats
34W - 28L
1,532 SR
Queue Stats
131W - 153L
1,446 Elo+
Party 2
Team Averages
Level 23
1,558 SR
1,515 Elo+

VS

Team Averages
Level 26
1,561 SR
1,474 Elo+
Ra
Ra
Kira4812
Ra
Level 14
God Stats
27W - 15L
1,654 SR
Queue Stats
42W - 28L
1,561 Elo+
Party 1
Anubis
Anubis
Op4_Braces
Anubis
Level 20
God Stats
3W - 2L
1,465 SR
Queue Stats
5W - 7L
1,331 Elo+
Solo
Izanami
Izanami
Ribbbitt
Izanami
Level 20
God Stats
28W - 11L
1,526 SR
Queue Stats
85W - 52L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alin100
Tsukuyomi
Level 37
God Stats
35W - 37L
1,531 SR
Queue Stats
212W - 206L
1,469 Elo+
Party 1
Arachne
Arachne
lilwaynetrukfit6
Arachne
Level 40
God Stats
143W - 105L
1,628 SR
Queue Stats
241W - 241L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GM Dubs
Arachne
20
5 / 11 / 20
14,323
1,023
17,186
28,599
12,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
MechanicFuria
Kukulkan
20
10 / 8 / 14
15,221
1,087
23,726
16,973
8,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Riet09
Danzaburou
20
4 / 11 / 14
14,320
1,023
13,351
20,301
8,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
4 / 6 / 17
14,280
1,020
16,272
26,250
39,216
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
matrexor
Chaac
20
7 / 6 / 15
15,001
1,072
14,272
28,260
39,379
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 23
15,303
1,093
16,955
19,838
9,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Op4_Braces
Anubis
19
0 / 6 / 10
11,370
812
1,559
7,730
3,396
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ribbbitt
Izanami
20
10 / 2 / 19
16,224
1,159
36,493
17,765
7,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
alin100
Tsukuyomi
20
13 / 8 / 14
16,451
1,175
27,998
26,647
12,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 4 / 17
18,013
1,287
28,759
19,080
9,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
125
30
Kills
42
42
Deaths
30
80
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Arachne
GM Dubs
Arachne
5
11
20
1.36
W
2
10
23
1.35
L
Kukulkan
MechanicFuria
Kukulkan
10
8
14
2.13
W
Anubis
Op4_Braces
Anubis
0
6
10
0.83
W
Izanami
Ribbbitt
Izanami
10
2
19
9.75
L
Danzaburou
Riet09
Danzaburou
4
11
14
1
L
Bellona
4
6
17
2.08
W
Tsukuyomi
alin100
Tsukuyomi
13
8
14
2.5
W
17
4
17
6.38
L
Chaac
matrexor
Chaac
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,807
Damage
111,764
120,383
Taken
91,060
108,004
Mitigated
42,103
10,617
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GM Dubs
Arachne
17,186
12,100
0
3,920
28,599
12,275
0
3,718
24,881
0
32,851
W
16,955
1,288
1,580
2,019
19,838
9,048
0
5,210
14,068
79,830
0
L
Kukulkan
MechanicFuria
Kukulkan
23,726
2,545
0
762
16,973
8,483
0
2,460
14,513
54,411
0
W
Anubis
Op4_Braces
Anubis
1,559
194
0
0
7,730
3,396
0
2,375
5,304
3,662
0
W
Izanami
Ribbbitt
Izanami
36,493
21,280
667
2,473
17,765
7,675
0
5,325
12,308
0
64,665
L
Danzaburou
Riet09
Danzaburou
13,351
4,021
0
1,835
20,301
8,651
0
2,642
17,659
0
60,837
L
Bellona
16,272
1,916
0
1,379
26,250
39,216
0
6,043
20,207
0
46,263
W
Tsukuyomi
alin100
Tsukuyomi
27,998
9,436
0
396
26,647
12,084
0
6,757
19,443
0
53,802
W
28,759
23,808
0
5,156
19,080
9,900
0
4,059
14,585
0
41,110
L
Chaac
matrexor
Chaac
14,272
2,914
0
2,721
28,260
39,379
0
3,651
24,277
0
31,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,145
Gold Earned
77,361
300
Minions Killed
306
6
Camps Cleared
8
1,386,117
Distance Traveled
1,183,353
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,323
1,023
37
3
2
318,359
0
W
Ra
15,303
1,093
157
11
0
262,925
0
L
Kukulkan
15,221
1,087
71
5
0
257,295
1
W
Anubis
11,370
812
5
0
1
69,882
0
W
Izanami
16,224
1,159
70
5
1
275,100
2
L
Danzaburou
14,320
1,023
87
6
2
249,004
0
L
Bellona
14,280
1,020
57
4
0
278,495
0
W
Tsukuyomi
16,451
1,175
52
4
2
269,680
1
W
Arachne
18,013
1,287
22
2
4
305,766
0
L
Chaac
15,001
1,072
48
3
2
282,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role