Player Matchup

Bellona
Bellona
BigPapi4000
Bellona
Level 24
God Stats
3W - 4L
1,695 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Deadlygoofy1
Kumbhakarna
Level 109
God Stats
1W - 2L
1,565 SR
Queue Stats
327W - 283L
1,547 Elo+
Party 2
Fenrir
Fenrir
ThaCoffeeKiller
Fenrir
Level 79
God Stats
1W - 1L
1,873 SR
Queue Stats
276W - 247L
1,576 Elo+
Party 2
He Bo
He Bo
Yungugly19
He Bo
Level 108
God Stats
1W - 3L
1,464 SR
Queue Stats
680W - 627L
1,571 Elo+
Party 2
Izanami
Izanami
betotheplayer
Izanami
Level 46
God Stats
15W - 11L
1,814 SR
Queue Stats
220W - 204L
1,488 Elo+
Solo
Team Averages
Level 73
1,682 SR
1,519 Elo+

VS

Team Averages
Level 62
1,578 SR
1,560 Elo+
Jormungandr
Jormungandr
ChrisRednek
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Mile1234567890
Heimdallr
Level 26
God Stats
23W - 18L
1,644 SR
Queue Stats
60W - 44L
1,593 Elo+
Party 1
Horus
Horus
Ounslowe
Horus
Level 111
God Stats
3W - 1L
1,577 SR
Queue Stats
390W - 333L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
Spade501
Nu Wa
Level 106
God Stats
15W - 11L
1,689 SR
Queue Stats
259W - 217L
1,615 Elo+
Party 1
Anubis
Anubis
the420dankboiz
Anubis
Level 39
God Stats
6W - 4L
1,479 SR
Queue Stats
8W - 13L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigPapi4000
Bellona
12
0 / 7 / 1
7,358
368
3,309
14,567
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Deadlygoofy1
Kumbhakarna
13
0 / 4 / 4
8,487
424
4,446
16,783
18,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 1
9,119
456
5,285
15,477
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
16
3 / 4 / 0
9,291
465
5,938
11,879
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
1 / 11 / 1
7,651
383
8,070
15,269
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChrisRednek
Jormungandr
13
1 / 0 / 18
10,043
502
5,593
8,571
10,966
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Mile1234567890
Heimdallr
17
10 / 2 / 8
11,171
559
17,062
13,327
5,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ounslowe
Horus
19
8 / 0 / 6
12,244
612
12,888
14,648
15,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Spade501
Nu Wa
20
11 / 0 / 8
12,424
621
13,474
7,887
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 5
10,273
514
9,023
11,844
6,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
32
32
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigPapi4000
Bellona
0
7
1
0.07
W
Jormungandr
ChrisRednek
Jormungandr
1
0
18
10
L
Kumbhakarna
Deadlygoofy1
Kumbhakarna
0
4
4
0.5
W
Heimdallr
Mile1234567890
Heimdallr
10
2
8
7
W
Horus
Ounslowe
Horus
8
0
6
11
W
Nu Wa
Spade501
Nu Wa
11
0
8
15
L
1
6
1
0.25
L
He Bo
3
4
0
0.75
L
Izanami
1
11
1
0.14
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
58,040
73,975
Taken
56,277
40,855
Mitigated
42,149
9,738
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigPapi4000
Bellona
3,309
1,317
0
1,795
14,567
7,437
0
4,137
10,430
2,168
25,773
W
Jormungandr
ChrisRednek
Jormungandr
5,593
1,056
276
852
8,571
10,966
252
1,192
7,161
13,724
0
L
Kumbhakarna
Deadlygoofy1
Kumbhakarna
4,446
217
0
1,830
16,783
18,706
0
5,956
10,827
23,763
0
W
Heimdallr
Mile1234567890
Heimdallr
17,062
10,986
0
3,371
13,327
5,605
2,342
1,801
11,333
0
74,004
W
Horus
Ounslowe
Horus
12,888
5,195
1,070
6,140
14,648
15,050
1,084
2,571
12,077
0
69,757
W
Nu Wa
Spade501
Nu Wa
13,474
2,595
0
3,120
7,887
3,720
2,167
641
7,246
100,961
12,821
L
5,285
1,196
0
2,500
15,477
6,968
0
2,973
12,504
0
66,823
L
He Bo
5,938
236
47
2,366
11,879
3,009
0
9,037
2,842
61,241
0
L
Izanami
8,070
4,959
0
1,200
15,269
4,735
822
5,562
9,707
0
56,367
W
9,023
407
146
6,099
11,844
6,808
157
4,216
7,628
66,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
56,155
422
Minions Killed
530
0
Camps Cleared
0
1,724,024
Distance Traveled
1,859,433
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,358
368
63
3
0
325,396
0
W
Jormungandr
10,043
502
15
1
0
359,731
2
L
Kumbhakarna
8,487
424
43
2
0
380,391
0
W
Heimdallr
11,171
559
107
5
0
349,122
0
W
Horus
12,244
612
134
7
0
430,519
9
W
Nu Wa
12,424
621
155
8
0
372,947
7
L
Fenrir
9,119
456
107
5
0
378,406
7
L
He Bo
9,291
465
117
6
0
345,122
3
L
Izanami
7,651
383
92
5
0
294,709
3
W
Anubis
10,273
514
119
6
0
347,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role