Player Matchup

Guan Yu
Guan Yu
Gold IV
Infamous is God
Guan Yu
Gold IV
Level 149
God Stats
10W - 4L
1,841 SR
Queue Stats
75W - 61L
1,571 MMR
Solo
Neith
Neith
Gold V
Nitromerxol
Neith
Gold V
Level 140
God Stats
8W - 1L
1,718 SR
Queue Stats
36W - 39L
1,580 MMR
Solo
Athena
Athena
Platinum V
Tiiyh
Athena
Platinum V
Level 124
God Stats
1W - 0L
1,623 SR
Queue Stats
110W - 99L
1,559 MMR
Solo
Arachne
Arachne
Gold IV
duckymomo1013
Arachne
Gold IV
Level 128
God Stats
7W - 3L
1,626 SR
Queue Stats
224W - 210L
1,577 MMR
Solo
Kukulkan
Kukulkan
Gold II
fcmaciel
Kukulkan
Gold II
Level 129
God Stats
31W - 32L
1,551 SR
Queue Stats
451W - 481L
1,586 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,672 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,587 SR
1,557 MMR
Kali
Kali
Gold II
 
Kali
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
ChazbeAlpha
Sylvanus
Gold II
Level 156
God Stats
10W - 9L
1,592 SR
Queue Stats
378W - 381L
1,569 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
DirtyHelen63
Zhong Kui
Silver II
Level 79
God Stats
3W - 5L
1,539 SR
Queue Stats
5W - 5L
1,568 MMR
Solo
Janus
Janus
Gold III
LM Hobgoblin
Janus
Gold III
Level 121
God Stats
2W - 4L
1,877 SR
Queue Stats
94W - 107L
1,590 MMR
Solo
Anhur
Anhur
Platinum V
Yung Lavar Ball
Anhur
Platinum V
Level 156
God Stats
1W - 7L
1,429 SR
Queue Stats
242W - 252L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,055
604
5,094
10,434
10,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 7
8,365
558
8,910
5,868
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Tiiyh
Athena
12
2 / 2 / 11
8,020
535
4,597
13,606
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
14
9 / 0 / 3
8,856
590
8,520
8,863
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
fcmaciel
Kukulkan
14
2 / 2 / 1
8,266
551
4,822
3,761
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayCu ChulainnGilgameshDanzaburouPersephone

VS

Bans
BakasuraSetTyrTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 3 / 0
7,210
481
5,147
12,297
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ChazbeAlpha
Sylvanus
10
0 / 3 / 1
5,975
398
1,566
7,010
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
DirtyHelen63
Zhong Kui
12
1 / 4 / 0
7,392
493
4,856
10,345
6,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
7,663
511
6,553
8,254
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,528
435
3,206
8,142
2,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
5
5
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
0
0.67
L
Sylvanus
ChazbeAlpha
Sylvanus
0
3
1
0.17
L
Zhong Kui
DirtyHelen63
Zhong Kui
1
4
0
0.25
W
3
0
3
4.5
L
2
5
2
0.6
W
2
1
7
5.5
W
Athena
Tiiyh
Athena
2
2
11
3.75
L
0
3
0
0
W
Arachne
9
0
3
10.5
W
Kukulkan
fcmaciel
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
21,328
42,532
Taken
46,048
29,707
Mitigated
21,575
17,055
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,147
2,233
0
4,312
12,297
5,491
0
2,133
10,164
0
50,364
L
Sylvanus
ChazbeAlpha
Sylvanus
1,566
550
558
998
7,010
5,293
0
2,012
4,998
11,798
0
L
Zhong Kui
DirtyHelen63
Zhong Kui
4,856
1,715
0
4,979
10,345
6,622
0
1,623
8,722
41,582
0
W
5,094
347
105
5,414
10,434
10,684
20
3,765
6,669
6,432
47,790
L
6,553
776
0
759
8,254
2,130
0
3,235
5,019
49,318
0
W
8,910
4,254
0
3,506
5,868
2,029
796
1,001
4,867
0
57,230
W
Athena
Tiiyh
Athena
4,597
1,596
0
1,893
13,606
11,788
22
4,421
9,185
19,215
0
L
3,206
1,463
0
1,310
8,142
2,039
0
1,253
6,889
0
37,500
W
Arachne
8,520
5,009
0
5,653
8,863
3,735
0
2,372
6,491
0
51,733
W
Kukulkan
fcmaciel
Kukulkan
4,822
339
0
484
3,761
1,471
0
1,570
2,191
62,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
34,768
450
Minions Killed
382
0
Camps Cleared
0
1,564,191
Distance Traveled
1,300,083
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,210
481
82
5
0
296,264
0
L
Sylvanus
5,975
398
25
2
0
229,480
3
L
Zhong Kui
7,392
493
92
6
0
225,515
0
W
Guan Yu
9,055
604
116
8
0
319,856
4
L
Janus
7,663
511
110
7
0
281,833
4
W
Neith
8,365
558
97
6
0
280,799
3
W
Athena
8,020
535
29
2
0
311,796
3
L
Anhur
6,528
435
73
5
0
266,991
2
W
Arachne
8,856
590
93
6
0
365,490
2
W
Kukulkan
8,266
551
115
8
0
286,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role