Player Matchup

Erlang Shen
Erlang Shen
ChaoticF3ar
Erlang Shen
Level 160
God Stats
1W - 2L
1,207 SR
Queue Stats
118W - 113L
1,555 Elo+
Party 1
Nike
Nike
DucklingRush
Nike
Level 146
God Stats
0W - 5L
1,299 SR
Queue Stats
37W - 38L
1,472 Elo+
Party 1
Baba Yaga
Baba Yaga
Funkbot3000
Baba Yaga
Level 160
God Stats
4W - 2L
1,613 SR
Queue Stats
39W - 38L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
KaRloNChoo
Nu Wa
Level 140
God Stats
0W - 1L
1,554 SR
Queue Stats
19W - 18L
1,602 Elo+
Solo
Ra
Ra
gfgfgfgfgfgfgf
Ra
Level 149
God Stats
1W - 8L
1,341 SR
Queue Stats
247W - 243L
1,617 Elo+
Solo
Team Averages
Level 151
1,403 SR
1,547 Elo+

VS

Team Averages
Level 116
1,531 SR
1,561 Elo+
Janus
Janus
Bookhugger
Janus
Level 125
God Stats
4W - 3L
1,553 SR
Queue Stats
161W - 155L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
Phantomarm
Sylvanus
Level 105
God Stats
2W - 2L
1,292 SR
Queue Stats
323W - 268L
1,568 Elo+
Solo
Cernunnos
Cernunnos
Thriverec
Cernunnos
Level 105
God Stats
4W - 8L
1,506 SR
Queue Stats
158W - 184L
1,514 Elo+
Party 2
Mulan
Mulan
maxflaco1
Mulan
Level 126
God Stats
6W - 2L
1,803 SR
Queue Stats
474W - 503L
1,498 Elo+
Solo
Eset
Eset
ōsiris
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaoticF3ar
Erlang Shen
18
5 / 7 / 8
11,565
826
10,066
20,911
19,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 6 / 11
8,344
596
4,978
17,963
19,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Funkbot3000
Baba Yaga
20
7 / 6 / 10
12,069
862
20,260
16,641
8,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
2 / 7 / 11
10,225
730
17,542
16,614
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 7 / 4
9,815
701
10,483
12,774
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
7 / 3 / 20
12,045
860
17,834
12,176
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Phantomarm
Sylvanus
19
6 / 2 / 25
11,960
854
9,136
17,027
21,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Thriverec
Cernunnos
17
5 / 5 / 20
10,980
784
15,096
15,569
7,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
maxflaco1
Mulan
18
8 / 5 / 24
11,465
819
17,344
21,052
25,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
ōsiris
Eset
18
7 / 5 / 22
11,911
851
16,176
16,054
8,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
144
18
Kills
33
33
Deaths
20
44
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Janus
7
3
20
5.67
L
Erlang Shen
ChaoticF3ar
Erlang Shen
5
7
8
1.29
L
0
6
11
0.92
L
Baba Yaga
Funkbot3000
Baba Yaga
7
6
10
2
L
Nu Wa
2
7
11
1.07
W
Sylvanus
Phantomarm
Sylvanus
6
2
25
9.25
W
Cernunnos
Thriverec
Cernunnos
5
5
20
3
L
4
7
4
0.86
W
Mulan
maxflaco1
Mulan
8
5
24
4
W
Eset
ōsiris
Eset
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,329
Damage
75,586
84,903
Taken
81,878
58,927
Mitigated
68,558
28,116
Healing
37,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,834
2,074
1,707
3,066
12,176
5,684
1,828
7,574
4,484
49,081
0
L
Erlang Shen
ChaoticF3ar
Erlang Shen
10,066
3,668
930
3,194
20,911
19,729
0
8,180
12,622
0
14,595
L
4,978
130
469
464
17,963
19,042
267
8,140
9,741
0
7,508
L
Baba Yaga
Funkbot3000
Baba Yaga
20,260
492
350
5,698
16,641
8,174
0
9,817
6,790
46,728
0
L
Nu Wa
17,542
4,556
1,414
4,419
16,614
6,459
1,117
10,669
5,945
40,697
0
W
Sylvanus
Phantomarm
Sylvanus
9,136
1,018
9,766
7,327
17,027
21,600
603
8,527
8,500
14,523
0
W
Cernunnos
Thriverec
Cernunnos
15,096
8,800
1,329
2,520
15,569
7,507
2,802
10,585
4,984
0
41,146
L
10,483
156
7,177
4,001
12,774
5,523
92
7,392
5,266
19,994
0
W
Mulan
maxflaco1
Mulan
17,344
2,095
1,014
3,968
21,052
25,687
426
11,160
9,892
4,750
31,052
W
Eset
ōsiris
Eset
16,176
1,917
2,352
4,093
16,054
8,080
855
10,439
5,615
45,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,018
Gold Earned
58,361
140
Minions Killed
214
0
Camps Cleared
0
1,263,963
Distance Traveled
1,357,788
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,045
860
65
5
0
307,300
1
L
Erlang Shen
11,565
826
23
2
0
264,160
0
L
Nike
8,344
596
14
1
0
248,264
0
L
Baba Yaga
12,069
862
40
3
0
267,491
0
L
Nu Wa
10,225
730
36
3
0
237,019
1
W
Sylvanus
11,960
854
8
1
0
267,544
0
W
Cernunnos
10,980
784
47
3
0
254,074
0
L
Ra
9,815
701
27
2
0
247,029
1
W
Mulan
11,465
819
30
2
0
265,885
0
W
Eset
11,911
851
64
5
0
262,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role