Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Invertkiller
Artemis
Level 99
God Stats
4W - 5L
1,733 SR
Queue Stats
65W - 55L
1,605 Elo+
Party 1
Loki
Loki
Kevyn117
Loki
Level 127
God Stats
30W - 23L
1,662 SR
Queue Stats
48W - 38L
1,608 Elo+
Party 1
Fenrir
Fenrir
Starchaser98
Fenrir
Level 160
God Stats
2W - 1L
1,612 SR
Queue Stats
89W - 73L
1,655 Elo+
Party 1
Hercules
Hercules
mazapanasesino
Hercules
Level 88
God Stats
3W - 2L
1,371 SR
Queue Stats
75W - 65L
1,645 Elo+
Party 1
Team Averages
Level 125
1,576 SR
1,603 Elo+

VS

Team Averages
Level 111
1,496 SR
1,596 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dazuro
Pele
Level 63
God Stats
1W - 1L
1,743 SR
Queue Stats
99W - 94L
1,593 Elo+
Party 2
Eset
Eset
JuanKui
Eset
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
266W - 250L
1,664 Elo+
Party 2
Skadi
Skadi
JÉLLY
Skadi
Level 135
God Stats
0W - 2L
1,293 SR
Queue Stats
359W - 329L
1,619 Elo+
Party 2
Terra
Terra
Perstephone
Terra
Level 65
God Stats
5W - 4L
1,442 SR
Queue Stats
85W - 73L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 4
7,984
614
7,740
8,865
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Invertkiller
Artemis
12
2 / 1 / 2
7,376
567
4,252
6,599
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
0 / 0 / 2
7,994
615
3,137
7,030
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
9 / 2 / 1
8,051
619
9,427
9,760
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
1 / 0 / 7
6,613
509
3,991
10,868
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 2 / 0
7,410
570
4,794
9,136
8,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Dazuro
Pele
10
2 / 3 / 1
6,689
515
4,295
9,500
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
JuanKui
Eset
12
0 / 5 / 2
7,088
545
5,865
7,656
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
JÉLLY
Skadi
12
1 / 5 / 0
7,086
545
6,145
8,461
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 1
6,441
495
3,113
8,705
7,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
4
6
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Pele
Dazuro
Pele
2
3
1
0.83
W
Artemis
Invertkiller
Artemis
2
1
2
3
L
Eset
JuanKui
Eset
0
5
2
0.2
L
Skadi
JÉLLY
Skadi
1
5
0
0.2
W
Loki
0
0
2
1
L
1
1
1
1.5
W
Fenrir
9
2
1
4.75
W
Hercules
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
24,212
43,122
Taken
43,458
18,978
Mitigated
22,899
18,866
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,740
385
912
4,439
8,865
3,264
0
3,795
4,884
53,974
0
L
Sun Wukong
 
Sun Wukong
4,794
471
0
3,182
9,136
8,169
0
0
9,136
7,985
43,267
L
Pele
Dazuro
Pele
4,295
842
0
1,353
9,500
2,896
0
1,746
7,615
0
38,597
W
Artemis
Invertkiller
Artemis
4,252
1,876
0
1,934
6,599
2,160
0
612
5,987
0
46,619
L
Eset
JuanKui
Eset
5,865
739
371
1,244
7,656
2,777
30
2,623
4,881
53,683
0
L
Skadi
JÉLLY
Skadi
6,145
2,215
0
2,004
8,461
2,025
62
0
8,461
0
51,646
W
Loki
3,137
343
0
2,412
7,030
2,414
0
1,169
5,861
0
55,296
L
3,113
529
1,189
2,270
8,705
7,032
0
2,950
5,625
11,366
0
W
Fenrir
9,427
2,291
0
4,054
9,760
3,686
0
1,463
8,251
0
43,273
W
Hercules
3,991
594
0
5,115
10,868
7,454
0
3,335
7,428
0
11,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
34,714
425
Minions Killed
423
0
Camps Cleared
0
1,280,625
Distance Traveled
1,192,040
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,984
614
107
8
0
269,872
6
L
Sun Wukong
7,410
570
116
9
0
225,523
2
L
Pele
6,689
515
65
5
0
268,437
5
W
Artemis
7,376
567
105
8
0
248,486
2
L
Eset
7,088
545
127
10
0
234,867
4
L
Skadi
7,086
545
102
8
0
214,990
2
W
Loki
7,994
615
133
10
0
255,947
2
L
Terra
6,441
495
13
1
0
248,223
4
W
Fenrir
8,051
619
67
5
0
244,445
1
W
Hercules
6,613
509
13
1
0
261,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role