Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BelongsToAReal_1
Yemoja
Level 69
God Stats
47W - 61L
1,410 SR
Queue Stats
321W - 357L
1,363 Elo+
Solo
Izanami
Izanami
GreyValourGaming
Izanami
Level 25
God Stats
5W - 5L
1,399 SR
Queue Stats
23W - 30L
1,365 Elo+
Party 1
Odin
Odin
Iron_Patriot__
Odin
Level 117
God Stats
15W - 18L
1,563 SR
Queue Stats
330W - 326L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YOLO_MAN4
Morgan Le Fay
Level 69
God Stats
7W - 7L
1,576 SR
Queue Stats
166W - 162L
1,436 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,422 Elo+

VS

Team Averages
Level 81
1,493 SR
1,517 Elo+
Skadi
Skadi
TTVmaxmillion
Skadi
Level 36
God Stats
6W - 2L
1,520 SR
Queue Stats
160W - 164L
1,463 Elo+
Party 2
Artio
Artio
YoungPasty
Artio
Level 154
God Stats
2W - 2L
1,522 SR
Queue Stats
283W - 261L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
brewdadi
Zhong Kui
Level 122
God Stats
11W - 2L
1,828 SR
Queue Stats
194W - 175L
1,522 Elo+
Party 3
Merlin
Merlin
dragonballpro532
Merlin
Level 69
God Stats
3W - 1L
1,095 SR
Queue Stats
205W - 215L
1,397 Elo+
Party 2
Izanami
Izanami
dreamycreamy
Izanami
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 56L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 1
3,750
625
1,294
2,253
1,123
Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 1 / 0
2,852
475
618
1,983
952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 0
3,065
511
1,350
2,467
284
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 0 / 0
3,762
627
1,498
2,837
549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
YOLO_MAN4
Morgan Le Fay
7
0 / 1 / 0
3,861
644
1,481
2,932
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,344
557
231
1,982
346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
6
2 / 0 / 2
4,243
707
675
2,560
944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
brewdadi
Zhong Kui
7
0 / 0 / 1
4,136
689
1,305
1,812
1,300
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,623
604
1,438
1,989
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
dreamycreamy
Izanami
6
3 / 1 / 1
4,287
715
4,081
3,076
871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
1
0.5
L
0
1
0
0
L
0
3
0
0
L
2
0
0
2
W
0
1
0
0
L
Morgan Le Fay
YOLO_MAN4
Morgan Le Fay
0
1
0
0
W
Artio
2
0
2
3
W
Zhong Kui
brewdadi
Zhong Kui
0
0
1
0.5
W
0
0
0
0
W
Izanami
dreamycreamy
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,241
Damage
7,730
12,472
Taken
11,419
3,739
Mitigated
4,050
3,601
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,294
617
0
983
2,253
1,123
260
1,256
815
14,924
0
L
618
130
0
946
1,983
952
0
251
1,732
4,892
0
L
1,350
983
93
190
2,467
284
0
135
2,332
0
11,077
L
1,498
671
0
159
2,837
549
0
70
2,767
0
11,618
W
231
59
0
0
1,982
346
0
0
1,982
0
10,250
L
Morgan Le Fay
YOLO_MAN4
Morgan Le Fay
1,481
127
0
1,230
2,932
831
0
1,524
1,408
18,631
0
W
Artio
675
97
207
788
2,560
944
0
925
1,635
5,232
0
W
Zhong Kui
brewdadi
Zhong Kui
1,305
264
0
1,352
1,812
1,300
0
816
996
21,406
0
W
1,438
40
0
0
1,989
589
0
1,294
695
11,052
0
W
Izanami
dreamycreamy
Izanami
4,081
2,553
0
1,273
3,076
871
0
358
2,718
0
24,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,290
Gold Earned
19,633
128
Minions Killed
160
0
Camps Cleared
0
470,051
Distance Traveled
531,708
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,750
625
26
4
0
92,986
2
L
Yemoja
2,852
475
3
1
0
71,900
0
L
Izanami
3,065
511
24
4
0
91,771
0
L
Odin
3,762
627
29
5
0
117,325
1
W
Skadi
3,344
557
28
5
0
109,116
1
L
Morgan Le Fay
3,861
644
46
8
0
96,069
2
W
Artio
4,243
707
11
2
0
124,571
3
W
Zhong Kui
4,136
689
45
8
0
102,362
2
W
Merlin
3,623
604
27
5
0
100,124
0
W
Izanami
4,287
715
49
8
0
95,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role