Player Matchup

Neith
Neith
CozyPyroFox
Neith
Level 8
God Stats
1W - 3L
1,325 SR
Queue Stats
50W - 63L
1,360 Elo+
Solo
Tyr
Tyr
ElRoZa
Tyr
Level 10
God Stats
21W - 15L
1,499 SR
Queue Stats
599W - 644L
1,452 Elo+
Party 2
Scylla
Scylla
MGT zK A O Zz
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,604 Elo+
Solo
Nemesis
Nemesis
Raven70078
Nemesis
Level 3
God Stats
2W - 2L
1,694 SR
Queue Stats
51W - 65L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
opkiller77
Jormungandr
Level 10
God Stats
6W - 10L
1,548 SR
Queue Stats
154W - 159L
1,487 Elo+
Party 2
Team Averages
Level 11
1,513 SR
1,502 Elo+

VS

Team Averages
Level 28
1,418 SR
1,534 Elo+
Anhur
Anhur
Druid4565
Anhur
Level 28
God Stats
6W - 9L
1,193 SR
Queue Stats
354W - 330L
1,573 Elo+
Solo
Chaac
Chaac
HotPepperoniStic
Chaac
Level 20
God Stats
3W - 3L
1,498 SR
Queue Stats
69W - 90L
1,446 Elo+
Party 1
Pele
Pele
SunshineLee08
Pele
Level 35
God Stats
14W - 17L
1,568 SR
Queue Stats
40W - 54L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
angelyahir-77
Morgan Le Fay
Level 27
God Stats
13W - 11L
1,397 SR
Queue Stats
156W - 130L
1,597 Elo+
Solo
Ra
Ra
datKSdoe
Ra
Level 30
God Stats
1W - 0L
1,433 SR
Queue Stats
9W - 4L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,557
360
4,688
11,385
2,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
ElRoZa
Tyr
14
3 / 3 / 1
9,086
433
9,060
16,258
14,992
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 4 / 0
9,278
442
2,286
11,386
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Raven70078
Nemesis
16
1 / 7 / 4
9,393
447
7,112
17,831
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
opkiller77
Jormungandr
15
2 / 0 / 0
10,059
479
6,780
16,703
14,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Druid4565
Anhur
20
2 / 0 / 5
11,682
556
9,343
12,014
4,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 3
9,589
457
9,184
16,299
14,019
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
1 / 2 / 2
10,232
487
2,163
12,967
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
angelyahir-77
Morgan Le Fay
20
9 / 1 / 2
12,469
594
18,980
10,657
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 2
10,745
512
12,907
9,512
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
21
21
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Anhur
Druid4565
Anhur
2
0
5
4.5
L
Tyr
ElRoZa
Tyr
3
3
1
1.17
W
2
3
3
1.17
L
1
4
0
0.25
L
Nemesis
Raven70078
Nemesis
1
7
4
0.43
W
1
2
2
1
W
Morgan Le Fay
angelyahir-77
Morgan Le Fay
9
1
2
10
W
7
2
2
4
L
Jormungandr
opkiller77
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
52,577
73,563
Taken
61,449
42,097
Mitigated
31,690
16,362
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,688
2,113
731
2,426
11,385
2,718
324
4,851
6,426
0
35,795
W
Anhur
Druid4565
Anhur
9,343
2,737
0
3,161
12,014
4,371
2,300
2,605
9,409
0
113,141
L
Tyr
ElRoZa
Tyr
9,060
2,569
0
3,803
16,258
14,992
158
4,243
11,899
0
56,439
W
9,184
1,803
0
3,559
16,299
14,019
348
1,771
14,528
0
45,612
L
2,286
225
0
1,981
11,386
2,956
0
7,324
3,570
65,406
0
L
Nemesis
Raven70078
Nemesis
7,112
2,789
0
4,539
17,831
6,896
0
8,051
9,464
0
63,413
W
2,163
322
0
5,848
12,967
4,704
742
388
12,579
76
77,563
W
Morgan Le Fay
angelyahir-77
Morgan Le Fay
18,980
1,059
0
1,507
10,657
4,680
636
2,440
8,217
91,851
0
W
12,907
1,545
1,882
3,285
9,512
3,916
666
2,189
7,323
57,578
0
L
Jormungandr
opkiller77
Jormungandr
6,780
1,207
0
2,882
16,703
14,535
117
6,256
10,317
36,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
54,717
428
Minions Killed
621
0
Camps Cleared
0
1,892,521
Distance Traveled
2,050,510
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,557
360
55
3
0
307,845
1
W
Anhur
11,682
556
174
8
0
398,331
0
L
Tyr
9,086
433
74
4
0
407,286
0
W
Chaac
9,589
457
81
4
0
434,555
2
L
Scylla
9,278
442
123
6
0
341,526
3
L
Nemesis
9,393
447
114
5
0
391,290
0
W
Pele
10,232
487
127
6
0
351,166
0
W
Morgan Le Fay
12,469
594
143
7
0
450,546
3
W
Ra
10,745
512
96
5
0
415,912
7
L
Jormungandr
10,059
479
62
3
0
444,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role