Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElessarOronra
Neith
Level 24
God Stats
9W - 5L
1,446 SR
Queue Stats
57W - 71L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kronia48
Morgan Le Fay
Level 24
God Stats
3W - 16L
1,138 SR
Queue Stats
100W - 188L
1,317 Elo+
Solo
Bacchus
Bacchus
unremarkable0
Bacchus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 23L
1,269 Elo+
Solo
Ymir
Ymir
vilanova_111
Ymir
Level 4
God Stats
0W - 2L
1,396 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 1
Team Averages
Level 17
1,396 SR
1,363 Elo+

VS

Team Averages
Level 13
1,370 SR
1,426 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
RayLeight26
Neith
Level 3
God Stats
1W - 1L
1,130 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sacrixur
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
remadaggiebagga
Kukulkan
Level 9
God Stats
18W - 26L
1,303 SR
Queue Stats
19W - 27L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sannUgaz
Morgan Le Fay
Level 15
God Stats
7W - 6L
1,418 SR
Queue Stats
20W - 17L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 6 / 5
10,305
937
18,673
14,509
5,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 3
10,865
988
12,401
12,102
4,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
kronia48
Morgan Le Fay
15
0 / 6 / 3
8,703
791
3,530
10,566
3,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
16
1 / 4 / 3
10,537
958
7,645
22,499
19,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 5 / 3
9,028
821
3,600
17,855
16,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

125

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
9 / 3 / 12
11,966
1,088
21,975
11,223
4,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 16
10,473
952
4,781
4,528
2,263
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Sacrixur
Kumbhakarna
17
2 / 2 / 18
10,520
956
12,263
21,320
11,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
4 / 2 / 10
10,427
948
13,162
7,084
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
sannUgaz
Morgan Le Fay
18
8 / 1 / 14
11,953
1,087
19,014
8,476
3,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
8
Kills
25
25
Deaths
8
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
5
0.75
W
Thor
 
Thor
9
3
12
5
L
5
4
3
1.63
W
2
0
16
10
W
Kumbhakarna
Sacrixur
Kumbhakarna
2
2
18
5.5
L
Morgan Le Fay
kronia48
Morgan Le Fay
0
6
3
0.25
W
Kukulkan
4
2
10
4.5
W
Morgan Le Fay
sannUgaz
Morgan Le Fay
8
1
14
15
L
Bacchus
1
4
3
0.63
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
71,195
77,531
Taken
52,631
49,000
Mitigated
23,224
5,037
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,673
5,429
488
1,228
14,509
5,081
0
5,967
8,542
43,942
0
W
Thor
 
Thor
21,975
7,229
0
759
11,223
4,060
0
5,830
5,338
0
39,445
L
12,401
6,198
0
1,939
12,102
4,465
0
5,401
6,701
0
28,926
W
4,781
1,380
0
1,295
4,528
2,263
0
3,434
883
0
13,022
W
Kumbhakarna
Sacrixur
Kumbhakarna
12,263
1,964
473
4,813
21,320
11,317
0
13,703
7,474
29,247
0
L
Morgan Le Fay
kronia48
Morgan Le Fay
3,530
1,100
0
226
10,566
3,848
0
6,545
4,021
6,780
0
W
Kukulkan
13,162
1,794
0
187
7,084
2,303
0
4,451
2,633
33,938
0
W
Morgan Le Fay
sannUgaz
Morgan Le Fay
19,014
1,952
0
1,964
8,476
3,281
0
5,621
2,855
44,797
0
L
Bacchus
7,645
2,044
0
1,156
22,499
19,078
0
13,952
8,547
21,063
0
L
3,600
343
0
0
17,855
16,528
0
12,574
5,281
8,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
55,339
140
Minions Killed
204
5
Camps Cleared
6
823,919
Distance Traveled
1,017,047
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,305
937
54
5
1
169,150
0
W
Thor
11,966
1,088
38
3
3
194,641
0
L
Neith
10,865
988
34
3
2
190,443
0
W
Neith
10,473
952
19
2
0
185,470
0
W
Kumbhakarna
10,520
956
38
3
2
211,610
0
L
Morgan Le Fay
8,703
791
11
1
0
112,754
0
W
Kukulkan
10,427
948
57
5
0
221,948
2
W
Morgan Le Fay
11,953
1,087
52
5
1
203,378
1
L
Bacchus
10,537
958
33
3
1
199,704
0
L
Ymir
9,028
821
8
1
1
151,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role