Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
 
Janus
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver I
DANIK1298
Chiron
Silver I
Level 152
God Stats
2W - 2L
1,526 SR
Queue Stats
239W - 242L
1,249 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
DarthPain
Gilgamesh
Gold V
Level 138
God Stats
7W - 0L
1,589 SR
Queue Stats
100W - 105L
1,196 MMR
Solo
Bacchus
Bacchus
Gold V
streetmeat63
Bacchus
Gold V
Level 145
God Stats
7W - 5L
1,810 SR
Queue Stats
698W - 699L
1,214 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,585 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,623 SR
1,290 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Silver I
Blaze1256
Artio
Silver I
Level 121
God Stats
2W - 1L
1,729 SR
Queue Stats
14W - 14L
1,250 MMR
Party 2
Hachiman
Hachiman
Gold V
BuckWheat247
Hachiman
Gold V
Level 109
God Stats
0W - 1L
1,972 SR
Queue Stats
38W - 33L
1,281 MMR
Solo
Ne Zha
Ne Zha
Gold V
Talitaryz
Ne Zha
Gold V
Level 159
God Stats
1W - 2L
1,525 SR
Queue Stats
76W - 71L
1,224 MMR
Solo
Tyr
Tyr
Silver III
dstaw91
Tyr
Silver III
Level 65
God Stats
0W - 1L
1,390 SR
Queue Stats
13W - 31L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 1 / 3
9,936
584
7,336
8,987
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
 
Janus
16
3 / 1 / 4
9,486
558
5,839
8,128
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DANIK1298
Chiron
17
4 / 1 / 3
10,656
627
8,061
10,580
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DarthPain
Gilgamesh
16
3 / 1 / 5
10,131
596
9,045
13,297
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
streetmeat63
Bacchus
13
0 / 4 / 10
8,695
511
7,115
11,553
10,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaMorgan Le FayTiamatPersephoneSet

VS

Bans
TsukuyomiDanzaburouCu ChulainnApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 3 / 3
8,640
508
8,642
6,921
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Blaze1256
Artio
11
0 / 3 / 3
7,901
465
3,679
14,858
10,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
BuckWheat247
Hachiman
14
2 / 4 / 3
8,650
509
4,962
9,305
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Talitaryz
Ne Zha
14
4 / 5 / 0
8,488
499
7,874
11,469
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
15
1 / 2 / 0
8,312
489
3,730
13,350
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
8
8
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
3
8.5
W
Janus
 
Janus
3
1
4
5
L
Poseidon
 
Poseidon
1
3
3
0.83
L
Artio
Blaze1256
Artio
0
3
3
0.5
L
Hachiman
BuckWheat247
Hachiman
2
4
3
0.88
W
Chiron
DANIK1298
Chiron
4
1
3
5.5
W
Gilgamesh
DarthPain
Gilgamesh
3
1
5
5.5
L
Ne Zha
Talitaryz
Ne Zha
4
5
0
0.8
L
Tyr
1
2
0
0.5
W
Bacchus
streetmeat63
Bacchus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
28,887
52,545
Taken
55,903
29,903
Mitigated
28,589
13,046
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,336
1,368
0
670
8,987
2,812
0
927
7,946
0
62,217
W
Janus
 
Janus
5,839
429
282
3,060
8,128
2,409
0
2,443
5,517
76,289
0
L
Poseidon
 
Poseidon
8,642
1,049
0
339
6,921
2,276
0
2,685
4,236
59,025
0
L
Artio
Blaze1256
Artio
3,679
691
349
4,374
14,858
10,136
56
4,574
10,284
24,988
0
L
Hachiman
BuckWheat247
Hachiman
4,962
2,488
0
2,324
9,305
2,722
294
2,476
6,829
0
56,632
W
Chiron
DANIK1298
Chiron
8,061
2,959
610
5,840
10,580
3,777
2,518
2,625
7,851
0
87,370
W
Gilgamesh
DarthPain
Gilgamesh
9,045
3,170
0
2,168
13,297
10,590
762
3,177
9,303
0
55,239
L
Ne Zha
Talitaryz
Ne Zha
7,874
2,394
0
1,370
11,469
3,895
35
1,429
10,040
0
54,123
L
Tyr
3,730
378
0
7,233
13,350
9,560
0
1,790
11,560
0
58,780
W
Bacchus
streetmeat63
Bacchus
7,115
1,630
0
416
11,553
10,315
0
2,553
8,911
20,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
41,991
523
Minions Killed
492
0
Camps Cleared
0
1,692,163
Distance Traveled
1,607,936
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,936
584
101
6
0
375,587
4
W
Janus
9,486
558
147
9
0
352,790
3
L
Poseidon
8,640
508
129
8
0
343,059
8
L
Artio
7,901
465
39
2
0
325,377
3
L
Hachiman
8,650
509
115
7
0
280,541
6
W
Chiron
10,656
627
154
9
0
319,932
6
W
Gilgamesh
10,131
596
99
6
0
321,398
1
L
Ne Zha
8,488
499
101
6
0
327,197
6
L
Tyr
8,312
489
108
6
0
331,762
4
W
Bacchus
8,695
511
22
1
0
322,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role