Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SoggyNight
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 1
Fenrir
Fenrir
Taco1ord
Fenrir
Level 29
God Stats
23W - 25L
1,621 SR
Queue Stats
380W - 367L
1,569 Elo+
Solo
Cthulhu
Cthulhu
imafokinwalnut
Cthulhu
Level 7
God Stats
2W - 2L
1,802 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 1
Odin
Odin
良变局撒
Odin
Level 4
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Team Averages
Level 14
1,626 SR
1,538 Elo+

VS

Team Averages
Level 23
1,535 SR
1,569 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
IrohnHeart
Terra
Level 28
God Stats
11W - 13L
1,480 SR
Queue Stats
139W - 135L
1,586 Elo+
Party 2
Hades
Hades
SmokenQuasar
Hades
Level 27
God Stats
4W - 0L
1,449 SR
Queue Stats
39W - 26L
1,568 Elo+
Solo
Bellona
Bellona
Zyl93
Bellona
Level 4
God Stats
6W - 3L
1,707 SR
Queue Stats
12W - 10L
1,599 Elo+
Solo
Hun Batz
Hun Batz
llegotumiedo
Hun Batz
Level 29
God Stats
9W - 10L
1,540 SR
Queue Stats
152W - 144L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 0 / 0
5,594
622
2,454
3,400
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
7
1 / 2 / 2
4,422
491
4,511
5,980
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Taco1ord
Fenrir
7
0 / 2 / 1
4,515
502
2,850
6,063
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 2 / 2
4,361
485
1,427
6,411
1,625
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

1
0 / 0 / 0
1,680
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 2 / 1
4,747
527
5,094
5,125
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
7
1 / 0 / 1
4,851
539
2,648
5,226
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,643
516
2,129
3,390
1,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zyl93
Bellona
9
3 / 0 / 1
5,792
644
3,202
4,101
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
llegotumiedo
Hun Batz
9
0 / 1 / 0
5,123
569
1,269
4,650
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
0
0
3
W
Artemis
 
Artemis
2
2
1
1.25
W
Terra
1
0
1
1.5
W
0
2
1
0.25
L
Skadi
1
2
2
1
L
Fenrir
Taco1ord
Fenrir
0
2
1
0.25
W
Bellona
Zyl93
Bellona
3
0
1
3.5
L
1
2
2
1
W
Hun Batz
llegotumiedo
Hun Batz
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
14,342
21,854
Taken
22,492
6,078
Mitigated
8,799
4,695
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,454
335
156
1,948
3,400
1,115
0
1,259
2,141
23,530
0
W
Artemis
 
Artemis
5,094
2,711
0
2,016
5,125
1,423
460
796
4,251
0
25,982
W
Terra
2,648
218
397
1,540
5,226
2,762
112
748
4,388
9,118
0
W
2,129
144
0
1,064
3,390
1,231
54
1,463
1,817
17,718
0
L
Skadi
4,511
1,805
0
250
5,980
1,222
0
1,506
4,474
0
18,088
L
Fenrir
Taco1ord
Fenrir
2,850
1,510
0
1,751
6,063
2,116
0
531
5,532
0
23,866
W
Bellona
Zyl93
Bellona
3,202
1,048
0
2,650
4,101
2,169
961
95
4,006
0
24,016
L
1,427
124
0
590
6,411
1,625
0
1,481
4,930
4,189
0
W
Hun Batz
llegotumiedo
Hun Batz
1,269
174
0
2,296
4,650
1,214
0
459
4,149
0
29,380
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,572
Gold Earned
25,156
152
Minions Killed
220
0
Camps Cleared
0
633,396
Distance Traveled
869,844
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,594
622
64
7
0
186,757
3
W
Artemis
4,747
527
39
4
0
145,247
1
W
Terra
4,851
539
12
1
0
183,206
1
W
Hades
4,643
516
33
4
0
153,095
1
L
Skadi
4,422
491
33
4
0
153,154
2
L
Fenrir
4,515
502
49
5
0
168,600
1
W
Bellona
5,792
644
62
7
0
195,456
0
L
Cthulhu
4,361
485
6
1
0
124,885
0
W
Hun Batz
5,123
569
74
8
0
192,840
0
L
Odin
1,680
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role