Player Matchup

Hun Batz
Hun Batz
Diamond II
Drifle
Hun Batz
Diamond II
Level 83
God Stats
9W - 2L
1,916 SR
Queue Stats
295W - 259L
2,415 MMR
Solo
Raijin
Raijin
Diamond IV
Germie
Raijin
Diamond IV
Level 150
God Stats
2W - 0L
1,357 SR
Queue Stats
75W - 42L
2,445 MMR
Party 1
Amaterasu
Amaterasu
Diamond I
HllaScorp
Amaterasu
Diamond I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 273L
2,418 MMR
Solo
Cupid
Cupid
Diamond II
Psychic
Cupid
Diamond II
Level 81
God Stats
2W - 0L
1,844 SR
Queue Stats
71W - 47L
2,393 MMR
Party 1
Sobek
Sobek
Diamond II
dubbs005
Sobek
Diamond II
Level 158
God Stats
7W - 10L
1,502 SR
Queue Stats
382W - 371L
2,329 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,624 SR
2,400 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,586 SR
1,934 MMR
Serqet
Serqet
Masters
 
Serqet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond III
Reidiculous2
Hercules
Diamond III
Level 144
God Stats
0W - 4L
1,620 SR
Queue Stats
187W - 169L
2,223 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Reixser
Xbalanque
Diamond III
Level 159
God Stats
8W - 3L
1,903 SR
Queue Stats
475W - 443L
2,257 MMR
Solo
Geb
Geb
Diamond III
tut0ne
Geb
Diamond III
Level 148
God Stats
6W - 6L
1,410 SR
Queue Stats
446W - 436L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drifle
Hun Batz
15
4 / 3 / 5
8,948
597
4,378
9,534
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Germie
Raijin
15
6 / 1 / 4
9,427
628
10,192
11,604
3,708
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
HllaScorp
Amaterasu
16
1 / 1 / 2
9,130
609
6,684
11,167
7,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Psychic
Cupid
17
8 / 1 / 1
10,686
712
9,374
10,472
3,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
dubbs005
Sobek
13
2 / 2 / 9
8,583
572
4,588
11,113
9,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolGilgameshTiamatAthenaMorgan Le Fay

VS

Bans
PersephoneChironSun WukongDanzaburouGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 4 / 0
8,462
564
6,806
10,357
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
 
Thoth
12
0 / 8 / 2
7,124
475
10,512
10,084
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Reidiculous2
Hercules
13
1 / 1 / 0
7,994
533
5,890
9,094
8,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Reixser
Xbalanque
13
3 / 4 / 1
7,760
517
8,703
9,012
2,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
tut0ne
Geb
11
0 / 4 / 3
6,626
442
3,210
12,268
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
8
8
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
0
1
L
Thoth
 
Thoth
0
8
2
0.13
W
Hun Batz
Drifle
Hun Batz
4
3
5
2.17
W
Raijin
Germie
Raijin
6
1
4
8
W
Amaterasu
HllaScorp
Amaterasu
1
1
2
2
W
Cupid
Psychic
Cupid
8
1
1
8.5
L
Hercules
Reidiculous2
Hercules
1
1
0
1
L
Xbalanque
Reixser
Xbalanque
3
4
1
0.88
W
Sobek
dubbs005
Sobek
2
2
9
3.25
L
Geb
tut0ne
Geb
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
35,121
53,890
Taken
50,815
27,377
Mitigated
25,476
18,173
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,806
2,220
0
560
10,357
4,571
0
3,677
6,680
0
55,824
L
Thoth
 
Thoth
10,512
252
0
1,248
10,084
3,163
0
5,211
4,873
57,038
0
W
Hun Batz
Drifle
Hun Batz
4,378
1,143
0
750
9,534
2,994
0
1,991
7,048
0
62,912
W
Raijin
Germie
Raijin
10,192
1,371
0
3,726
11,604
3,708
0
6,597
4,347
66,697
0
W
Amaterasu
HllaScorp
Amaterasu
6,684
3,076
0
6,625
11,167
7,545
0
1,795
9,372
9,108
51,593
W
Cupid
Psychic
Cupid
9,374
6,934
0
4,434
10,472
3,771
0
1,221
9,251
0
93,875
L
Hercules
Reidiculous2
Hercules
5,890
1,981
0
3,315
9,094
8,140
0
1,546
7,548
0
48,024
L
Xbalanque
Reixser
Xbalanque
8,703
5,180
0
2,862
9,012
2,447
116
219
8,793
0
54,217
W
Sobek
dubbs005
Sobek
4,588
818
0
2,638
11,113
9,359
0
2,185
8,538
15,088
0
L
Geb
tut0ne
Geb
3,210
215
0
3,040
12,268
7,155
0
5,641
6,627
19,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
37,966
558
Minions Killed
475
0
Camps Cleared
0
1,506,554
Distance Traveled
1,420,141
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,462
564
106
7
0
312,975
5
L
Thoth
7,124
475
116
8
0
266,384
1
W
Hun Batz
8,948
597
110
7
0
321,590
1
W
Raijin
9,427
628
148
10
0
284,264
3
W
Amaterasu
9,130
609
127
8
0
303,950
4
W
Cupid
10,686
712
163
11
0
288,744
5
L
Hercules
7,994
533
129
9
0
304,041
4
L
Xbalanque
7,760
517
91
6
0
271,606
6
W
Sobek
8,583
572
10
1
0
308,006
8
L
Geb
6,626
442
33
2
0
265,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role