Player Matchup

Fenrir
Fenrir
DARKfire9879916
Fenrir
Level 23
God Stats
20W - 26L
1,598 SR
Queue Stats
643W - 653L
1,289 Elo+
Solo
Anhur
Anhur
Dario3754
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Delicatt
Hercules
Level 8
God Stats
9W - 10L
1,155 SR
Queue Stats
14W - 14L
1,355 Elo+
Party 1
Sobek
Sobek
Hit It Right
Sobek
Level 104
God Stats
10W - 9L
1,462 SR
Queue Stats
154W - 183L
1,381 Elo+
Party 1
Anubis
Anubis
TBS Seran
Anubis
Level 25
God Stats
17W - 9L
1,509 SR
Queue Stats
77W - 73L
1,372 Elo+
Solo
Team Averages
Level 33
1,445 SR
1,379 Elo+

VS

Team Averages
Level 13
1,403 SR
1,252 Elo+
Tsukuyomi
Tsukuyomi
GradualGoose827
Tsukuyomi
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,195 Elo+
Solo
Ares
Ares
KooKs_2017
Ares
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
6W - 9L
1,238 Elo+
Party 2
Scylla
Scylla
Williimg
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,287 Elo+
Solo
Neith
Neith
paulanichole87
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
pitzman301
Nemesis
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 7L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 3
11,682
584
15,319
15,008
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Dario3754
Anhur
11
2 / 9 / 11
8,158
408
6,396
12,054
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Delicatt
Hercules
17
8 / 0 / 1
11,206
560
4,381
13,099
14,173
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 8
11,857
593
7,071
13,616
16,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
TBS Seran
Anubis
15
6 / 1 / 13
10,007
500
16,472
10,971
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GradualGoose827
Tsukuyomi
12
3 / 9 / 4
8,418
421
9,537
17,970
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 4 / 3
10,428
521
7,522
18,111
13,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Williimg
Scylla
11
2 / 5 / 6
7,505
375
8,639
9,260
2,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 11 / 1
6,853
343
3,542
13,090
3,960
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
pitzman301
Nemesis
12
0 / 8 / 1
7,606
380
3,549
11,950
5,553
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
36
Kills
12
12
Deaths
37
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
16
2
3
8.75
W
Anhur
Dario3754
Anhur
2
9
11
0.83
W
Hercules
Delicatt
Hercules
8
0
1
8.5
L
Tsukuyomi
GradualGoose827
Tsukuyomi
3
9
4
0.56
W
4
0
8
8
L
6
4
3
1.88
W
Anubis
TBS Seran
Anubis
6
1
13
12.5
L
Scylla
Williimg
Scylla
2
5
6
1
L
1
11
1
0.14
L
Nemesis
pitzman301
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,639
Damage
32,789
64,748
Taken
70,381
45,494
Mitigated
30,874
19,709
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,319
3,424
0
2,625
15,008
6,198
1,136
2,997
12,011
0
88,448
W
Anhur
Dario3754
Anhur
6,396
3,430
0
1,340
12,054
4,039
43
5,428
6,626
0
15,840
W
Hercules
Delicatt
Hercules
4,381
1,371
0
6,101
13,099
14,173
2,481
1,608
11,491
0
49,731
L
Tsukuyomi
GradualGoose827
Tsukuyomi
9,537
2,089
0
3,967
17,970
5,229
0
5,811
12,159
0
39,263
W
7,071
617
0
4,324
13,616
16,073
2,429
1,723
11,893
49,557
0
L
7,522
918
0
0
18,111
13,696
0
5,350
12,761
23,195
0
W
Anubis
TBS Seran
Anubis
16,472
1,254
0
5,319
10,971
5,011
438
4,405
6,566
52,944
0
L
Scylla
Williimg
Scylla
8,639
1,334
385
977
9,260
2,436
476
4,404
4,780
29,407
0
L
3,542
2,047
0
280
13,090
3,960
240
4,845
8,245
0
18,476
L
Nemesis
pitzman301
Nemesis
3,549
1,472
0
969
11,950
5,553
2,184
3,057
8,893
0
34,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
40,810
380
Minions Killed
227
0
Camps Cleared
0
1,764,866
Distance Traveled
1,660,519
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,682
584
114
6
0
386,954
2
W
Anhur
8,158
408
15
1
0
321,601
12
W
Hercules
11,206
560
92
5
0
329,148
0
L
Tsukuyomi
8,418
421
61
3
0
323,387
0
W
Sobek
11,857
593
71
4
0
384,783
2
L
Ares
10,428
521
26
1
0
377,914
3
W
Anubis
10,007
500
88
4
0
342,380
2
L
Scylla
7,505
375
47
2
0
311,192
2
L
Neith
6,853
343
24
1
0
280,190
1
L
Nemesis
7,606
380
69
3
0
367,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role