Player Matchup

Medusa
Medusa
Dhuums75
Medusa
Level 129
God Stats
3W - 2L
1,626 SR
Queue Stats
618W - 704L
1,230 Elo+
Party 2
Hercules
Hercules
Escanor_Seiken
Hercules
Level 65
God Stats
2W - 2L
1,674 SR
Queue Stats
12W - 16L
1,308 Elo+
Party 2
Tiamat
Tiamat
Yaksha-sensei
Tiamat
Level 15
God Stats
12W - 28L
1,092 SR
Queue Stats
489W - 584L
1,281 Elo+
Party 2
Team Averages
Level 70
1,464 SR
1,273 Elo+

VS

Team Averages
Level 20
1,451 SR
1,432 Elo+
Ra
Ra
Addmin
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dani__Lour
Fenrir
Level 7
God Stats
1W - 3L
1,354 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Vamana
Vamana
witchname
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dhuums75
Medusa
14
8 / 2 / 13
9,655
878
14,531
7,316
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
14
11 / 2 / 12
10,067
915
9,533
8,987
7,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 2 / 16
8,982
817
4,318
5,272
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 9 / 5
8,116
738
7,245
10,909
3,996
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Dani__Lour
Fenrir
11
5 / 8 / 0
8,353
759
5,905
12,300
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
witchname
Vamana
9
0 / 6 / 3
6,916
629
2,474
12,603
12,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
23
Kills
6
6
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
1
9
5
0.39
L
Fenrir
Dani__Lour
Fenrir
5
8
0
0.63
W
Medusa
Dhuums75
Medusa
8
2
13
7.25
W
Hercules
11
2
12
8.5
W
4
2
16
6
L
Vamana
witchname
Vamana
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
15,624
21,575
Taken
35,812
13,349
Mitigated
21,976
3,937
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
7,245
685
291
604
10,909
3,996
130
1,652
9,257
31,812
0
L
Fenrir
Dani__Lour
Fenrir
5,905
1,212
0
1,061
12,300
5,256
172
1,120
11,180
0
17,776
W
Medusa
Dhuums75
Medusa
14,531
7,807
0
770
7,316
2,628
556
2,094
5,222
0
35,071
W
Hercules
9,533
3,126
0
1,989
8,987
7,060
1,120
2,243
6,744
0
26,374
W
4,318
240
0
1,178
5,272
3,661
534
2,908
2,364
20,727
0
L
Vamana
witchname
Vamana
2,474
400
0
1,432
12,603
12,724
0
1,546
11,057
0
10,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
23,385
106
Minions Killed
94
0
Camps Cleared
0
625,588
Distance Traveled
519,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,116
738
50
5
0
161,371
1
L
Fenrir
8,353
759
22
2
0
173,018
1
W
Medusa
9,655
878
32
3
0
195,683
0
W
Hercules
10,067
915
42
4
0
222,990
0
W
Tiamat
8,982
817
32
3
0
206,915
0
L
Vamana
6,916
629
22
2
0
184,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role