Player Matchup

Medusa
Medusa
GilgaGarbage
Medusa
Level 44
God Stats
1W - 1L
1,969 SR
Queue Stats
133W - 47L
1,680 Elo+
Party 3
Ares
Ares
Its-Matte15
Ares
Level 26
God Stats
0W - 1L
1,333 SR
Queue Stats
24W - 49L
1,179 Elo+
Party 2
Sol
Sol
KleineFoxx
Sol
Level 42
God Stats
3W - 1L
1,688 SR
Queue Stats
140W - 51L
1,687 Elo+
Party 3
Terra
Terra
White_Dragon547
Terra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 83L
1,245 Elo+
Party 2
Bakasura
Bakasura
nefoo89
Bakasura
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,380 Elo+
Solo
Team Averages
Level 47
1,598 SR
1,434 Elo+

VS

Team Averages
Level 126
1,490 SR
1,453 Elo+
Sol
Sol
Anni__Rection
Sol
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 209L
1,399 Elo+
Solo
Hercules
Hercules
Jurjoes010
Hercules
Level 139
God Stats
2W - 1L
1,364 SR
Queue Stats
58W - 51L
1,502 Elo+
Party 1
Terra
Terra
MixedConflicts
Terra
Level 140
God Stats
1W - 1L
1,603 SR
Queue Stats
79W - 70L
1,578 Elo+
Party 1
Odin
Odin
Toigan
Odin
Level 146
God Stats
9W - 5L
1,549 SR
Queue Stats
574W - 590L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
payball27
Ah Puch
Level 124
God Stats
7W - 5L
1,434 SR
Queue Stats
245W - 317L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
1
0 / 0 / 0
2,667
191
0
0
0
10
0 / 4 / 0
6,562
469
1,230
9,442
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 0
7,147
511
8,184
7,651
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 8 / 2
5,786
413
2,787
12,653
7,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
nefoo89
Bakasura
10
0 / 4 / 4
6,181
442
2,647
10,319
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,052
575
7,288
4,982
1,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Jurjoes010
Hercules
14
4 / 3 / 4
8,687
621
8,424
12,211
5,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 4
7,630
545
4,514
11,373
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
Toigan
Odin
12
4 / 1 / 6
7,744
553
3,388
6,381
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
payball27
Ah Puch
12
5 / 0 / 5
7,725
552
6,442
4,427
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
19
19
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Medusa
0
0
0
0
L
0
4
0
0
W
Hercules
Jurjoes010
Hercules
4
3
4
2
L
3
3
0
1
W
2
3
4
1.33
W
Odin
Toigan
Odin
4
1
6
7
L
1
8
2
0.25
L
Bakasura
nefoo89
Bakasura
0
4
4
0.5
W
Ah Puch
payball27
Ah Puch
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
30,056
40,065
Taken
39,374
21,553
Mitigated
18,337
6,143
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,288
2,196
0
2,382
4,982
1,981
2,207
1,375
3,581
46,659
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
1,230
293
0
410
9,442
7,636
213
5,720
3,534
21,449
0
W
Hercules
Jurjoes010
Hercules
8,424
2,174
0
2,928
12,211
5,457
1,261
2,720
9,254
0
58,642
L
8,184
1,645
0
2,439
7,651
2,377
0
4,340
3,223
40,208
0
W
4,514
918
722
5,876
11,373
4,911
0
1,553
9,593
40,884
0
W
Odin
Toigan
Odin
3,388
354
490
2,486
6,381
4,583
0
3,438
2,636
0
25,872
L
2,787
320
270
1,074
12,653
7,443
411
4,713
7,773
14,834
0
L
Bakasura
nefoo89
Bakasura
2,647
1,553
0
1,950
10,319
4,097
0
3,471
6,720
0
19,821
W
Ah Puch
payball27
Ah Puch
6,442
753
0
2,307
4,427
1,405
931
2,490
1,811
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
39,838
187
Minions Killed
392
0
Camps Cleared
0
1,047,512
Distance Traveled
1,296,303
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,052
575
81
6
0
249,240
2
L
Medusa
2,667
191
0
0
0
0
0
L
Ares
6,562
469
30
2
0
260,261
1
W
Hercules
8,687
621
116
8
0
273,995
1
L
Sol
7,147
511
83
6
0
255,958
0
W
Terra
7,630
545
96
7
0
275,949
3
W
Odin
7,744
553
44
3
0
280,179
1
L
Terra
5,786
413
20
1
0
265,072
0
L
Bakasura
6,181
442
54
4
0
266,221
0
W
Ah Puch
7,725
552
55
4
0
216,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role