Player Matchup

Ymir
Ymir
Huasc
Ymir
Level 7
God Stats
13W - 5L
1,568 SR
Queue Stats
32W - 16L
1,651 Elo+
Party 3
Cerberus
Cerberus
OathToRat
Cerberus
Level 160
God Stats
5W - 2L
1,833 SR
Queue Stats
20W - 10L
1,637 Elo+
Party 3
Set
Set
Sifu-Squidy
Set
Level 25
God Stats
3W - 9L
1,182 SR
Queue Stats
104W - 76L
1,444 Elo+
Party 3
Gilgamesh
Gilgamesh
Yugiri
Gilgamesh
Level 157
God Stats
9W - 5L
1,875 SR
Queue Stats
89W - 65L
1,659 Elo+
Party 3
Kukulkan
Kukulkan
Zymes1
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,648 Elo+
Party 3
Team Averages
Level 71
1,592 SR
1,608 Elo+

VS

Team Averages
Level 15
1,527 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
BustaDaGroupie
Morgan Le Fay
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 72L
1,444 Elo+
Solo
Ganesha
Ganesha
MicKeyMouth44
Ganesha
Level 22
God Stats
17W - 22L
1,437 SR
Queue Stats
29W - 43L
1,250 Elo+
Party 1
Thor
Thor
RoxasAtonment
Thor
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 13L
1,294 Elo+
Party 2
Ra
Ra
ShAXoR050
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
darkfictionlight
Erlang Shen
Level 17
God Stats
2W - 5L
1,465 SR
Queue Stats
30W - 40L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Huasc
Ymir
18
12 / 5 / 23
12,204
1,356
12,615
15,122
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
OathToRat
Cerberus
19
8 / 3 / 30
13,073
1,453
23,545
20,058
21,680
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 2 / 18
10,415
1,157
7,949
9,517
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Yugiri
Gilgamesh
18
18 / 6 / 17
12,763
1,418
32,946
15,102
10,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Zymes1
Kukulkan
17
5 / 1 / 17
10,716
1,191
14,282
6,409
2,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BustaDaGroupie
Morgan Le Fay
16
5 / 11 / 8
10,586
1,176
12,232
16,295
8,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
16
0 / 9 / 13
10,059
1,118
6,298
23,850
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 11 / 9
10,841
1,205
15,487
17,625
5,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 10 / 6
9,565
1,063
5,797
13,619
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
darkfictionlight
Erlang Shen
16
4 / 9 / 6
9,960
1,107
14,568
26,949
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
58
49
Kills
16
17
Deaths
50
105
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BustaDaGroupie
Morgan Le Fay
5
11
8
0.82
W
Ymir
Huasc
Ymir
12
5
23
4.7
L
Ganesha
0
9
13
0.72
W
Cerberus
OathToRat
Cerberus
8
3
30
7.67
L
5
11
9
0.86
L
2
10
6
0.5
W
6
2
18
7.5
W
Gilgamesh
Yugiri
Gilgamesh
18
6
17
4.42
W
Kukulkan
Zymes1
Kukulkan
5
1
17
13.5
L
Erlang Shen
darkfictionlight
Erlang Shen
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,337
Damage
54,382
66,208
Taken
98,338
57,603
Mitigated
47,582
12,389
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BustaDaGroupie
Morgan Le Fay
12,232
2,888
0
631
16,295
8,016
0
10,578
5,632
17,393
0
W
Ymir
Huasc
Ymir
12,615
2,544
0
557
15,122
14,546
0
5,293
9,829
16,986
0
L
Ganesha
6,298
180
0
735
23,850
16,281
0
13,322
9,777
13,536
0
W
Cerberus
OathToRat
Cerberus
23,545
3,059
2,881
4,531
20,058
21,680
0
7,460
12,598
34,495
0
L
15,487
4,048
0
0
17,625
5,724
0
9,753
7,766
0
23,646
L
5,797
647
511
336
13,619
4,919
0
4,561
8,904
29,947
0
W
7,949
3,903
0
1,575
9,517
7,920
0
3,879
5,638
0
30,113
W
Gilgamesh
Yugiri
Gilgamesh
32,946
14,727
0
453
15,102
10,749
0
4,511
10,591
0
42,045
W
Kukulkan
Zymes1
Kukulkan
14,282
1,005
0
2,392
6,409
2,708
0
3,184
3,225
35,926
0
L
Erlang Shen
darkfictionlight
Erlang Shen
14,568
8,116
0
2,106
26,949
12,642
0
10,859
15,448
0
24,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,171
Gold Earned
51,011
180
Minions Killed
109
3
Camps Cleared
3
800,723
Distance Traveled
785,128
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,586
1,176
12
1
0
133,203
0
W
Ymir
12,204
1,356
9
1
0
137,332
0
L
Ganesha
10,059
1,118
3
0
0
164,310
0
W
Cerberus
13,073
1,453
50
6
0
175,917
0
L
Thor
10,841
1,205
20
2
1
157,261
0
L
Ra
9,565
1,063
52
6
1
141,040
0
W
Set
10,415
1,157
49
5
0
168,173
0
W
Gilgamesh
12,763
1,418
21
2
3
147,307
1
W
Kukulkan
10,716
1,191
51
6
0
171,994
0
L
Erlang Shen
9,960
1,107
22
2
1
189,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role