Player Matchup

Cthulhu
Cthulhu
Platinum III
Ale Schiara
Cthulhu
Platinum III
Level 154
God Stats
22W - 23L
1,583 SR
Queue Stats
178W - 169L
2,052 MMR
Party 1
Hades
Hades
Diamond V
Alonxus
Hades
Diamond V
Level 158
God Stats
14W - 8L
1,703 SR
Queue Stats
248W - 240L
1,976 MMR
Solo
Arachne
Arachne
Platinum I
Clyde8490
Arachne
Platinum I
Level 154
God Stats
10W - 9L
1,661 SR
Queue Stats
296W - 299L
1,970 MMR
Solo
Tiamat
Tiamat
Platinum I
DarkLOST6089
Tiamat
Platinum I
Level 160
God Stats
5W - 6L
1,624 SR
Queue Stats
155W - 145L
2,032 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
iLLVisionsIG
Danzaburou
Platinum IV
Level 39
God Stats
1W - 3L
1,398 SR
Queue Stats
103W - 108L
2,042 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,594 SR
2,014 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,628 SR
1,907 MMR
Discordia
Discordia
Diamond V
 
Discordia
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
FrankizLLe
Fenrir
Platinum I
Level 157
God Stats
11W - 5L
1,772 SR
Queue Stats
472W - 459L
1,910 MMR
Solo
Loki
Loki
Platinum III
TheAvenger73
Loki
Platinum III
Level 156
God Stats
1W - 1L
1,640 SR
Queue Stats
149W - 137L
1,941 MMR
Solo
Geb
Geb
Platinum I
YasumiTsunami
Geb
Platinum I
Level 69
God Stats
17W - 13L
1,530 SR
Queue Stats
96W - 77L
2,078 MMR
Solo
Skadi
Skadi
Diamond IV
diego_ale_2000
Skadi
Diamond IV
Level 149
God Stats
17W - 10L
1,698 SR
Queue Stats
124W - 103L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ale Schiara
Cthulhu
15
1 / 3 / 2
10,057
437
8,331
18,811
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Alonxus
Hades
17
2 / 7 / 0
11,116
483
15,896
24,622
24,489
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Clyde8490
Arachne
17
3 / 6 / 1
10,663
464
5,423
18,108
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
18
1 / 5 / 3
11,398
496
11,798
20,926
13,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iLLVisionsIG
Danzaburou
17
0 / 9 / 0
10,817
470
4,847
19,725
7,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayAthenaGilgameshPersephoneSet

VS

Bans
TsukuyomiSun WukongCu ChulainnHun BatzHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 1 / 9
13,607
592
16,915
8,483
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
FrankizLLe
Fenrir
20
3 / 4 / 11
12,746
554
18,026
22,821
19,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 2 / 7
14,279
621
17,964
17,183
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 0 / 19
12,165
529
6,043
14,191
19,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 1 / 9
15,090
656
20,850
12,166
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
7
Kills
30
30
Deaths
8
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
1
9
12.5
L
Cthulhu
Ale Schiara
Cthulhu
1
3
2
0.67
L
Hades
Alonxus
Hades
2
7
0
0.29
L
Arachne
Clyde8490
Arachne
3
6
1
0.58
L
Tiamat
1
5
3
0.5
W
Fenrir
FrankizLLe
Fenrir
3
4
11
2.13
W
14
2
7
8.75
W
0
0
19
9.5
W
5
1
9
9.5
L
Danzaburou
iLLVisionsIG
Danzaburou
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
79,798
102,192
Taken
74,844
77,788
Mitigated
55,574
24,327
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,915
1,472
318
3,192
8,483
4,227
1,350
5,011
3,472
103,729
0
L
Cthulhu
Ale Schiara
Cthulhu
8,331
126
581
2,392
18,811
22,359
0
6,804
10,600
36,937
0
L
Hades
Alonxus
Hades
15,896
2,352
163
6,108
24,622
24,489
365
6,420
16,874
82,227
0
L
Arachne
Clyde8490
Arachne
5,423
3,989
0
5,332
18,108
9,995
93
3,536
14,322
0
84,383
L
Tiamat
11,798
857
303
5,874
20,926
13,873
0
7,181
13,273
83,462
0
W
Fenrir
FrankizLLe
Fenrir
18,026
4,527
0
9,145
22,821
19,012
1,151
12,859
9,358
15,299
68,605
W
17,964
5,769
0
1,394
17,183
8,099
2,328
8,049
9,134
0
114,839
W
6,043
518
0
1,063
14,191
19,035
599
7,244
6,947
19,012
0
W
20,850
10,518
0
3,712
12,166
5,201
7,371
2,862
9,304
0
151,411
L
Danzaburou
iLLVisionsIG
Danzaburou
4,847
2,200
0
3,574
19,725
7,072
0
432
19,239
0
82,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,051
Gold Earned
67,887
687
Minions Killed
745
0
Camps Cleared
0
2,024,100
Distance Traveled
2,281,854
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,607
592
208
9
0
446,754
4
L
Cthulhu
10,057
437
58
3
0
442,387
10
L
Hades
11,116
483
179
8
0
350,421
5
L
Arachne
10,663
464
126
5
0
492,037
6
L
Tiamat
11,398
496
163
7
0
408,052
5
W
Fenrir
12,746
554
131
6
0
447,685
3
W
Loki
14,279
621
171
7
0
484,556
3
W
Geb
12,165
529
22
1
0
474,683
3
W
Skadi
15,090
656
213
9
0
428,176
3
L
Danzaburou
10,817
470
161
7
0
331,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role