Player Matchup

Izanami
Izanami
AUT1ger27
Izanami
Level 17
God Stats
9W - 5L
1,631 SR
Queue Stats
23W - 26L
1,328 Elo+
Solo
Guan Yu
Guan Yu
DurtyErnie024
Guan Yu
Level 28
God Stats
22W - 33L
1,523 SR
Queue Stats
61W - 89L
1,392 Elo+
Solo
Sol
Sol
Stickynick6
Sol
Level 27
God Stats
2W - 3L
1,114 SR
Queue Stats
86W - 143L
1,380 Elo+
Solo
Ratatoskr
Ratatoskr
TanklessCanoe73
Ratatoskr
Level 29
God Stats
6W - 5L
1,476 SR
Queue Stats
163W - 165L
1,423 Elo+
Solo
Kukulkan
Kukulkan
bielhatake123
Kukulkan
Level 3
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 2L
1,167 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,338 Elo+

VS

Team Averages
Level 18
1,506 SR
1,382 Elo+
Set
Set
AKU_Astro
Set
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Da Ji
Da Ji
Twisty1848
Da Ji
Level 18
God Stats
0W - 2L
1,365 SR
Queue Stats
81W - 68L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WHAxDragons
Morgan Le Fay
Level 19
God Stats
5W - 7L
1,521 SR
Queue Stats
9W - 13L
1,467 Elo+
Solo
Ymir
Ymir
idreamofcheez
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,412 Elo+
Solo
Danzaburou
Danzaburou
jstkc457
Danzaburou
Level 30
God Stats
0W - 2L
1,857 SR
Queue Stats
90W - 92L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUT1ger27
Izanami
16
5 / 2 / 1
10,871
572
5,708
9,882
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
13
1 / 0 / 3
8,131
428
6,060
12,192
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 5
9,452
497
12,108
10,980
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
TanklessCanoe73
Ratatoskr
14
8 / 5 / 3
9,375
493
11,667
12,730
4,123
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
bielhatake123
Kukulkan
15
6 / 7 / 3
9,854
519
6,437
10,022
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,809
358
1,954
8,420
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
10
5 / 9 / 1
7,768
409
7,750
14,593
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WHAxDragons
Morgan Le Fay
13
3 / 3 / 4
8,189
431
10,389
10,746
6,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 3
9,556
503
5,222
14,675
12,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jstkc457
Danzaburou
16
6 / 1 / 2
10,132
533
12,857
12,517
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
23
Kills
16
16
Deaths
24
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Izanami
AUT1ger27
Izanami
5
2
1
2.75
W
Guan Yu
1
0
3
2.5
W
3
2
5
2.75
W
Ratatoskr
TanklessCanoe73
Ratatoskr
8
5
3
1.9
L
Da Ji
5
9
1
0.61
L
Morgan Le Fay
WHAxDragons
Morgan Le Fay
3
3
4
1.67
W
Kukulkan
bielhatake123
Kukulkan
6
7
3
1.07
L
2
3
3
1.17
L
Danzaburou
jstkc457
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,980
Damage
38,172
55,806
Taken
60,951
25,888
Mitigated
30,436
14,824
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,954
406
0
0
8,420
2,577
1,280
2,454
5,827
0
18,592
W
Izanami
AUT1ger27
Izanami
5,708
3,818
111
2,073
9,882
3,027
3,584
1,468
8,333
0
62,314
W
Guan Yu
6,060
407
675
5,740
12,192
11,533
112
3,558
8,295
583
30,795
W
12,108
2,368
0
4,225
10,980
3,466
3,631
3,421
7,436
48,314
0
W
Ratatoskr
TanklessCanoe73
Ratatoskr
11,667
2,635
0
1,456
12,730
4,123
0
2,613
9,993
0
52,282
L
Da Ji
7,750
2,206
0
1,460
14,593
4,382
0
5,064
9,228
0
23,421
L
Morgan Le Fay
WHAxDragons
Morgan Le Fay
10,389
846
28
1,822
10,746
6,499
486
3,753
6,587
30,091
0
W
Kukulkan
bielhatake123
Kukulkan
6,437
1,313
0
544
10,022
3,739
379
3,556
6,138
41,241
0
L
5,222
763
0
0
14,675
12,685
426
5,163
8,937
31,752
0
L
Danzaburou
jstkc457
Danzaburou
12,857
3,300
0
2,578
12,517
4,293
254
1,520
10,633
0
70,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
42,454
445
Minions Killed
284
0
Camps Cleared
0
1,697,288
Distance Traveled
1,517,315
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,809
358
30
2
0
224,075
0
W
Izanami
10,871
572
133
7
0
288,071
2
W
Guan Yu
8,131
428
53
3
0
389,161
3
W
Sol
9,452
497
91
5
0
296,075
1
W
Ratatoskr
9,375
493
79
4
0
389,241
2
L
Da Ji
7,768
409
33
2
0
290,860
1
L
Morgan Le Fay
8,189
431
40
2
0
328,439
0
W
Kukulkan
9,854
519
89
5
0
334,740
1
L
Ymir
9,556
503
55
3
0
310,129
1
L
Danzaburou
10,132
533
126
7
0
363,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role