Player Matchup

Loki
Loki
AlwaysPush69
Loki
Level 24
God Stats
7W - 2L
1,921 SR
Queue Stats
49W - 31L
1,713 Elo+
Solo
Arachne
Arachne
ArachneMain1455
Arachne
Level 29
God Stats
26W - 9L
1,744 SR
Queue Stats
190W - 99L
1,634 Elo+
Solo
Ares
Ares
BluntBluntFruit
Ares
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 69L
1,918 Elo+
Solo
Thoth
Thoth
DonoldSamsen
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,606 Elo+
Solo
Osiris
Osiris
JKIDD2317
Osiris
Level 26
God Stats
3W - 2L
1,854 SR
Queue Stats
126W - 88L
1,714 Elo+
Solo
Team Averages
Level 22
1,704 SR
1,717 Elo+

VS

Team Averages
Level 25
1,676 SR
1,713 Elo+
Guan Yu
Guan Yu
LipZoner
Guan Yu
Level 9
God Stats
2W - 1L
1,921 SR
Queue Stats
44W - 54L
1,754 Elo+
Solo
Apollo
Apollo
Mikey809
Apollo
Level 17
God Stats
4W - 4L
1,485 SR
Queue Stats
221W - 143L
1,677 Elo+
Party 1
Thor
Thor
SS919
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 58L
1,916 Elo+
Party 1
Hades
Hades
jbeezy011
Hades
Level 88
God Stats
18W - 8L
1,974 SR
Queue Stats
116W - 63L
1,719 Elo+
Party 1
Ymir
Ymir
qREMZYp
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,438
444
2,635
5,579
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
21 / 3 / 1
12,456
656
27,291
17,582
10,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 1 / 6
10,482
552
11,061
11,374
12,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
1 / 5 / 8
9,260
487
8,392
8,680
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
JKIDD2317
Osiris
16
3 / 2 / 6
9,597
505
11,712
13,891
9,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LipZoner
Guan Yu
15
1 / 6 / 1
9,116
480
6,036
18,463
14,077
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Mikey809
Apollo
15
1 / 6 / 4
8,990
473
4,710
12,400
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
SS919
Thor
15
4 / 6 / 1
9,678
509
4,684
16,378
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
jbeezy011
Hades
15
6 / 6 / 3
9,390
494
14,728
17,392
9,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
qREMZYp
Ymir
12
0 / 6 / 1
8,560
451
3,555
14,215
11,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
30
Kills
12
12
Deaths
30
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
21
3
1
7.17
W
3
1
6
6
W
1
5
8
1
W
Osiris
JKIDD2317
Osiris
3
2
6
3
L
Guan Yu
LipZoner
Guan Yu
1
6
1
0.25
L
Apollo
Mikey809
Apollo
1
6
4
0.5
L
Thor
SS919
Thor
4
6
1
0.75
L
Hades
jbeezy011
Hades
6
6
3
1.25
L
Ymir
qREMZYp
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,091
Damage
33,713
57,106
Taken
78,848
37,543
Mitigated
46,692
16,416
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,635
711
0
614
5,579
1,769
0
2,110
3,469
0
34,317
W
27,291
17,838
0
9,257
17,582
10,203
110
5,969
11,613
0
100,479
W
11,061
288
0
500
11,374
12,826
1,693
117
11,257
75,680
0
W
8,392
302
0
1,194
8,680
2,815
1,380
4,887
3,793
60,201
0
W
Osiris
JKIDD2317
Osiris
11,712
2,325
0
4,851
13,891
9,930
314
5,200
8,691
10,020
51,952
L
Guan Yu
LipZoner
Guan Yu
6,036
387
205
3,748
18,463
14,077
34
11,235
7,228
0
56,476
L
Apollo
Mikey809
Apollo
4,710
2,175
0
2,075
12,400
5,644
968
868
11,532
0
64,775
L
Thor
SS919
Thor
4,684
1,667
0
4,042
16,378
6,369
0
2,548
13,830
0
53,787
L
Hades
jbeezy011
Hades
14,728
646
370
6,778
17,392
9,421
118
4,898
12,494
50,162
0
L
Ymir
qREMZYp
Ymir
3,555
1,005
0
0
14,215
11,181
0
2,251
11,964
22,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
45,734
508
Minions Killed
462
0
Camps Cleared
0
1,794,730
Distance Traveled
1,669,771
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,438
444
56
3
0
263,979
1
W
Arachne
12,456
656
139
7
0
438,300
1
W
Ares
10,482
552
133
7
0
348,392
2
W
Thoth
9,260
487
72
4
0
379,464
0
W
Osiris
9,597
505
108
6
0
364,595
4
L
Guan Yu
9,116
480
110
6
0
357,107
4
L
Apollo
8,990
473
117
6
0
302,307
3
L
Thor
9,678
509
108
6
0
347,893
1
L
Hades
9,390
494
94
5
0
326,967
8
L
Ymir
8,560
451
33
2
0
335,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role