Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
HoundOfRuss
Merlin
Level 94
God Stats
21W - 28L
1,388 SR
Queue Stats
144W - 155L
1,517 Elo+
Party 2
Hachiman
Hachiman
takahashiRX7
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,413 Elo+
Solo
Team Averages
Level 56
1,463 SR
1,477 Elo+

VS

Team Averages
Level 73
1,501 SR
1,558 Elo+
Cerberus
Cerberus
JoJoRT
Cerberus
Level 13
God Stats
13W - 14L
1,503 SR
Queue Stats
85W - 58L
1,514 Elo+
Solo
Hera
Hera
RamboRanger
Hera
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 160L
1,561 Elo+
Party 1
Chernobog
Chernobog
ShadyAlligator
Chernobog
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 145L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 2
7,491
576
4,632
8,477
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
1 / 2 / 1
7,742
596
9,304
4,439
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
takahashiRX7
Hachiman
11
1 / 8 / 1
7,889
607
3,785
9,738
3,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoJoRT
Cerberus
12
2 / 0 / 8
9,177
706
4,496
11,612
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 2 / 5
9,150
704
8,220
5,226
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ShadyAlligator
Chernobog
14
6 / 1 / 5
9,719
748
5,982
8,582
3,400
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
2
0.67
L
Merlin
1
2
1
0.75
W
Cerberus
JoJoRT
Cerberus
2
0
8
6
W
5
2
5
3.75
W
Chernobog
ShadyAlligator
Chernobog
6
1
5
8.5
L
Hachiman
takahashiRX7
Hachiman
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
18,698
22,654
Taken
25,420
7,964
Mitigated
14,235
2,204
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,632
1,909
0
956
8,477
3,392
0
4,812
3,665
0
17,029
L
Merlin
9,304
289
0
18
4,439
1,488
0
2,810
1,629
37,401
0
W
Cerberus
JoJoRT
Cerberus
4,496
0
0
2,180
11,612
9,393
86
3,767
7,243
13,164
0
W
8,220
2,064
0
784
5,226
1,442
643
1,911
3,027
35,644
0
W
Chernobog
ShadyAlligator
Chernobog
5,982
3,836
0
1,897
8,582
3,400
1,766
2,326
5,846
0
37,012
L
Hachiman
takahashiRX7
Hachiman
3,785
2,559
0
1,230
9,738
3,084
0
5,094
4,644
0
16,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,122
Gold Earned
28,046
129
Minions Killed
157
0
Camps Cleared
0
678,045
Distance Traveled
759,124
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,491
576
23
2
0
266,049
2
L
Merlin
7,742
596
71
5
0
219,200
4
W
Cerberus
9,177
706
23
2
0
273,669
0
W
Hera
9,150
704
56
4
0
228,807
5
W
Chernobog
9,719
748
78
6
0
256,648
2
L
Hachiman
7,889
607
35
3
0
192,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role