Player Matchup

Izanami
Izanami
Arkan_FideSix
Izanami
Level 9
God Stats
6W - 7L
1,485 SR
Queue Stats
21W - 25L
961 Elo+
Party 1
Cthulhu
Cthulhu
NevermoreVee
Cthulhu
Level 22
God Stats
20W - 22L
1,537 SR
Queue Stats
104W - 109L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotNicknamee
Tsukuyomi
Level 29
God Stats
16W - 10L
1,345 SR
Queue Stats
119W - 124L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Searlaith
Nu Wa
Level 9
God Stats
2W - 1L
1,146 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Ares
Ares
Yjingan
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,327 Elo+

VS

Team Averages
Level 19
1,400 SR
1,381 Elo+
Bacchus
Bacchus
DSKiller300
Bacchus
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,518 Elo+
Solo
Eset
Eset
Heartlesswater
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,477 Elo+
Solo
Loki
Loki
PhantomRosey
Loki
Level 22
God Stats
2W - 7L
1,488 SR
Queue Stats
270W - 310L
1,374 Elo+
Solo
Ymir
Ymir
jdcook3
Ymir
Level 24
God Stats
1W - 5L
1,135 SR
Queue Stats
3W - 9L
1,182 Elo+
Solo
Kukulkan
Kukulkan
sprtanos9
Kukulkan
Level 12
God Stats
7W - 12L
1,379 SR
Queue Stats
128W - 162L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 3 / 4
10,344
470
3,873
7,499
2,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
NevermoreVee
Cthulhu
17
4 / 1 / 4
10,578
481
6,785
14,349
13,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
NotNicknamee
Tsukuyomi
20
14 / 3 / 3
13,537
615
18,933
14,396
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Searlaith
Nu Wa
18
4 / 2 / 9
11,651
530
10,469
6,659
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Yjingan
Ares
14
0 / 7 / 4
10,412
473
2,681
15,177
13,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DSKiller300
Bacchus
15
0 / 7 / 4
8,445
384
6,232
14,119
12,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 6 / 4
9,820
446
8,071
12,113
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 7 / 1
10,333
470
5,673
15,818
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
jdcook3
Ymir
17
6 / 2 / 7
12,173
553
8,946
13,504
12,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
sprtanos9
Kukulkan
10
1 / 5 / 1
7,429
338
1,079
5,495
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
25
Kills
16
16
Deaths
27
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
3
4
1.67
L
Bacchus
DSKiller300
Bacchus
0
7
4
0.29
L
5
6
4
1.17
W
Cthulhu
NevermoreVee
Cthulhu
4
1
4
6
W
Tsukuyomi
NotNicknamee
Tsukuyomi
14
3
3
5.17
L
4
7
1
0.64
W
Nu Wa
Searlaith
Nu Wa
4
2
9
4.25
W
Ares
Yjingan
Ares
0
7
4
0.29
L
Ymir
jdcook3
Ymir
6
2
7
4.75
L
Kukulkan
sprtanos9
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
30,001
58,080
Taken
61,049
39,015
Mitigated
35,210
10,613
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,873
2,203
0
180
7,499
2,769
4,574
3,821
3,678
0
63,345
L
Bacchus
DSKiller300
Bacchus
6,232
1,079
0
250
14,119
12,184
0
5,595
8,360
26,773
0
L
8,071
1,262
275
1,215
12,113
5,002
1,455
2,407
9,584
51,891
0
W
Cthulhu
NevermoreVee
Cthulhu
6,785
719
208
1,284
14,349
13,758
321
5,812
8,537
32,168
0
W
Tsukuyomi
NotNicknamee
Tsukuyomi
18,933
4,634
0
6,574
14,396
6,428
0
4,267
10,129
210
123,591
L
5,673
2,437
0
4,280
15,818
4,660
915
3,845
11,761
0
60,824
W
Nu Wa
Searlaith
Nu Wa
10,469
3,159
120
2,236
6,659
2,265
1,764
2,209
4,450
68,776
0
W
Ares
Yjingan
Ares
2,681
123
0
11
15,177
13,795
428
10,013
5,164
18,578
0
L
Ymir
jdcook3
Ymir
8,946
1,715
0
1,500
13,504
12,242
384
4,970
8,375
33,144
0
L
Kukulkan
sprtanos9
Kukulkan
1,079
150
0
0
5,495
1,122
0
2,542
2,824
19,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
48,200
499
Minions Killed
312
0
Camps Cleared
0
2,001,790
Distance Traveled
1,694,681
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,344
470
118
5
0
411,971
0
L
Bacchus
8,445
384
39
2
0
358,392
1
L
Eset
9,820
446
82
4
0
362,350
3
W
Cthulhu
10,578
481
69
3
0
401,796
0
W
Tsukuyomi
13,537
615
164
7
0
475,938
3
L
Loki
10,333
470
117
5
0
422,321
0
W
Nu Wa
11,651
530
128
6
0
349,865
3
W
Ares
10,412
473
20
1
0
362,220
1
L
Ymir
12,173
553
35
2
0
362,784
6
L
Kukulkan
7,429
338
39
2
0
188,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role