Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
B34STYvietSOUL
Cthulhu
Level 93
God Stats
0W - 3L
1,327 SR
Queue Stats
70W - 66L
1,549 Elo+
Party 3
Artemis
Artemis
Batman1303
Artemis
Level 112
God Stats
4W - 2L
1,721 SR
Queue Stats
28W - 13L
1,721 Elo+
Party 1
Set
Set
LuckyGamer4578
Set
Level 112
God Stats
5W - 7L
1,374 SR
Queue Stats
264W - 272L
1,534 Elo+
Solo
Poseidon
Poseidon
SaltyPhyslc
Poseidon
Level 127
God Stats
1W - 3L
1,327 SR
Queue Stats
267W - 256L
1,591 Elo+
Party 3
Team Averages
Level 114
1,450 SR
1,579 Elo+

VS

Team Averages
Level 112
1,571 SR
1,537 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BurliestJm yeah
Sol
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
470W - 425L
1,560 Elo+
Party 4
Izanami
Izanami
Melonx01
Izanami
Level 109
God Stats
33W - 21L
1,647 SR
Queue Stats
221W - 211L
1,566 Elo+
Party 2
Thanatos
Thanatos
TotesNtAGurl689
Thanatos
Level 103
God Stats
11W - 5L
1,597 SR
Queue Stats
280W - 267L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
blackmagic7000
Gilgamesh
Level 128
God Stats
25W - 16L
1,610 SR
Queue Stats
595W - 542L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 0 / 0
8,682
543
8,559
11,410
7,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
7,832
490
4,012
8,026
5,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Batman1303
Artemis
12
1 / 4 / 0
7,390
462
8,822
9,647
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
7,176
449
3,048
11,023
5,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
SaltyPhyslc
Poseidon
12
1 / 4 / 2
7,497
469
2,216
8,239
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 5
9,157
572
7,474
11,991
8,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 0 / 1
8,663
541
6,878
7,387
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Melonx01
Izanami
15
3 / 2 / 3
9,133
571
6,470
7,175
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
14
4 / 1 / 1
8,142
509
2,517
7,777
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
blackmagic7000
Gilgamesh
12
0 / 2 / 0
7,208
451
3,763
10,819
7,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
0
2
W
Ymir
 
Ymir
4
0
5
6.5
L
0
0
0
0
L
Artemis
Batman1303
Artemis
1
4
0
0.25
W
1
0
1
1.5
L
1
4
2
0.5
W
Izanami
Melonx01
Izanami
3
2
3
2.25
L
Poseidon
SaltyPhyslc
Poseidon
1
4
2
0.5
W
Thanatos
4
1
1
4.5
W
Gilgamesh
blackmagic7000
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
27,102
48,345
Taken
45,149
23,092
Mitigated
23,179
12,602
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,559
3,769
0
4,971
11,410
7,456
142
2,475
8,935
0
58,399
W
Ymir
 
Ymir
7,474
1,863
246
4,049
11,991
8,555
33
1,083
10,792
33,172
0
L
4,012
174
0
2,130
8,026
5,677
0
5,604
2,422
34,495
0
L
Artemis
Batman1303
Artemis
8,822
5,271
0
2,591
9,647
2,700
0
2,530
7,117
0
55,590
W
6,878
1,176
0
4,267
7,387
2,314
0
4,621
2,678
61,898
0
L
3,048
1,100
0
1,068
11,023
5,457
0
3,574
7,449
0
31,204
W
Izanami
Melonx01
Izanami
6,470
2,966
0
679
7,175
2,270
2,733
0
7,175
0
68,956
L
Poseidon
SaltyPhyslc
Poseidon
2,216
446
0
1,842
8,239
1,802
0
1,343
6,896
47,708
0
W
Thanatos
2,517
287
0
9,072
7,777
2,837
0
135
7,602
0
41,835
W
Gilgamesh
blackmagic7000
Gilgamesh
3,763
707
0
3,066
10,819
7,203
0
145
10,674
5,382
33,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
42,303
425
Minions Killed
479
0
Camps Cleared
0
1,482,463
Distance Traveled
1,463,928
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,682
543
122
8
0
338,735
0
W
Ymir
9,157
572
44
3
0
309,885
4
L
Cthulhu
7,832
490
59
4
0
295,039
0
L
Artemis
7,390
462
103
6
0
256,523
4
W
Sol
8,663
541
125
8
0
292,145
1
L
Set
7,176
449
61
4
0
301,529
2
W
Izanami
9,133
571
134
8
0
280,491
4
L
Poseidon
7,497
469
80
5
0
290,637
1
W
Thanatos
8,142
509
88
6
0
329,972
3
W
Gilgamesh
7,208
451
88
6
0
251,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role