Player Matchup

Horus
Horus
IBloodBeastI
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 82L
1,319 Elo+
Party 3
Bakasura
Bakasura
Mad_Scythe_
Bakasura
Level 58
God Stats
0W - 2L
1,495 SR
Queue Stats
7W - 22L
1,208 Elo+
Party 1
Ullr
Ullr
O__Amer__O
Ullr
Level 29
God Stats
2W - 2L
1,155 SR
Queue Stats
214W - 228L
1,353 Elo+
Party 1
Cerberus
Cerberus
Three6_bandz
Cerberus
Level 28
God Stats
1W - 3L
1,499 SR
Queue Stats
70W - 79L
1,310 Elo+
Party 3
Hades
Hades
mhmd_tu
Hades
Level 36
God Stats
24W - 34L
1,387 SR
Queue Stats
135W - 197L
1,284 Elo+
Party 1
Team Averages
Level 38
1,407 SR
1,295 Elo+

VS

Team Averages
Level 40
1,461 SR
1,355 Elo+
Hun Batz
Hun Batz
CHAVEZIT0
Hun Batz
Level 41
God Stats
45W - 60L
1,429 SR
Queue Stats
117W - 164L
1,274 Elo+
Solo
Kukulkan
Kukulkan
DeadPool18869
Kukulkan
Level 49
God Stats
93W - 110L
1,449 SR
Queue Stats
141W - 173L
1,382 Elo+
Party 2
Hachiman
Hachiman
Super_Nova750
Hachiman
Level 62
God Stats
10W - 12L
1,483 SR
Queue Stats
203W - 218L
1,409 Elo+
Party 2
Vamana
Vamana
marcos512atx
Vamana
Level 18
God Stats
27W - 21L
1,525 SR
Queue Stats
40W - 45L
1,359 Elo+
Party 2
Cerberus
Cerberus
smoke_Bomb444
Cerberus
Level 29
God Stats
49W - 68L
1,419 SR
Queue Stats
84W - 119L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
11,022
408
8,465
30,744
27,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Mad_Scythe_
Bakasura
20
16 / 5 / 4
15,651
580
26,043
29,139
20,332
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 10 / 2
13,472
499
11,653
23,641
10,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Three6_bandz
Cerberus
16
2 / 10 / 5
13,040
483
11,145
27,287
29,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
mhmd_tu
Hades
19
6 / 4 / 3
13,008
482
23,798
27,648
15,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHAVEZIT0
Hun Batz
17
3 / 9 / 4
12,234
453
7,809
26,313
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DeadPool18869
Kukulkan
20
2 / 6 / 8
14,089
522
21,958
14,653
6,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Super_Nova750
Hachiman
20
19 / 4 / 8
17,611
652
38,832
26,159
9,234
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
6 / 6 / 4
15,239
564
19,990
24,668
26,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
smoke_Bomb444
Cerberus
20
7 / 4 / 18
15,440
572
16,104
32,879
23,101
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
28
Kills
37
37
Deaths
29
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CHAVEZIT0
Hun Batz
3
9
4
0.56
W
Kukulkan
DeadPool18869
Kukulkan
2
6
8
1
L
1
8
7
0.56
L
Bakasura
Mad_Scythe_
Bakasura
16
5
4
3.6
L
3
10
2
0.4
W
Hachiman
Super_Nova750
Hachiman
19
4
8
5.75
L
Cerberus
Three6_bandz
Cerberus
2
10
5
0.45
W
Vamana
6
6
4
1.33
L
Hades
mhmd_tu
Hades
6
4
3
1.88
W
Cerberus
smoke_Bomb444
Cerberus
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,104
Damage
104,693
138,459
Taken
124,672
103,217
Mitigated
73,503
33,831
Healing
42,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CHAVEZIT0
Hun Batz
7,809
1,530
0
5,896
26,313
8,871
810
8,915
16,947
0
74,907
W
Kukulkan
DeadPool18869
Kukulkan
21,958
2,163
1,042
1,635
14,653
6,174
4,467
3,404
10,853
118,248
0
L
8,465
3,692
1,588
4,089
30,744
27,509
0
13,321
17,423
628
35,130
L
Bakasura
Mad_Scythe_
Bakasura
26,043
15,002
0
9,388
29,139
20,332
2,367
3,420
25,719
0
125,059
L
11,653
8,311
0
4,038
23,641
10,233
3,632
2,498
21,143
0
97,777
W
Hachiman
Super_Nova750
Hachiman
38,832
25,080
0
12,104
26,159
9,234
4,981
6,325
19,204
0
148,614
L
Cerberus
Three6_bandz
Cerberus
11,145
2,382
0
3,390
27,287
29,668
0
10,161
17,126
36,581
0
W
Vamana
19,990
9,116
1,163
10,498
24,668
26,123
2,648
6,759
16,905
0
109,100
L
Hades
mhmd_tu
Hades
23,798
1,010
1,062
10,276
27,648
15,475
102
8,727
18,921
78,086
0
W
Cerberus
smoke_Bomb444
Cerberus
16,104
1,890
550
9,501
32,879
23,101
963
13,954
18,064
64,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,193
Gold Earned
74,613
564
Minions Killed
733
0
Camps Cleared
0
2,226,949
Distance Traveled
2,445,555
0
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,234
453
114
4
0
491,050
4
W
Kukulkan
14,089
522
167
6
0
436,106
4
L
Horus
11,022
408
49
2
0
433,822
0
L
Bakasura
15,651
580
163
6
0
567,975
0
L
Ullr
13,472
499
153
6
0
377,368
0
W
Hachiman
17,611
652
160
6
0
465,070
7
L
Cerberus
13,040
483
66
2
0
401,572
0
W
Vamana
15,239
564
165
6
0
514,581
4
L
Hades
13,008
482
133
5
0
446,212
0
W
Cerberus
15,440
572
127
5
0
538,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role