Player Matchup

Sylvanus
Sylvanus
BitsOfNyan
Sylvanus
Level 18
God Stats
18W - 9L
1,810 SR
Queue Stats
23W - 22L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
CatchingJam6664
Danzaburou
Level 26
God Stats
14W - 12L
1,614 SR
Queue Stats
53W - 44L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
HisokaMorow28
Gilgamesh
Level 14
God Stats
8W - 6L
1,767 SR
Queue Stats
112W - 96L
1,484 Elo+
Party 2
Pele
Pele
NinjabotFVNG
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,527 Elo+
Solo
Tiamat
Tiamat
Reyney
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,355 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,479 Elo+

VS

Team Averages
Level 22
1,608 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ProfessorCoom
Zhong Kui
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 144L
1,626 Elo+
Solo
Izanami
Izanami
SoterGamer
Izanami
Level 29
God Stats
8W - 2L
1,829 SR
Queue Stats
76W - 73L
1,389 Elo+
Party 1
Fenrir
Fenrir
littleguy63
Fenrir
Level 29
God Stats
7W - 5L
1,711 SR
Queue Stats
142W - 140L
1,457 Elo+
Solo
Yemoja
Yemoja
yoshigamer246
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BitsOfNyan
Sylvanus
8
0 / 1 / 2
5,090
509
943
3,976
1,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
CatchingJam6664
Danzaburou
9
5 / 4 / 1
5,951
595
6,019
6,155
1,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
HisokaMorow28
Gilgamesh
5
0 / 3 / 0
4,085
409
1,298
3,733
1,756
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 3
5,296
530
2,142
6,075
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Reyney
Tiamat
9
1 / 3 / 0
5,123
512
1,236
5,760
1,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 1 / 0
3,660
366
26
687
225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
ProfessorCoom
Zhong Kui
12
5 / 0 / 0
7,073
707
6,040
4,769
3,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SoterGamer
Izanami
9
3 / 3 / 0
5,781
578
5,186
6,421
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
10
4 / 0 / 0
6,204
620
2,451
4,519
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 2
5,275
528
1,544
5,578
3,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
12
12
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
0
0
L
Sylvanus
BitsOfNyan
Sylvanus
0
1
2
1
L
Danzaburou
CatchingJam6664
Danzaburou
5
4
1
1.38
L
Gilgamesh
HisokaMorow28
Gilgamesh
0
3
0
0
L
1
1
3
2.5
W
Zhong Kui
ProfessorCoom
Zhong Kui
5
0
0
5
L
Tiamat
Reyney
Tiamat
1
3
0
0.33
W
Izanami
SoterGamer
Izanami
3
3
0
1
W
Fenrir
4
0
0
4
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,638
Damage
15,247
25,699
Taken
21,974
8,722
Mitigated
10,388
7,346
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26
26
0
4
687
225
0
561
126
0
26
L
Sylvanus
BitsOfNyan
Sylvanus
943
447
526
1,265
3,976
1,798
0
2,737
1,239
8,912
0
L
Danzaburou
CatchingJam6664
Danzaburou
6,019
3,006
0
645
6,155
1,776
184
828
5,327
0
24,764
L
Gilgamesh
HisokaMorow28
Gilgamesh
1,298
352
0
254
3,733
1,756
0
2,326
1,407
0
10,577
L
2,142
782
0
2,593
6,075
1,591
0
1,693
4,382
0
23,101
W
Zhong Kui
ProfessorCoom
Zhong Kui
6,040
868
0
3,479
4,769
3,562
0
743
4,026
41,233
0
L
Tiamat
Reyney
Tiamat
1,236
379
0
2,063
5,760
1,801
683
0
5,760
20,767
0
W
Izanami
SoterGamer
Izanami
5,186
3,253
0
1,636
6,421
1,476
569
262
6,159
0
33,801
W
Fenrir
2,451
295
0
2,710
4,519
1,583
0
675
3,844
0
28,562
W
1,544
390
458
42
5,578
3,542
293
193
5,385
8,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
27,993
176
Minions Killed
254
0
Camps Cleared
0
849,229
Distance Traveled
722,094
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,660
366
0
0
0
16,112
0
L
Sylvanus
5,090
509
25
3
0
173,154
1
L
Danzaburou
5,951
595
34
3
0
171,239
0
L
Gilgamesh
4,085
409
13
1
0
161,176
1
L
Pele
5,296
530
60
6
0
185,236
0
W
Zhong Kui
7,073
707
102
10
0
164,546
2
L
Tiamat
5,123
512
44
4
0
158,424
1
W
Izanami
5,781
578
70
7
0
160,206
2
W
Fenrir
6,204
620
72
7
0
195,088
0
W
Yemoja
5,275
528
10
1
0
186,142
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role