Player Matchup

Skadi
Skadi
JoChav3z
Skadi
Level 62
God Stats
4W - 3L
1,588 SR
Queue Stats
125W - 120L
1,432 Elo+
Party 2
Izanami
Izanami
MrPro9202
Izanami
Level 120
God Stats
1W - 2L
1,397 SR
Queue Stats
320W - 308L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
PupeFinger
Kuzenbo
Level 88
God Stats
2W - 2L
1,598 SR
Queue Stats
130W - 132L
1,397 Elo+
Solo
Tiamat
Tiamat
SOULLOST22
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 62L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Txc Winnie
Danzaburou
Level 118
God Stats
2W - 6L
1,225 SR
Queue Stats
352W - 373L
1,378 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,435 Elo+

VS

Team Averages
Level 87
1,549 SR
1,449 Elo+
Athena
Athena
BIGHOOT1E
Athena
Level 65
God Stats
14W - 6L
1,640 SR
Queue Stats
338W - 346L
1,446 Elo+
Party 1
Scylla
Scylla
QuackBlaster
Scylla
Level 138
God Stats
7W - 4L
1,531 SR
Queue Stats
125W - 134L
1,455 Elo+
Party 1
Hera
Hera
ReneeAllene
Hera
Level 87
God Stats
2W - 0L
1,678 SR
Queue Stats
46W - 60L
1,487 Elo+
Solo
Zeus
Zeus
Tducey22
Zeus
Level 119
God Stats
1W - 0L
1,390 SR
Queue Stats
185W - 181L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
WarMoose01
Gilgamesh
Level 28
God Stats
3W - 2L
1,507 SR
Queue Stats
92W - 96L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoChav3z
Skadi
17
1 / 8 / 7
10,354
647
10,420
16,685
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MrPro9202
Izanami
20
4 / 8 / 7
11,973
748
13,817
18,792
8,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
PupeFinger
Kuzenbo
16
4 / 6 / 3
10,180
636
12,672
20,649
29,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
SOULLOST22
Tiamat
19
5 / 9 / 5
11,757
735
16,457
20,217
13,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Txc Winnie
Danzaburou
18
3 / 7 / 8
11,610
726
13,872
15,632
6,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BIGHOOT1E
Athena
19
5 / 1 / 22
11,863
741
9,991
25,688
17,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
5 / 4 / 17
12,590
787
18,308
13,609
4,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 19
11,852
741
12,628
14,350
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
11 / 4 / 21
13,211
826
23,859
14,717
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WarMoose01
Gilgamesh
20
12 / 5 / 18
12,617
789
17,322
20,427
21,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
135
17
Kills
38
38
Deaths
18
30
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Athena
BIGHOOT1E
Athena
5
1
22
16
L
Skadi
JoChav3z
Skadi
1
8
7
0.56
L
Izanami
MrPro9202
Izanami
4
8
7
0.94
L
Kuzenbo
PupeFinger
Kuzenbo
4
6
3
0.92
W
Scylla
5
4
17
3.38
W
5
4
19
3.63
L
Tiamat
SOULLOST22
Tiamat
5
9
5
0.83
W
Zeus
11
4
21
5.38
L
Danzaburou
Txc Winnie
Danzaburou
3
7
8
1
W
Gilgamesh
WarMoose01
Gilgamesh
12
5
18
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,238
Damage
82,108
91,975
Taken
88,791
64,075
Mitigated
55,592
21,454
Healing
40,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BIGHOOT1E
Athena
9,991
1,191
3,887
11,674
25,688
17,662
732
6,719
18,969
16,360
0
L
Skadi
JoChav3z
Skadi
10,420
3,928
1,013
2,644
16,685
6,612
59
14,319
2,366
0
25,681
L
Izanami
MrPro9202
Izanami
13,817
7,669
1,987
6,047
18,792
8,002
739
11,687
7,105
0
36,196
L
Kuzenbo
PupeFinger
Kuzenbo
12,672
3,869
555
1,861
20,649
29,335
258
11,912
8,737
20,839
0
W
Scylla
18,308
710
2,638
2,489
13,609
4,962
876
5,441
8,168
42,242
0
W
12,628
4,267
2,905
3,431
14,350
5,368
1,953
4,706
9,408
35,568
0
L
Tiamat
SOULLOST22
Tiamat
16,457
1,237
662
3,206
20,217
13,458
491
14,246
5,971
29,786
0
W
Zeus
23,859
602
1,782
3,773
14,717
5,811
1,773
6,656
8,061
46,168
0
L
Danzaburou
Txc Winnie
Danzaburou
13,872
2,788
858
2,621
15,632
6,668
0
12,622
3,010
0
35,526
W
Gilgamesh
WarMoose01
Gilgamesh
17,322
3,333
5,151
3,200
20,427
21,789
916
5,607
14,624
0
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
62,133
143
Minions Killed
188
0
Camps Cleared
0
1,308,057
Distance Traveled
1,527,782
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,863
741
7
0
0
346,627
0
L
Skadi
10,354
647
23
1
0
267,475
0
L
Izanami
11,973
748
35
2
0
278,281
0
L
Kuzenbo
10,180
636
7
0
0
257,173
0
W
Scylla
12,590
787
67
4
0
289,838
1
W
Hera
11,852
741
54
3
0
266,162
0
L
Tiamat
11,757
735
31
2
0
246,532
0
W
Zeus
13,211
826
41
3
0
289,598
0
L
Danzaburou
11,610
726
47
3
0
258,596
0
W
Gilgamesh
12,617
789
19
1
0
335,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role