Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Punchonello
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,564 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SFunk
Morgan Le Fay
Level 83
God Stats
1W - 1L
1,825 SR
Queue Stats
82W - 87L
1,486 Elo+
Party 3
Hachiman
Hachiman
Snagglewolf
Hachiman
Level 92
God Stats
3W - 7L
1,394 SR
Queue Stats
60W - 63L
1,538 Elo+
Party 3
Mulan
Mulan
soapysalesmen
Mulan
Level 59
God Stats
0W - 2L
1,190 SR
Queue Stats
105W - 112L
1,504 Elo+
Party 3
Team Averages
Level 85
1,482 SR
1,518 Elo+

VS

Team Averages
Level 86
1,520 SR
1,550 Elo+
Anhur
Anhur
FatedSovereign
Anhur
Level 89
God Stats
10W - 11L
1,610 SR
Queue Stats
619W - 595L
1,483 Elo+
Party 1
Ares
Ares
Lugheric
Ares
Level 113
God Stats
16W - 7L
1,733 SR
Queue Stats
845W - 689L
1,593 Elo+
Party 2
Thor
Thor
YB03
Thor
Level 69
God Stats
2W - 3L
1,416 SR
Queue Stats
249W - 234L
1,598 Elo+
Solo
Nike
Nike
Zuesidon
Nike
Level 85
God Stats
1W - 0L
1,313 SR
Queue Stats
39W - 44L
1,574 Elo+
Party 1
Janus
Janus
smallppLugheric
Janus
Level 74
God Stats
12W - 14L
1,528 SR
Queue Stats
546W - 456L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 3 / 0
8,599
506
3,310
12,500
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 4 / 2
7,496
441
3,395
11,398
7,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SFunk
Morgan Le Fay
13
1 / 2 / 1
8,071
475
10,153
11,580
5,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Snagglewolf
Hachiman
12
0 / 4 / 3
7,549
444
2,438
6,345
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 1
8,223
484
6,642
13,018
8,820
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,640
567
9,340
7,122
2,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
1 / 0 / 12
8,731
514
5,232
13,783
10,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
YB03
Thor
16
4 / 0 / 5
9,515
560
7,274
5,982
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
15
5 / 2 / 4
9,151
538
9,930
11,333
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 7
9,249
544
6,903
6,690
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
16
16
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
0
1
W
5
2
5
3.75
W
Ares
1
0
12
7
L
Khepri
0
4
2
0.25
L
Morgan Le Fay
SFunk
Morgan Le Fay
1
2
1
0.75
L
Hachiman
Snagglewolf
Hachiman
0
4
3
0.38
W
Thor
YB03
Thor
4
0
5
6.5
W
Nike
5
2
4
3.5
W
1
0
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
38,679
54,841
Taken
44,910
28,180
Mitigated
30,021
14,115
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,310
1,732
0
6,100
12,500
5,283
0
1,207
11,180
0
56,627
W
9,340
4,832
0
2,368
7,122
2,896
438
1,996
5,126
0
71,659
W
Ares
5,232
594
0
2,965
13,783
10,602
0
5,443
8,186
17,832
0
L
Khepri
3,395
363
0
979
11,398
7,361
0
3,954
7,266
18,160
0
L
Morgan Le Fay
SFunk
Morgan Le Fay
10,153
747
0
3,771
11,580
5,460
0
4,766
6,527
58,840
0
L
Hachiman
Snagglewolf
Hachiman
2,438
1,048
0
270
6,345
1,256
0
608
5,646
0
35,440
W
Thor
YB03
Thor
7,274
1,422
0
210
5,982
2,463
1,173
1,485
4,497
0
71,691
W
Nike
9,930
1,250
0
3,536
11,333
11,678
285
969
10,274
9,581
35,761
W
6,903
558
0
1,994
6,690
2,382
307
3,410
3,210
70,805
0
L
6,642
1,734
0
2,995
13,018
8,820
740
3,571
8,239
0
46,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
46,286
445
Minions Killed
515
0
Camps Cleared
0
1,554,564
Distance Traveled
1,652,044
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,599
506
96
6
0
382,013
4
W
Anhur
9,640
567
134
8
0
307,961
4
W
Ares
8,731
514
13
1
0
341,597
5
L
Khepri
7,496
441
22
1
0
295,461
4
L
Morgan Le Fay
8,071
475
123
7
0
311,312
2
L
Hachiman
7,549
444
78
5
0
287,347
6
W
Thor
9,515
560
125
7
0
349,070
6
W
Nike
9,151
538
94
6
0
304,255
3
W
Janus
9,249
544
149
9
0
349,161
5
L
Mulan
8,223
484
126
7
0
278,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role