Player Matchup

Izanami
Izanami
JupiterStratus
Izanami
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
27W - 29L
994 Elo+
Party 1
Tyr
Tyr
Someblackguy58
Tyr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 55L
1,365 Elo+
Solo
Merlin
Merlin
Wan_Shi_Tong10K
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,763 Elo+
Party 1
Thanatos
Thanatos
jpruneda03
Thanatos
Level 15
God Stats
7W - 7L
1,439 SR
Queue Stats
108W - 104L
1,284 Elo+
Solo
Kumbhakarna
Kumbhakarna
yahooeyo
Kumbhakarna
Level 69
God Stats
2W - 6L
1,459 SR
Queue Stats
28W - 44L
1,385 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,358 Elo+

VS

Team Averages
Level 15
1,548 SR
1,319 Elo+
Vamana
Vamana
CapitalKingX
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,389 Elo+
Party 2
Awilix
Awilix
KeeSoUgly
Awilix
Level 14
God Stats
1W - 2L
1,723 SR
Queue Stats
48W - 42L
1,370 Elo+
Party 2
Janus
Janus
Noxy2135
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,397 Elo+
Solo
Artemis
Artemis
SoliderOne2002
Artemis
Level 16
God Stats
25W - 28L
1,517 SR
Queue Stats
273W - 348L
1,351 Elo+
Solo
Sylvanus
Sylvanus
syllaisbestgurl
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,019
585
4,031
5,241
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 2
6,861
572
4,074
9,058
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 0 / 6
7,956
663
9,490
5,433
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
jpruneda03
Thanatos
11
2 / 1 / 3
6,630
553
2,421
5,460
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
yahooeyo
Kumbhakarna
10
6 / 0 / 5
7,320
610
4,640
9,683
8,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 4 / 0
5,740
478
2,850
10,424
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Awilix
KeeSoUgly
Awilix
8
1 / 2 / 0
5,350
446
2,274
7,363
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Noxy2135
Janus
8
0 / 9 / 0
5,130
428
2,253
7,336
1,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
4,921
410
2,700
8,249
2,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
8
0 / 4 / 0
5,093
424
1,793
6,246
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
25
Kills
1
1
Deaths
26
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
0
0
W
4
0
2
5
L
Awilix
KeeSoUgly
Awilix
1
2
0
0.5
L
Janus
Noxy2135
Janus
0
9
0
0
L
0
7
0
0
W
5
0
2
6
W
8
0
6
11
W
Thanatos
jpruneda03
Thanatos
2
1
3
3.5
L
Sylvanus
0
4
0
0
W
Kumbhakarna
yahooeyo
Kumbhakarna
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
11,870
34,875
Taken
39,618
20,250
Mitigated
13,000
15,370
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,850
1,184
0
1,073
10,424
3,261
380
1,878
8,546
0
16,715
W
4,031
3,526
0
1,759
5,241
1,438
1,152
1,183
4,058
0
39,570
L
Awilix
KeeSoUgly
Awilix
2,274
954
0
1,302
7,363
2,099
0
1,557
5,806
0
19,417
L
Janus
Noxy2135
Janus
2,253
106
0
0
7,336
1,821
840
4,497
2,839
21,108
0
L
2,700
789
0
0
8,249
2,371
204
5,255
2,994
0
20,313
W
4,074
1,560
0
2,956
9,058
6,458
0
555
8,503
0
32,321
W
9,490
1,314
0
2,127
5,433
1,850
1,418
495
4,938
51,703
0
W
Thanatos
jpruneda03
Thanatos
2,421
1,107
0
4,685
5,460
1,736
1,204
0
5,460
0
27,999
L
Sylvanus
1,793
847
0
378
6,246
3,448
0
1,106
5,140
11,694
4,273
W
Kumbhakarna
yahooeyo
Kumbhakarna
4,640
983
0
3,843
9,683
8,768
175
1,657
8,026
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
26,234
282
Minions Killed
160
0
Camps Cleared
0
1,149,396
Distance Traveled
1,061,696
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,740
478
17
1
0
247,845
3
W
Izanami
7,019
585
92
8
0
223,369
0
L
Awilix
5,350
446
41
3
0
228,344
0
L
Janus
5,130
428
38
3
0
199,642
1
L
Artemis
4,921
410
34
3
0
193,036
0
W
Tyr
6,861
572
54
5
0
258,598
1
W
Merlin
7,956
663
71
6
0
222,219
0
W
Thanatos
6,630
553
45
4
0
216,448
0
L
Sylvanus
5,093
424
30
3
0
192,829
0
W
Kumbhakarna
7,320
610
20
2
0
228,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role