Player Matchup

Baron Samedi
Baron Samedi
Emenefus
Baron Samedi
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 20L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeavyMetalCupid
Tsukuyomi
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
6W - 5L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
KerroZill
Danzaburou
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 1
Amaterasu
Amaterasu
Raelwolfalpha
Amaterasu
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
361W - 352L
1,219 Elo+
Party 2
Athena
Athena
lHerradura
Athena
Level 13
God Stats
4W - 7L
1,500 SR
Queue Stats
493W - 489L
1,487 Elo+
Party 2
Team Averages
Level 45
1,510 SR
1,497 Elo+

VS

Team Averages
Level 21
1,521 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarkShadow_UwU
Sol
Level 21
God Stats
1W - 0L
1,480 SR
Queue Stats
8W - 6L
1,557 Elo+
Solo
Izanami
Izanami
Noiadissimo
Izanami
Level 25
God Stats
44W - 39L
1,518 SR
Queue Stats
96W - 106L
1,445 Elo+
Solo
Tiamat
Tiamat
bruhhhhhhhhh23
Tiamat
Level 21
God Stats
6W - 0L
1,958 SR
Queue Stats
16W - 11L
1,512 Elo+
Solo
Susano
Susano
cruzific199
Susano
Level 20
God Stats
1W - 1L
1,151 SR
Queue Stats
26W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emenefus
Baron Samedi
20
8 / 7 / 8
13,353
495
20,069
23,573
14,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
HeavyMetalCupid
Tsukuyomi
17
5 / 6 / 10
11,912
441
11,360
21,581
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
KerroZill
Danzaburou
19
4 / 4 / 8
12,613
467
13,521
20,511
8,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Raelwolfalpha
Amaterasu
20
3 / 3 / 2
13,646
505
5,421
19,847
24,189
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
lHerradura
Athena
17
0 / 3 / 9
10,206
378
3,252
19,592
19,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 1 / 4
16,668
617
16,202
16,666
8,699
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 6
13,239
490
7,946
16,453
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Noiadissimo
Izanami
20
3 / 4 / 3
15,911
589
16,176
21,037
8,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 7 / 8
15,117
560
22,810
21,583
15,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
20
5 / 3 / 5
14,799
548
11,712
23,748
10,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
20
Kills
23
23
Deaths
20
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
4
8
W
2
5
6
1
L
Baron Samedi
Emenefus
Baron Samedi
8
7
8
1.71
L
Tsukuyomi
HeavyMetalCupid
Tsukuyomi
5
6
10
1.67
L
Danzaburou
KerroZill
Danzaburou
4
4
8
2
W
Izanami
Noiadissimo
Izanami
3
4
3
1.13
L
Amaterasu
Raelwolfalpha
Amaterasu
3
3
2
1.33
W
7
7
8
1.57
W
Susano
5
3
5
2.5
L
Athena
lHerradura
Athena
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,623
Damage
74,846
105,104
Taken
99,487
75,088
Mitigated
50,250
27,270
Healing
37,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,202
11,753
0
5,848
16,666
8,699
8,029
3,265
13,313
0
136,752
W
7,946
1,652
0
4,235
16,453
6,351
2,896
5,628
10,825
53,772
7,907
L
Baron Samedi
Emenefus
Baron Samedi
20,069
693
1,659
6,675
23,573
14,098
237
9,604
13,969
79,477
0
L
Tsukuyomi
HeavyMetalCupid
Tsukuyomi
11,360
4,238
0
6,913
21,581
8,938
1,694
5,434
16,147
0
54,991
L
Danzaburou
KerroZill
Danzaburou
13,521
4,279
0
8,149
20,511
8,195
3,039
4,531
15,980
0
84,880
W
Izanami
Noiadissimo
Izanami
16,176
11,312
0
7,840
21,037
8,973
3,778
4,029
16,685
0
162,477
L
Amaterasu
Raelwolfalpha
Amaterasu
5,421
1,283
0
2,737
19,847
24,189
374
4,473
15,374
0
67,632
W
22,810
968
0
8,680
21,583
15,928
967
5,229
16,240
97,778
0
W
Susano
11,712
3,896
0
11,016
23,748
10,299
1,376
8,538
15,113
0
95,631
L
Athena
lHerradura
Athena
3,252
562
0
1,137
19,592
19,668
77
6,419
13,173
22,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,730
Gold Earned
75,734
492
Minions Killed
813
0
Camps Cleared
0
2,444,853
Distance Traveled
2,487,131
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,668
617
202
7
0
493,332
5
W
Sol
13,239
490
93
3
0
474,494
0
L
Baron Samedi
13,353
495
112
4
0
469,163
1
L
Tsukuyomi
11,912
441
78
3
0
515,763
0
L
Danzaburou
12,613
467
138
5
0
481,781
0
W
Izanami
15,911
589
233
9
0
474,790
2
L
Amaterasu
13,646
505
118
4
0
475,612
4
W
Tiamat
15,117
560
148
5
0
450,259
10
W
Susano
14,799
548
137
5
0
594,256
0
L
Athena
10,206
378
46
2
0
502,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role