Player Matchup

Medusa
Medusa
Onelove1
Medusa
Level 36
God Stats
1W - 4L
1,385 SR
Queue Stats
10W - 40L
1,175 Elo+
Party 3
Nox
Nox
cashewww
Nox
Level 27
God Stats
1W - 1L
1,341 SR
Queue Stats
37W - 41L
1,411 Elo+
Party 1
Yemoja
Yemoja
celerykelery
Yemoja
Level 69
God Stats
22W - 14L
1,524 SR
Queue Stats
239W - 241L
1,420 Elo+
Party 1
Izanami
Izanami
ggname
Izanami
Level 29
God Stats
3W - 3L
1,860 SR
Queue Stats
34W - 81L
1,175 Elo+
Party 3
Mercury
Mercury
НомерОдни
Mercury
Level 48
God Stats
10W - 14L
1,413 SR
Queue Stats
28W - 60L
1,168 Elo+
Party 3
Team Averages
Level 42
1,505 SR
1,270 Elo+

VS

Team Averages
Level 49
1,458 SR
1,564 Elo+
Mulan
Mulan
Z3N0X II R4W II
Mulan
Level 54
God Stats
4W - 8L
1,361 SR
Queue Stats
124W - 148L
1,392 Elo+
Party 4
Bakasura
Bakasura
jonoma01
Bakasura
Level 82
God Stats
4W - 3L
1,425 SR
Queue Stats
101W - 59L
1,679 Elo+
Party 2
Scylla
Scylla
mxte0
Scylla
Level 17
God Stats
15W - 20L
1,438 SR
Queue Stats
18W - 28L
1,393 Elo+
Party 4
Ullr
Ullr
salgue2013
Ullr
Level 52
God Stats
4W - 4L
1,565 SR
Queue Stats
80W - 47L
1,715 Elo+
Party 2
Geb
Geb
salmoncucho
Geb
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 24L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Onelove1
Medusa
15
3 / 12 / 1
10,675
534
5,210
19,173
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 9 / 3
7,848
392
3,955
15,832
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
12
1 / 11 / 4
8,310
416
4,967
23,945
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ggname
Izanami
15
1 / 7 / 5
9,543
477
9,991
15,698
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 5 / 3
9,339
467
7,415
15,728
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 14
10,351
518
8,049
15,368
12,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
jonoma01
Bakasura
20
22 / 2 / 7
13,562
678
26,524
18,968
10,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
mxte0
Scylla
16
2 / 1 / 20
10,253
513
14,422
6,625
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 2 / 8
13,384
669
18,242
13,718
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 33
12,285
614
8,642
15,276
17,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
9
Kills
44
44
Deaths
10
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Medusa
Onelove1
Medusa
3
12
1
0.29
W
4
4
14
2.75
L
0
9
3
0.17
L
Yemoja
1
11
4
0.27
L
Izanami
ggname
Izanami
1
7
5
0.5
W
Bakasura
jonoma01
Bakasura
22
2
7
12.75
W
Scylla
mxte0
Scylla
2
1
20
12
W
13
2
8
8.5
W
3
1
33
19.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
75,879
90,376
Taken
69,955
37,841
Mitigated
48,840
13,164
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Onelove1
Medusa
5,210
1,759
0
0
19,173
5,019
354
1,662
16,523
0
46,766
W
8,049
768
0
3,910
15,368
12,263
758
668
14,696
0
49,868
L
3,955
372
458
1,970
15,832
4,893
0
5,680
8,808
30,111
0
L
Yemoja
4,967
904
1,781
3,491
23,945
18,510
0
11,141
10,565
22,803
0
L
Izanami
ggname
Izanami
9,991
5,269
118
2,208
15,698
4,834
2,962
2,228
12,237
0
65,168
W
Bakasura
jonoma01
Bakasura
26,524
16,433
0
3,942
18,968
10,237
2,217
1,635
16,923
0
99,187
W
Scylla
mxte0
Scylla
14,422
1,347
0
2,047
6,625
2,459
1,917
2,387
4,118
60,944
0
W
18,242
7,469
0
1,575
13,718
6,859
2,956
1,329
12,069
0
116,684
W
8,642
1,092
0
1,170
15,276
17,022
384
2,716
12,062
26,171
0
L
7,415
3,200
201
2,937
15,728
4,585
0
1,124
13,901
0
49,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
59,835
374
Minions Killed
524
0
Camps Cleared
0
1,590,356
Distance Traveled
1,981,825
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,675
534
77
4
0
311,471
7
W
Mulan
10,351
518
91
5
0
376,491
0
L
Nox
7,848
392
64
3
0
296,149
3
L
Yemoja
8,310
416
30
2
0
295,240
2
L
Izanami
9,543
477
131
7
0
317,914
2
W
Bakasura
13,562
678
160
8
0
424,521
4
W
Scylla
10,253
513
84
4
0
383,624
0
W
Ullr
13,384
669
155
8
0
365,997
2
W
Geb
12,285
614
34
2
0
431,192
3
L
Mercury
9,339
467
72
4
0
369,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role