Player Matchup

Heimdallr
Heimdallr
I am issues
Heimdallr
Level 24
God Stats
4W - 8L
1,435 SR
Queue Stats
71W - 71L
1,430 Elo+
Solo
Anhur
Anhur
IKLAN7938
Anhur
Level 18
God Stats
28W - 33L
1,296 SR
Queue Stats
83W - 83L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
MegaBoss_307
Baron Samedi
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
227W - 191L
1,459 Elo+
Solo
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 6
God Stats
12W - 22L
1,483 SR
Queue Stats
43W - 72L
1,240 Elo+
Solo
Da Ji
Da Ji
ediangelo32
Da Ji
Level 18
God Stats
2W - 1L
1,408 SR
Queue Stats
2W - 2L
1,313 Elo+
Solo
Team Averages
Level 19
1,424 SR
1,355 Elo+

VS

Team Averages
Level 20
1,512 SR
1,298 Elo+
Danzaburou
Danzaburou
Death_Giver03
Danzaburou
Level 26
God Stats
9W - 12L
1,485 SR
Queue Stats
26W - 31L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
GIODESTRUKTOR
Cthulhu
Level 5
God Stats
9W - 4L
1,500 SR
Queue Stats
26W - 22L
1,074 Elo+
Solo
Pele
Pele
Guttarae38
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 137L
1,430 Elo+
Solo
Yemoja
Yemoja
Rising W4rrior
Yemoja
Level 14
God Stats
21W - 26L
1,451 SR
Queue Stats
21W - 29L
1,352 Elo+
Solo
Discordia
Discordia
XxCerealkilrxX
Discordia
Level 25
God Stats
5W - 3L
1,625 SR
Queue Stats
25W - 36L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I am issues
Heimdallr
20
11 / 3 / 21
16,360
1,091
37,002
21,419
11,437
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
IKLAN7938
Anhur
20
13 / 7 / 17
16,358
1,091
31,915
26,541
11,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
MegaBoss_307
Baron Samedi
20
8 / 2 / 24
15,847
1,056
33,797
27,443
24,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 13 / 15
12,700
847
12,490
24,436
12,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 13
13,447
896
5,781
16,122
7,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Death_Giver03
Danzaburou
20
10 / 6 / 10
16,087
1,072
25,889
24,277
11,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
20
1 / 10 / 14
13,306
887
22,957
32,316
51,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 13 / 10
16,000
1,067
33,737
31,035
13,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 5 / 13
14,062
937
9,808
25,061
13,863
Discordia
XxCerealkilrxX
Discordia
20
4 / 5 / 11
13,643
910
15,800
14,061
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
85
39
Kills
27
27
Deaths
39
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Death_Giver03
Danzaburou
10
6
10
2.5
L
Cthulhu
1
10
14
0.8
L
10
13
10
1.15
W
Heimdallr
I am issues
Heimdallr
11
3
21
7.17
W
Anhur
IKLAN7938
Anhur
13
7
17
3.07
W
Baron Samedi
MegaBoss_307
Baron Samedi
8
2
24
10
L
2
5
13
1.7
L
Discordia
XxCerealkilrxX
Discordia
4
5
11
1.9
W
2
13
15
0.73
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,985
Damage
108,191
115,961
Taken
126,750
67,358
Mitigated
97,962
19,415
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Death_Giver03
Danzaburou
25,889
15,128
0
4,654
24,277
11,807
0
8,501
15,776
0
66,414
L
Cthulhu
22,957
2,156
0
0
32,316
51,935
0
7,463
24,853
40,379
0
L
33,737
9,476
0
3,463
31,035
13,728
0
7,435
23,600
0
57,244
W
Heimdallr
I am issues
Heimdallr
37,002
23,370
0
2,727
21,419
11,437
0
9,333
12,086
0
65,327
W
Anhur
IKLAN7938
Anhur
31,915
19,448
0
3,669
26,541
11,612
0
12,001
14,540
0
72,556
W
Baron Samedi
MegaBoss_307
Baron Samedi
33,797
3,052
4,209
8,213
27,443
24,327
0
13,918
13,525
47,384
0
L
9,808
1,381
3,514
464
25,061
13,863
0
5,874
19,187
31,057
0
L
Discordia
XxCerealkilrxX
Discordia
15,800
1,954
0
148
14,061
6,629
0
4,524
9,537
33,096
0
W
12,490
3,238
0
359
24,436
12,313
0
7,270
17,166
0
28,756
W
5,781
1,405
0
238
16,122
7,669
0
6,043
10,079
0
20,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,712
Gold Earned
73,098
258
Minions Killed
266
4
Camps Cleared
5
1,297,294
Distance Traveled
1,435,300
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,087
1,072
87
6
1
250,383
0
L
Cthulhu
13,306
887
47
3
1
348,127
2
L
Pele
16,000
1,067
40
3
3
284,291
0
W
Heimdallr
16,360
1,091
73
5
0
246,047
0
W
Anhur
16,358
1,091
96
6
0
211,982
0
W
Baron Samedi
15,847
1,056
30
2
1
271,623
0
L
Yemoja
14,062
937
35
2
0
314,170
0
L
Discordia
13,643
910
57
4
0
238,329
0
W
Fenrir
12,700
847
17
1
3
239,179
2
W
Da Ji
13,447
896
42
3
0
328,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role