Player Matchup

Kali
Kali
MasterNeo88
Kali
Level 104
God Stats
3W - 6L
1,374 SR
Queue Stats
966W - 1,057L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RingingChimera
Morgan Le Fay
Level 32
God Stats
2W - 3L
1,286 SR
Queue Stats
164W - 201L
1,330 Elo+
Party 3
Cabrakan
Cabrakan
WARRIORofHEART
Cabrakan
Level 118
God Stats
6W - 2L
1,926 SR
Queue Stats
367W - 405L
1,447 Elo+
Party 3
Rama
Rama
delainapls
Rama
Level 68
God Stats
2W - 2L
1,307 SR
Queue Stats
91W - 89L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
juicycupcakke
Aphrodite
Level 108
God Stats
4W - 5L
1,716 SR
Queue Stats
294W - 271L
1,414 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,402 Elo+

VS

Team Averages
Level 93
1,352 SR
1,368 Elo+
Kali
Kali
DopeGUTTLER
Kali
Level 49
God Stats
0W - 3L
1,301 SR
Queue Stats
32W - 44L
1,325 Elo+
Party 2
Artio
Artio
Joframm
Artio
Level 85
God Stats
9W - 4L
1,524 SR
Queue Stats
569W - 597L
1,346 Elo+
Solo
Thanatos
Thanatos
LilmuffinAbby
Thanatos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,313 Elo+
Party 2
Agni
Agni
MiniDinosaur14
Agni
Level 105
God Stats
0W - 5L
1,098 SR
Queue Stats
335W - 339L
1,475 Elo+
Party 4
Zeus
Zeus
iAmDisrepectful
Zeus
Level 70
God Stats
15W - 7L
1,338 SR
Queue Stats
605W - 587L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 13
12,454
778
8,147
13,191
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RingingChimera
Morgan Le Fay
19
5 / 5 / 20
11,433
715
18,507
20,038
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
17
2 / 6 / 18
10,452
653
8,427
18,277
23,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 3 / 16
12,230
764
16,502
16,932
6,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
juicycupcakke
Aphrodite
20
8 / 2 / 18
12,684
793
16,665
20,449
10,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 11
11,395
712
9,464
17,355
8,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
Joframm
Artio
16
1 / 9 / 14
10,321
645
6,755
23,988
27,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
LilmuffinAbby
Thanatos
20
11 / 3 / 9
12,754
797
22,824
17,022
8,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 11
9,873
617
14,075
12,673
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 7
11,111
694
22,839
12,632
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
33
Kills
21
21
Deaths
33
85
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
Artio
Joframm
Artio
1
9
14
0.89
L
Thanatos
LilmuffinAbby
Thanatos
11
3
9
5.17
W
10
5
13
3.3
L
1
8
11
0.81
W
Morgan Le Fay
RingingChimera
Morgan Le Fay
5
5
20
3
W
Cabrakan
2
6
18
1.83
W
8
3
16
5.33
L
3
7
7
0.93
W
Aphrodite
juicycupcakke
Aphrodite
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,248
Damage
75,957
88,887
Taken
83,670
56,036
Mitigated
53,179
45,226
Healing
37,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,464
2,751
1,164
6,137
17,355
8,248
453
10,238
7,117
0
22,678
L
Artio
Joframm
Artio
6,755
274
1,035
4,051
23,988
27,283
0
11,558
12,430
11,514
0
L
Thanatos
LilmuffinAbby
Thanatos
22,824
2,085
2,676
16,338
17,022
8,345
207
7,939
9,083
0
35,422
W
8,147
4,938
1,864
2,290
13,191
6,951
1,284
7,168
6,023
0
26,076
L
14,075
162
1,433
1,380
12,673
4,635
150
8,137
4,536
37,806
0
W
Morgan Le Fay
RingingChimera
Morgan Le Fay
18,507
3,196
2,248
5,317
20,038
8,234
418
11,291
8,747
31,363
0
W
Cabrakan
8,427
1,216
897
1,019
18,277
23,185
589
6,738
11,539
12,476
0
W
16,502
8,893
981
4,962
16,932
6,814
2,129
9,897
7,035
0
45,848
L
22,839
221
835
2,402
12,632
4,668
290
5,727
6,905
37,669
0
W
Aphrodite
juicycupcakke
Aphrodite
16,665
2,869
12,676
12,972
20,449
10,852
994
8,575
11,874
34,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
55,454
163
Minions Killed
141
0
Camps Cleared
0
1,270,036
Distance Traveled
1,426,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,395
712
19
1
0
267,031
0
L
Artio
10,321
645
7
0
0
263,194
0
L
Thanatos
12,754
797
25
2
0
360,793
0
W
Kali
12,454
778
34
2
0
260,167
0
L
Agni
9,873
617
45
3
0
277,142
0
W
Morgan Le Fay
11,433
715
15
1
0
263,415
0
W
Cabrakan
10,452
653
10
1
0
202,962
0
W
Rama
12,230
764
58
4
0
249,810
0
L
Zeus
11,111
694
45
3
0
257,955
0
W
Aphrodite
12,684
793
46
3
0
293,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role