Player Matchup

King Arthur
King Arthur
JFEZ
King Arthur
Level 127
God Stats
2W - 7L
1,554 SR
Queue Stats
190W - 191L
1,595 Elo+
Solo
Ravana
Ravana
MrDaStuff
Ravana
Level 118
God Stats
5W - 7L
1,372 SR
Queue Stats
668W - 652L
1,551 Elo+
Solo
Cernunnos
Cernunnos
breormegar
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,565 Elo+
Solo
Zeus
Zeus
hmong_leester21
Zeus
Level 105
God Stats
3W - 1L
1,933 SR
Queue Stats
57W - 50L
1,573 Elo+
Solo
Yemoja
Yemoja
tonig017
Yemoja
Level 128
God Stats
8W - 6L
1,680 SR
Queue Stats
708W - 724L
1,541 Elo+
Solo
Team Averages
Level 125
1,608 SR
1,565 Elo+

VS

Team Averages
Level 145
1,593 SR
1,534 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Domiteus
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 186L
1,491 Elo+
Solo
Ah Puch
Ah Puch
JoRdAn_rpg
Ah Puch
Level 139
God Stats
2W - 2L
1,656 SR
Queue Stats
269W - 260L
1,502 Elo+
Party 1
Camazotz
Camazotz
LittleSchlav420
Camazotz
Level 160
God Stats
7W - 5L
1,649 SR
Queue Stats
547W - 574L
1,585 Elo+
Solo
Ra
Ra
jamoonsote1
Ra
Level 149
God Stats
3W - 5L
1,660 SR
Queue Stats
214W - 243L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JFEZ
King Arthur
14
1 / 4 / 8
8,362
597
11,316
19,415
18,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
MrDaStuff
Ravana
15
1 / 5 / 9
8,546
610
10,284
17,465
11,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
breormegar
Cernunnos
16
2 / 4 / 9
9,189
656
13,819
18,090
7,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 2
9,804
700
23,325
17,298
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
tonig017
Yemoja
17
1 / 3 / 9
8,992
642
4,152
14,101
14,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
10 / 3 / 8
11,440
817
20,453
14,035
6,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Domiteus
Bacchus
15
0 / 4 / 13
9,459
676
8,582
17,293
23,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
JoRdAn_rpg
Ah Puch
17
6 / 3 / 9
10,744
767
22,936
11,115
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
18
2 / 1 / 14
10,552
754
13,929
18,779
9,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
2 / 2 / 11
10,399
743
11,122
13,337
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
12
Kills
20
20
Deaths
13
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
3
8
4.67
W
Bacchus
Domiteus
Bacchus
0
4
13
1.63
L
King Arthur
JFEZ
King Arthur
1
4
8
1.25
W
Ah Puch
JoRdAn_rpg
Ah Puch
6
3
9
3.5
W
Camazotz
2
1
14
9
L
Ravana
MrDaStuff
Ravana
1
5
9
1.1
L
Cernunnos
breormegar
Cernunnos
2
4
9
1.63
L
7
4
2
2
W
2
2
11
3.75
L
Yemoja
tonig017
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,896
Damage
77,022
86,369
Taken
74,559
59,706
Mitigated
51,454
36,528
Healing
35,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,453
8,389
1,495
2,842
14,035
6,844
2,681
5,059
8,976
0
39,990
W
Bacchus
Domiteus
Bacchus
8,582
633
779
1,311
17,293
23,300
235
6,513
10,780
11,470
0
L
King Arthur
JFEZ
King Arthur
11,316
416
1,531
3,305
19,415
18,983
0
9,156
10,259
0
16,347
W
Ah Puch
JoRdAn_rpg
Ah Puch
22,936
1,578
1,446
1,376
11,115
5,313
233
5,665
5,450
35,902
0
W
Camazotz
13,929
3,124
1,176
8,326
18,779
9,504
951
4,486
14,293
0
27,998
L
Ravana
MrDaStuff
Ravana
10,284
2,395
2,374
2,043
17,465
11,990
0
8,262
9,203
0
19,046
L
Cernunnos
breormegar
Cernunnos
13,819
5,855
853
3,990
18,090
7,585
542
6,967
11,123
0
39,206
L
23,325
1,083
1,173
509
17,298
6,577
424
10,114
7,184
38,082
0
W
11,122
447
9,770
7,177
13,337
6,493
736
5,754
7,583
34,144
0
L
Yemoja
tonig017
Yemoja
4,152
962
16,912
3,838
14,101
14,571
13
8,141
5,960
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
52,594
156
Minions Killed
149
0
Camps Cleared
0
1,125,267
Distance Traveled
1,392,575
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,440
817
38
3
0
238,016
0
W
Bacchus
9,459
676
4
0
0
299,792
1
L
King Arthur
8,362
597
25
2
0
216,656
0
W
Ah Puch
10,744
767
17
1
0
252,893
0
W
Camazotz
10,552
754
29
2
0
305,639
6
L
Ravana
8,546
610
18
1
0
269,581
1
L
Cernunnos
9,189
656
53
4
0
231,114
1
L
Zeus
9,804
700
43
3
0
202,345
1
W
Ra
10,399
743
61
4
0
296,235
0
L
Yemoja
8,992
642
17
1
0
205,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role