Player Matchup

Da Ji
Da Ji
HalfSeraph
Da Ji
Level 29
God Stats
10W - 12L
1,584 SR
Queue Stats
409W - 462L
1,455 Elo+
Party 1
Agni
Agni
Lizzum
Agni
Level 26
God Stats
2W - 1L
1,821 SR
Queue Stats
177W - 191L
1,531 Elo+
Solo
Jormungandr
Jormungandr
VeIvetCrowe
Jormungandr
Level 21
God Stats
9W - 5L
1,643 SR
Queue Stats
81W - 81L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
jketz911
Sun Wukong
Level 27
God Stats
14W - 16L
1,410 SR
Queue Stats
220W - 248L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
scvarii
Ah Puch
Level 22
God Stats
3W - 5L
1,269 SR
Queue Stats
108W - 131L
1,404 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,476 Elo+

VS

Team Averages
Level 17
1,563 SR
1,482 Elo+
Nemesis
Nemesis
 
Nemesis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HERNAND0304
Chaac
Level 29
God Stats
37W - 35L
1,429 SR
Queue Stats
498W - 549L
1,442 Elo+
Solo
Apollo
Apollo
LoveLess1
Apollo
Level 22
God Stats
6W - 4L
1,593 SR
Queue Stats
34W - 46L
1,438 Elo+
Solo
Yemoja
Yemoja
SEBASTIENPATOCHE
Yemoja
Level 29
God Stats
3W - 1L
1,792 SR
Queue Stats
110W - 113L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
1 / 0 / 0
3,565
713
1,077
2,932
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Lizzum
Agni
7
0 / 0 / 0
3,831
766
628
1,526
578
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
VeIvetCrowe
Jormungandr
5
0 / 0 / 2
3,705
741
637
2,708
719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
jketz911
Sun Wukong
6
0 / 0 / 0
3,484
697
1,548
2,694
1,225
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
scvarii
Ah Puch
5
2 / 1 / 0
3,714
743
2,333
2,062
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
2,558
512
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
1
0 / 0 / 0
1,008
202
0
0
0
6
0 / 1 / 0
3,452
690
1,566
3,207
1,177
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
LoveLess1
Apollo
4
0 / 2 / 1
3,099
620
845
3,260
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,653
731
1,477
2,629
631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Neith
 
Neith
0
0
0
0
L
0
1
0
0
W
Da Ji
1
0
0
1
W
Agni
Lizzum
Agni
0
0
0
0
L
Apollo
LoveLess1
Apollo
0
2
1
0.25
L
1
0
0
1
W
Jormungandr
VeIvetCrowe
Jormungandr
0
0
2
1
W
Sun Wukong
jketz911
Sun Wukong
0
0
0
0
W
Ah Puch
scvarii
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,223
Damage
3,888
11,922
Taken
9,096
3,738
Mitigated
2,488
3,194
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,566
0
0
1,372
3,207
1,177
0
0
3,207
0
12,183
W
Da Ji
1,077
357
0
543
2,932
740
0
0
2,932
0
13,901
W
Agni
Lizzum
Agni
628
238
0
937
1,526
578
822
145
1,381
19,682
0
L
Apollo
LoveLess1
Apollo
845
547
0
322
3,260
680
0
2,159
1,101
0
6,362
L
1,477
307
255
578
2,629
631
0
1,504
1,045
6,770
0
W
Jormungandr
VeIvetCrowe
Jormungandr
637
326
0
909
2,708
719
0
778
1,843
8,323
0
W
Sun Wukong
jketz911
Sun Wukong
1,548
305
0
473
2,694
1,225
0
0
2,694
0
9,630
W
Ah Puch
scvarii
Ah Puch
2,333
330
0
332
2,062
476
254
425
1,595
9,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,299
Gold Earned
13,770
130
Minions Killed
43
0
Camps Cleared
0
497,421
Distance Traveled
284,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,558
512
0
0
0
951
0
L
Neith
1,008
202
0
0
0
0
0
L
Chaac
3,452
690
18
4
0
102,717
1
W
Da Ji
3,565
713
31
6
0
117,418
0
W
Agni
3,831
766
46
9
0
95,849
1
L
Apollo
3,099
620
15
3
0
89,430
1
L
Yemoja
3,653
731
10
2
0
91,846
0
W
Jormungandr
3,705
741
12
2
0
99,821
2
W
Sun Wukong
3,484
697
19
4
0
96,144
0
W
Ah Puch
3,714
743
22
4
0
88,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role