Player Matchup

Baron Samedi
Baron Samedi
Gamerstevie3
Baron Samedi
Level 18
God Stats
0W - 4L
1,471 SR
Queue Stats
1W - 9L
1,124 Elo+
Party 1
Yemoja
Yemoja
King Ninja04
Yemoja
Level 17
God Stats
0W - 2L
1,592 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
MrScarPanda
Chernobog
Level 12
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
RockGawdHen07
Anubis
Level 20
God Stats
0W - 3L
1,560 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 1
Loki
Loki
TheONIW0lf
Loki
Level 42
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 9L
1,189 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,300 Elo+

VS

Team Averages
Level 26
1,647 SR
1,599 Elo+
Tiamat
Tiamat
BIG_D-i-ckBandit
Tiamat
Level 28
God Stats
8W - 3L
1,886 SR
Queue Stats
90W - 80L
1,656 Elo+
Party 2
Anhur
Anhur
HaywooodJablomey
Anhur
Level 29
God Stats
3W - 2L
1,655 SR
Queue Stats
105W - 65L
1,611 Elo+
Solo
Olorun
Olorun
YodaOfSmite
Olorun
Level 28
God Stats
2W - 0L
1,695 SR
Queue Stats
69W - 64L
1,575 Elo+
Party 2
Bakasura
Bakasura
bigschmeat69420
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 242L
1,466 Elo+
Solo
Chaac
Chaac
guaulupo
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gamerstevie3
Baron Samedi
8
0 / 2 / 0
4,086
454
1,655
4,022
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
6
1 / 2 / 0
3,919
435
921
3,913
1,215
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
MrScarPanda
Chernobog
6
0 / 3 / 1
3,810
423
1,143
4,403
978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

4
1 / 1 / 0
3,996
444
317
1,810
483
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 2 / 0
3,943
438
1,205
4,107
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,847
650
2,648
4,198
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 0 / 1
5,626
625
2,187
3,154
966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
2 / 0 / 0
6,351
706
2,223
3,714
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
8
0 / 3 / 0
4,999
555
1,468
4,358
1,227
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
guaulupo
Chaac
11
3 / 0 / 0
6,230
692
2,978
4,953
2,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Baron Samedi
Gamerstevie3
Baron Samedi
0
2
0
0
W
4
0
1
4.5
L
Yemoja
1
2
0
0.5
L
Chernobog
MrScarPanda
Chernobog
0
3
1
0.17
L
1
1
0
1
L
0
2
0
0
W
Olorun
2
0
0
2
W
Bakasura
0
3
0
0
W
Chaac
guaulupo
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,241
Damage
11,504
18,255
Taken
20,377
6,321
Mitigated
9,035
4,056
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,648
313
248
2,773
4,198
2,569
307
600
3,598
29,485
0
L
Baron Samedi
Gamerstevie3
Baron Samedi
1,655
145
0
470
4,022
3,145
69
1,819
2,203
14,707
0
W
2,187
1,099
0
1,291
3,154
966
449
194
2,960
0
24,772
L
Yemoja
921
324
1,079
368
3,913
1,215
0
971
2,942
10,589
0
L
Chernobog
MrScarPanda
Chernobog
1,143
570
586
496
4,403
978
0
1,515
2,878
0
11,234
L
317
92
0
123
1,810
483
0
0
1,810
5,135
0
L
1,205
199
108
826
4,107
500
0
162
3,945
0
9,530
W
Olorun
2,223
1,485
0
2,384
3,714
1,375
748
1,204
2,059
37,970
4,555
W
Bakasura
1,468
1,113
0
973
4,358
1,227
0
233
4,125
0
19,532
W
Chaac
guaulupo
Chaac
2,978
885
0
2,963
4,953
2,898
0
248
4,705
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,754
Gold Earned
29,053
93
Minions Killed
339
0
Camps Cleared
0
719,309
Distance Traveled
901,089
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,847
650
47
5
0
168,018
0
L
Baron Samedi
4,086
454
23
3
0
152,433
1
W
Anhur
5,626
625
60
7
0
177,020
1
L
Yemoja
3,919
435
19
2
0
149,039
4
L
Chernobog
3,810
423
25
3
0
140,602
1
L
Anubis
3,996
444
5
1
0
90,786
0
L
Loki
3,943
438
21
2
0
186,449
1
W
Olorun
6,351
706
83
9
0
183,920
3
W
Bakasura
4,999
555
59
7
0
199,442
0
W
Chaac
6,230
692
90
10
0
172,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role