Player Matchup

Bakasura
Bakasura
CuckKage
Bakasura
Level 32
God Stats
5W - 1L
1,922 SR
Queue Stats
179W - 123L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
Iso x Drako
Gilgamesh
Level 103
God Stats
48W - 23L
1,746 SR
Queue Stats
116W - 94L
1,615 Elo+
Party 2
Kumbhakarna
Kumbhakarna
King_ExploZion
Kumbhakarna
Level 118
God Stats
2W - 1L
1,973 SR
Queue Stats
284W - 261L
1,597 Elo+
Party 2
Vulcan
Vulcan
OGnEGizdabest
Vulcan
Level 88
God Stats
7W - 3L
1,552 SR
Queue Stats
163W - 133L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
WaterBiohms
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,467 Elo+
Party 2
Team Averages
Level 72
1,739 SR
1,575 Elo+

VS

Team Averages
Level 94
1,620 SR
1,554 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Darkylicious
Scylla
Level 152
God Stats
124W - 74L
1,713 SR
Queue Stats
263W - 231L
1,634 Elo+
Party 1
Achilles
Achilles
HateList
Achilles
Level 107
God Stats
1W - 5L
1,689 SR
Queue Stats
45W - 37L
1,592 Elo+
Party 3
Sylvanus
Sylvanus
SwannsWay
Sylvanus
Level 28
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
TenKenny
Baron Samedi
Level 61
God Stats
7W - 5L
1,563 SR
Queue Stats
85W - 75L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CuckKage
Bakasura
16
3 / 7 / 1
9,524
680
7,400
14,594
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Iso x Drako
Gilgamesh
14
0 / 4 / 3
8,045
575
8,027
21,527
13,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
King_ExploZion
Kumbhakarna
16
1 / 5 / 2
9,863
705
4,567
19,553
17,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 2
8,501
607
14,536
6,228
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
WaterBiohms
Jing Wei
16
2 / 3 / 1
9,138
653
7,547
12,018
3,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 1 / 10
10,371
741
12,928
11,360
5,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
17
9 / 1 / 8
12,315
880
17,945
8,544
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HateList
Achilles
19
7 / 0 / 9
12,665
905
13,233
18,666
23,960
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
SwannsWay
Sylvanus
17
0 / 0 / 15
11,339
810
6,949
14,770
18,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
TenKenny
Baron Samedi
16
4 / 4 / 11
10,619
759
10,825
9,980
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
6
Kills
22
22
Deaths
6
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
10
7
L
Bakasura
CuckKage
Bakasura
3
7
1
0.5
W
Scylla
9
1
8
13
W
Achilles
HateList
Achilles
7
0
9
11.5
L
Gilgamesh
Iso x Drako
Gilgamesh
0
4
3
0.38
L
Kumbhakarna
King_ExploZion
Kumbhakarna
1
5
2
0.4
L
0
3
2
0.33
W
Sylvanus
SwannsWay
Sylvanus
0
0
15
7.5
W
Baron Samedi
TenKenny
Baron Samedi
4
4
11
2.38
L
Jing Wei
WaterBiohms
Jing Wei
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
61,880
73,920
Taken
63,320
43,872
Mitigated
56,234
8,599
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,928
7,285
0
2,493
11,360
5,063
6,247
5,058
6,046
0
64,052
L
Bakasura
CuckKage
Bakasura
7,400
4,650
0
1,412
14,594
7,401
1
6,311
8,213
0
26,181
W
Scylla
17,945
1,738
0
1,024
8,544
3,422
1
1,997
6,407
37,858
0
W
Achilles
HateList
Achilles
13,233
3,006
0
4,164
18,666
23,960
170
5,390
12,806
1,894
42,631
L
Gilgamesh
Iso x Drako
Gilgamesh
8,027
1,124
0
4,453
21,527
13,148
1
11,640
9,507
1,212
18,635
L
Kumbhakarna
King_ExploZion
Kumbhakarna
4,567
295
0
1,100
19,553
17,054
0
8,474
10,330
18,317
0
L
14,536
3,065
0
3
6,228
2,394
0
2,464
3,764
46,546
0
W
Sylvanus
SwannsWay
Sylvanus
6,949
1,564
5,192
5,139
14,770
18,614
666
4,043
10,537
20,747
0
W
Baron Samedi
TenKenny
Baron Samedi
10,825
870
1,673
1,617
9,980
5,175
144
3,397
6,373
31,330
0
L
Jing Wei
WaterBiohms
Jing Wei
7,547
5,804
0
1,631
12,018
3,875
201
7,086
4,465
0
34,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
57,309
249
Minions Killed
339
6
Camps Cleared
11
1,301,174
Distance Traveled
1,385,152
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,371
741
140
10
6
274,432
3
L
Bakasura
9,524
680
64
5
3
258,069
0
W
Scylla
12,315
880
47
3
3
296,800
3
W
Achilles
12,665
905
71
5
0
309,535
3
L
Gilgamesh
8,045
575
22
2
0
259,158
1
L
Kumbhakarna
9,863
705
18
1
0
252,260
2
L
Vulcan
8,501
607
78
6
0
273,487
1
W
Sylvanus
11,339
810
36
3
1
252,486
2
W
Baron Samedi
10,619
759
45
3
1
251,899
1
L
Jing Wei
9,138
653
67
5
3
258,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role