Player Matchup

Kukulkan
Kukulkan
CaVeMan-X-
Kukulkan
Level 37
God Stats
8W - 15L
1,320 SR
Queue Stats
193W - 206L
1,403 Elo+
Party 1
Izanami
Izanami
Judge_nG
Izanami
Level 12
God Stats
15W - 9L
1,507 SR
Queue Stats
48W - 39L
1,550 Elo+
Solo
Bastet
Bastet
YoungBladder
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Olorun
Olorun
bigdaddyanttt
Olorun
Level 4
God Stats
4W - 0L
1,684 SR
Queue Stats
7W - 1L
1,644 Elo+
Party 1
Ra
Ra
x0x SPIDER x0x
Ra
Level 5
God Stats
4W - 2L
1,611 SR
Queue Stats
36W - 32L
1,447 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,509 Elo+

VS

Team Averages
Level 17
1,467 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AKU_Astro
Set
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,285 Elo+
Solo
Merlin
Merlin
AndzZz5795
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,742 Elo+
Solo
Rama
Rama
Komodo671
Rama
Level 14
God Stats
0W - 2L
1,337 SR
Queue Stats
21W - 20L
1,472 Elo+
Solo
Mercury
Mercury
Tentailedturtle
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaVeMan-X-
Kukulkan
19
5 / 2 / 21
11,443
1,144
17,657
7,763
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Judge_nG
Izanami
19
14 / 1 / 16
13,162
1,316
22,194
9,197
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
17
6 / 3 / 14
10,908
1,091
14,281
8,905
3,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
13 / 3 / 14
12,889
1,289
17,190
12,112
4,570
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 0 / 0
8,000
800
0
0
0
Team 1 Tickets

250

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 3 / 4
10,921
1,092
7,239
9,691
3,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 9 / 6
9,559
956
3,990
16,322
6,699
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Merlin
AndzZz5795
Merlin
16
3 / 5 / 6
10,599
1,060
10,233
16,107
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
16
1 / 8 / 3
9,410
941
6,143
15,343
5,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 13 / 3
9,999
1,000
6,459
18,013
8,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
38
Kills
9
9
Deaths
38
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
4
1.33
L
0
9
6
0.33
L
Merlin
AndzZz5795
Merlin
3
5
6
1.2
W
Kukulkan
CaVeMan-X-
Kukulkan
5
2
21
7.75
W
Izanami
Judge_nG
Izanami
14
1
16
22
L
Rama
1
8
3
0.31
L
3
13
3
0.35
W
Bastet
6
3
14
4.33
W
13
3
14
6.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,322
Damage
34,064
37,977
Taken
75,476
14,767
Mitigated
30,615
8,382
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,239
591
0
367
9,691
3,546
0
3,787
5,904
47,838
0
L
3,990
1,904
0
0
16,322
6,699
0
7,221
9,101
0
23,718
L
Merlin
AndzZz5795
Merlin
10,233
1,041
97
660
16,107
6,085
0
10,067
6,040
19,399
0
W
Kukulkan
CaVeMan-X-
Kukulkan
17,657
995
0
405
7,763
2,532
0
5,647
2,116
34,620
0
W
Izanami
Judge_nG
Izanami
22,194
16,138
0
1,921
9,197
4,041
0
2,576
6,621
0
49,588
L
Rama
6,143
5,667
0
0
15,343
5,939
0
5,507
9,836
0
15,321
L
6,459
2,746
0
178
18,013
8,346
0
8,265
9,748
0
8,341
W
Bastet
14,281
5,448
0
650
8,905
3,624
0
2,754
6,038
0
25,769
W
17,190
9,974
444
4,962
12,112
4,570
0
6,495
5,617
31,956
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
50,488
180
Minions Killed
176
2
Camps Cleared
4
780,636
Distance Traveled
921,106
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,921
1,092
78
8
3
174,300
1
L
Set
9,559
956
47
5
0
206,348
0
L
Merlin
10,599
1,060
27
3
0
202,814
0
W
Kukulkan
11,443
1,144
40
4
0
216,295
1
W
Izanami
13,162
1,316
81
8
0
203,695
1
L
Rama
9,410
941
21
2
0
174,127
0
L
Mercury
9,999
1,000
3
0
1
163,517
0
W
Bastet
10,908
1,091
24
2
0
183,909
1
W
Olorun
12,889
1,289
35
4
2
176,737
1
W
Ra
8,000
800
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role