Player Matchup

Baron Samedi
Baron Samedi
COROUGHNECK
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,090 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kurisutaru18
Morgan Le Fay
Level 35
God Stats
34W - 21L
1,564 SR
Queue Stats
82W - 99L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
RedYehti
Cthulhu
Level 29
God Stats
4W - 2L
1,708 SR
Queue Stats
293W - 336L
1,287 Elo+
Solo
Kuzenbo
Kuzenbo
jellyfan1
Kuzenbo
Level 26
God Stats
3W - 3L
1,164 SR
Queue Stats
120W - 138L
1,341 Elo+
Solo
Merlin
Merlin
vogeta
Merlin
Level 25
God Stats
58W - 71L
1,429 SR
Queue Stats
84W - 127L
1,319 Elo+
Party 1
Team Averages
Level 24
1,473 SR
1,296 Elo+

VS

Team Averages
Level 22
1,589 SR
1,370 Elo+
Chang'e
Chang'e
 
Chang'e
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CARLOSDORNELAS
Sun Wukong
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Solo
Nemesis
Nemesis
Garu27G
Nemesis
Level 26
God Stats
10W - 3L
1,738 SR
Queue Stats
150W - 166L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WickedTruth702
Morgan Le Fay
Level 26
God Stats
15W - 13L
1,497 SR
Queue Stats
76W - 91L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
otterz1
Gilgamesh
Level 25
God Stats
4W - 2L
1,710 SR
Queue Stats
22W - 32L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COROUGHNECK
Baron Samedi
19
0 / 1 / 1
12,037
708
737
1,905
1,625
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Kurisutaru18
Morgan Le Fay
20
9 / 9 / 10
17,070
1,004
27,751
25,424
11,933
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
RedYehti
Cthulhu
20
3 / 10 / 18
16,561
974
29,262
37,031
47,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
jellyfan1
Kuzenbo
20
1 / 7 / 18
15,434
908
13,118
38,590
50,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
vogeta
Merlin
20
13 / 8 / 8
18,637
1,096
37,843
21,484
9,508
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 5 / 14
16,047
944
18,479
24,888
7,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CARLOSDORNELAS
Sun Wukong
20
3 / 3 / 12
14,711
865
13,930
22,116
23,935
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Garu27G
Nemesis
20
14 / 9 / 13
17,850
1,050
36,091
27,494
9,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WickedTruth702
Morgan Le Fay
20
7 / 5 / 9
16,300
959
28,560
28,154
9,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
otterz1
Gilgamesh
20
8 / 4 / 11
16,510
971
19,501
18,222
5,810
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
94
26
Kills
35
35
Deaths
26
55
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
14
2
W
Sun Wukong
CARLOSDORNELAS
Sun Wukong
3
3
12
3
L
Baron Samedi
COROUGHNECK
Baron Samedi
0
1
1
0.5
W
Nemesis
Garu27G
Nemesis
14
9
13
2.28
L
Morgan Le Fay
Kurisutaru18
Morgan Le Fay
9
9
10
1.56
L
Cthulhu
RedYehti
Cthulhu
3
10
18
1.2
W
Morgan Le Fay
WickedTruth702
Morgan Le Fay
7
5
9
2.3
L
Kuzenbo
jellyfan1
Kuzenbo
1
7
18
1.43
W
Gilgamesh
otterz1
Gilgamesh
8
4
11
3.38
L
Merlin
vogeta
Merlin
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,711
Damage
116,561
124,434
Taken
120,874
120,521
Mitigated
56,585
9,314
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,479
1,573
4,719
6,243
24,888
7,818
0
22,362
2,314
56,153
0
W
Sun Wukong
CARLOSDORNELAS
Sun Wukong
13,930
6,397
312
520
22,116
23,935
0
19,855
1,909
0
26,208
L
Baron Samedi
COROUGHNECK
Baron Samedi
737
179
69
98
1,905
1,625
0
36
1,869
2,147
0
W
Nemesis
Garu27G
Nemesis
36,091
18,264
0
2,958
27,494
9,837
0
22,704
4,446
0
55,801
L
Morgan Le Fay
Kurisutaru18
Morgan Le Fay
27,751
4,783
241
5,712
25,424
11,933
0
13,232
12,032
56,517
0
L
Cthulhu
RedYehti
Cthulhu
29,262
1,701
875
0
37,031
47,304
0
12,766
23,821
65,155
0
W
Morgan Le Fay
WickedTruth702
Morgan Le Fay
28,560
4,303
2,046
7,582
28,154
9,185
0
26,395
1,500
68,159
0
L
Kuzenbo
jellyfan1
Kuzenbo
13,118
5,340
0
0
38,590
50,151
0
11,738
26,353
31,079
0
W
Gilgamesh
otterz1
Gilgamesh
19,501
6,354
0
1,063
18,222
5,810
0
15,995
1,994
0
38,390
L
Merlin
vogeta
Merlin
37,843
810
416
1,903
21,484
9,508
0
8,088
13,320
69,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,739
Gold Earned
81,418
265
Minions Killed
297
6
Camps Cleared
10
1,288,526
Distance Traveled
1,566,515
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,047
944
109
6
1
308,953
2
W
Sun Wukong
14,711
865
19
1
1
314,820
2
L
Baron Samedi
12,037
708
3
0
2
44,025
0
W
Nemesis
17,850
1,050
49
3
3
355,427
3
L
Morgan Le Fay
17,070
1,004
56
3
1
273,553
0
L
Cthulhu
16,561
974
97
6
1
326,549
1
W
Morgan Le Fay
16,300
959
72
4
5
276,252
0
L
Kuzenbo
15,434
908
18
1
2
341,480
7
W
Gilgamesh
16,510
971
48
3
0
311,063
0
L
Merlin
18,637
1,096
91
5
0
302,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role