Player Matchup

Sobek
Sobek
Aritox
Sobek
Level 121
God Stats
1W - 6L
1,709 SR
Queue Stats
379W - 357L
1,599 Elo+
Party 1
Nox
Nox
DannyTheIrish
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,527 Elo+
Party 1
Cerberus
Cerberus
HippyDreams
Cerberus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,516 Elo+
Party 1
Sol
Sol
Jizta
Sol
Level 88
God Stats
3W - 4L
1,609 SR
Queue Stats
139W - 131L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
The OhMeOhMai
Nu Wa
Level 56
God Stats
5W - 9L
1,501 SR
Queue Stats
343W - 339L
1,533 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,543 Elo+

VS

Team Averages
Level 147
1,468 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Cuddly Narwhals
Baba Yaga
Level 129
God Stats
2W - 1L
1,370 SR
Queue Stats
51W - 49L
1,495 Elo+
Solo
Neith
Neith
DjinnFire
Neith
Level 138
God Stats
3W - 0L
1,599 SR
Queue Stats
33W - 30L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
Gwynbleidd115
Jing Wei
Level 159
God Stats
2W - 1L
1,372 SR
Queue Stats
34W - 23L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aritox
Sobek
17
8 / 4 / 5
10,184
849
12,405
16,783
19,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 7 / 8
8,522
710
6,043
11,995
4,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
HippyDreams
Cerberus
14
2 / 4 / 9
8,876
740
6,274
16,249
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Jizta
Sol
15
1 / 5 / 7
8,263
689
12,069
10,220
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 9
8,213
684
6,843
8,645
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 3 / 17
10,440
870
10,239
13,973
17,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
 
Skadi
16
4 / 2 / 14
9,748
812
6,504
16,940
7,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baba Yaga
Cuddly Narwhals
Baba Yaga
17
8 / 2 / 13
10,169
847
16,423
7,002
2,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
DjinnFire
Neith
17
5 / 4 / 12
10,075
840
14,313
12,024
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
Gwynbleidd115
Jing Wei
15
4 / 3 / 8
9,413
784
8,897
9,922
3,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
14
Kills
25
25
Deaths
14
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
17
4.17
W
Skadi
 
Skadi
4
2
14
5.5
L
Sobek
Aritox
Sobek
8
4
5
2.63
W
Baba Yaga
Cuddly Narwhals
Baba Yaga
8
2
13
7.25
L
2
7
8
0.86
W
Neith
DjinnFire
Neith
5
4
12
2.75
W
Jing Wei
Gwynbleidd115
Jing Wei
4
3
8
2.67
L
Cerberus
HippyDreams
Cerberus
2
4
9
1.63
L
Sol
Jizta
Sol
1
5
7
0.9
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,634
Damage
56,376
63,892
Taken
59,861
51,798
Mitigated
35,070
20,513
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,239
660
2,825
3,357
13,973
17,098
257
8,241
5,732
16,480
0
W
Skadi
 
Skadi
6,504
1,328
389
6,703
16,940
7,748
1,102
12,689
4,251
0
15,825
L
Sobek
Aritox
Sobek
12,405
1,237
2,278
5,666
16,783
19,915
175
5,523
11,260
25,228
0
W
Baba Yaga
Cuddly Narwhals
Baba Yaga
16,423
1,018
1,014
2,728
7,002
2,469
1,150
5,804
1,198
33,030
0
L
6,043
558
2,070
689
11,995
4,956
480
5,076
6,919
12,599
0
W
Neith
DjinnFire
Neith
14,313
5,250
1,048
4,333
12,024
4,137
1,685
8,992
3,032
0
32,872
W
Jing Wei
Gwynbleidd115
Jing Wei
8,897
4,262
323
2,924
9,922
3,618
1,713
7,908
2,014
0
25,679
L
Cerberus
HippyDreams
Cerberus
6,274
63
2,280
3,999
16,249
19,686
436
7,112
9,137
13,831
0
L
Sol
Jizta
Sol
12,069
2,754
0
1,602
10,220
3,808
551
4,284
5,936
24,545
0
L
6,843
1,742
1,293
636
8,645
3,433
92
4,667
3,978
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
49,845
105
Minions Killed
125
0
Camps Cleared
0
1,045,096
Distance Traveled
1,135,834
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,440
870
11
1
0
242,196
1
W
Skadi
9,748
812
7
1
0
221,626
0
L
Sobek
10,184
849
27
2
0
221,999
2
W
Baba Yaga
10,169
847
39
3
0
217,426
1
L
Nox
8,522
710
15
1
0
212,437
0
W
Neith
10,075
840
33
3
0
216,488
0
W
Jing Wei
9,413
784
35
3
0
238,098
0
L
Cerberus
8,876
740
18
2
0
213,256
0
L
Sol
8,263
689
34
3
0
187,636
5
L
Nu Wa
8,213
684
11
1
0
209,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role