Player Matchup

King Arthur
King Arthur
GameWarrioR254
King Arthur
Level 17
God Stats
8W - 13L
1,348 SR
Queue Stats
25W - 21L
1,599 Elo+
Solo
Loki
Loki
Peeroce
Loki
Level 29
God Stats
1W - 7L
1,288 SR
Queue Stats
99W - 110L
1,434 Elo+
Solo
Guan Yu
Guan Yu
TuMosstro
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
cleancharlieshee
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,294 Elo+
Party 1
Khepri
Khepri
drunkbrucelee
Khepri
Level 16
God Stats
22W - 15L
1,483 SR
Queue Stats
65W - 56L
1,353 Elo+
Party 1
Team Averages
Level 18
1,424 SR
1,436 Elo+

VS

Team Averages
Level 31
1,572 SR
1,427 Elo+
Da Ji
Da Ji
BananaSoft29
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,113 Elo+
Solo
Arachne
Arachne
MeatShield17
Arachne
Level 27
God Stats
4W - 3L
1,481 SR
Queue Stats
36W - 27L
1,483 Elo+
Solo
Athena
Athena
ShotByGio
Athena
Level 115
God Stats
25W - 18L
1,643 SR
Queue Stats
109W - 104L
1,481 Elo+
Party 2
Hera
Hera
Tatis Jr MVP
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,467 Elo+
Solo
Sylvanus
Sylvanus
childish_kevin
Sylvanus
Level 7
God Stats
5W - 1L
1,736 SR
Queue Stats
5W - 1L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GameWarrioR254
King Arthur
12
0 / 4 / 1
6,548
468
2,448
9,798
4,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
Peeroce
Loki
13
3 / 4 / 1
7,584
542
1,758
8,592
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
TuMosstro
Guan Yu
10
2 / 6 / 1
6,209
444
2,571
7,630
5,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 4 / 0
5,951
425
3,043
5,777
2,154
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 3
5,681
406
2,059
4,364
4,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 3
5,193
371
697
6,034
1,452
Arachne
MeatShield17
Arachne
14
10 / 0 / 3
8,551
611
5,852
8,086
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
ShotByGio
Athena
11
1 / 0 / 3
6,998
500
1,913
6,208
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 2 / 7
8,326
595
8,068
5,613
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
14
2 / 1 / 4
8,361
597
5,423
5,322
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
20
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
7
3
0.21
L
King Arthur
GameWarrioR254
King Arthur
0
4
1
0.13
W
Arachne
MeatShield17
Arachne
10
0
3
11.5
L
Loki
Peeroce
Loki
3
4
1
0.88
W
Athena
ShotByGio
Athena
1
0
3
2.5
W
7
2
7
5.25
L
Guan Yu
TuMosstro
Guan Yu
2
6
1
0.42
W
Sylvanus
2
1
4
4
L
2
4
0
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,879
Damage
21,953
36,161
Taken
31,263
19,596
Mitigated
12,978
6,498
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
697
337
0
0
6,034
1,452
0
364
5,670
0
7,772
L
King Arthur
GameWarrioR254
King Arthur
2,448
449
0
2,262
9,798
4,666
716
4,001
5,797
0
32,736
W
Arachne
MeatShield17
Arachne
5,852
4,590
0
1,733
8,086
2,576
0
471
7,615
0
51,024
L
Loki
Peeroce
Loki
1,758
463
0
2,660
8,592
2,904
0
2,040
6,552
0
44,521
W
Athena
ShotByGio
Athena
1,913
208
0
1,852
6,208
4,030
382
974
5,096
27,163
0
W
8,068
3,486
0
1,449
5,613
1,780
1,269
112
5,501
49,835
0
L
Guan Yu
TuMosstro
Guan Yu
2,571
374
89
899
7,630
5,529
182
3,565
4,065
24
17,418
W
Sylvanus
5,423
1,770
89
2,342
5,322
3,140
2,089
0
5,322
44,040
9,520
L
3,043
1,496
0
588
5,777
2,154
685
3,017
2,760
0
23,557
L
2,059
604
0
0
4,364
4,343
197
2,229
2,135
10,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
37,429
267
Minions Killed
353
0
Camps Cleared
0
1,168,602
Distance Traveled
1,288,290
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,193
371
6
0
0
214,860
0
L
King Arthur
6,548
468
77
6
0
251,648
0
W
Arachne
8,551
611
80
6
0
306,125
0
L
Loki
7,584
542
87
6
0
258,774
0
W
Athena
6,998
500
67
5
0
285,902
4
W
Hera
8,326
595
90
6
0
245,757
3
L
Guan Yu
6,209
444
30
2
0
217,587
0
W
Sylvanus
8,361
597
110
8
0
235,646
0
L
Hachiman
5,951
425
51
4
0
213,216
0
L
Khepri
5,681
406
22
2
0
227,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role